Player Matchup

Thoth
Thoth
HeroToMe
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Bacchus
Bacchus
KodiakMercenary
Bacchus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 155L
1,510 Elo+
Party 1
Pele
Pele
Lasithorx
Pele
Level 125
God Stats
7W - 5L
1,587 SR
Queue Stats
278W - 277L
1,412 Elo+
Party 2
The Morrigan
The Morrigan
PullMyTaffy
The Morrigan
Level 158
God Stats
6W - 13L
1,363 SR
Queue Stats
555W - 533L
1,444 Elo+
Party 1
Fenrir
Fenrir
The Pham
Fenrir
Level 128
God Stats
0W - 3L
1,169 SR
Queue Stats
67W - 69L
1,482 Elo+
Party 2
Team Averages
Level 136
1,424 SR
1,405 Elo+

VS

Team Averages
Level 116
1,527 SR
1,416 Elo+
Susano
Susano
Grims Fade
Susano
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 61L
1,453 Elo+
Party 3
Bakasura
Bakasura
Grims Gingy
Bakasura
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,267 Elo+
Party 3
Ares
Ares
Grims Kryptic
Ares
Level 121
God Stats
3W - 0L
1,692 SR
Queue Stats
64W - 64L
1,519 Elo+
Party 3
Hera
Hera
Grims Senpai
Hera
Level 118
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 23L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
GrimsBanished
Heimdallr
Level 141
God Stats
1W - 0L
1,659 SR
Queue Stats
17W - 15L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HeroToMe
Thoth
19
3 / 4 / 15
12,401
653
14,041
13,395
5,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 14
12,238
644
10,604
21,389
34,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
4 / 7 / 15
12,527
659
21,113
20,199
9,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
PullMyTaffy
The Morrigan
20
7 / 4 / 18
12,965
682
14,322
11,472
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
The Pham
Fenrir
20
9 / 5 / 14
13,134
691
9,373
15,904
12,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grims Fade
Susano
20
3 / 6 / 14
12,818
675
14,846
14,926
11,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
Grims Gingy
Bakasura
20
0 / 3 / 14
11,931
628
5,956
18,240
10,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 12
13,025
686
11,831
23,801
33,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 6 / 9
14,720
775
23,586
12,258
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
GrimsBanished
Heimdallr
19
3 / 6 / 8
12,508
658
13,681
11,657
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
80
27
Kills
23
24
Deaths
28
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Susano
Grims Fade
Susano
3
6
14
1.67
W
Bakasura
Grims Gingy
Bakasura
0
3
14
2.33
W
6
7
12
1.71
W
11
6
9
2.58
W
Heimdallr
GrimsBanished
Heimdallr
3
6
8
1.17
L
Thoth
HeroToMe
Thoth
3
4
15
2.63
L
4
4
14
2.75
L
Pele
4
7
15
1.64
L
The Morrigan
PullMyTaffy
The Morrigan
7
4
18
4
L
Fenrir
The Pham
Fenrir
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,453
Damage
69,900
82,359
Taken
80,882
66,496
Mitigated
65,782
27,530
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Grims Fade
Susano
14,846
1,357
2,619
1,501
14,926
11,078
594
5,612
9,314
0
35,921
W
Bakasura
Grims Gingy
Bakasura
5,956
4,763
1,780
9,502
18,240
10,075
1,933
6,322
11,918
0
21,123
W
11,831
197
882
1,735
23,801
33,091
140
9,527
14,274
20,505
0
W
23,586
7,661
2,053
1,263
12,258
5,773
555
9,143
3,115
54,893
0
W
Heimdallr
GrimsBanished
Heimdallr
13,681
4,939
1,138
1,297
11,657
5,765
2,355
6,110
5,547
0
41,960
L
Thoth
HeroToMe
Thoth
14,041
346
2,295
3,187
13,395
5,569
1,104
9,245
4,150
40,505
0
L
10,604
1,542
2,795
1,826
21,389
34,024
117
8,771
12,555
20,744
0
L
Pele
21,113
5,230
1,501
5,177
20,199
9,138
1,162
6,611
13,008
0
58,721
L
The Morrigan
PullMyTaffy
The Morrigan
14,322
2,161
4,312
3,098
11,472
5,416
523
4,600
6,802
36,544
5,442
L
Fenrir
The Pham
Fenrir
9,373
1,255
1,514
1,825
15,904
12,349
2,397
6,190
9,644
0
16,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
65,002
208
Minions Killed
204
0
Camps Cleared
0
1,653,880
Distance Traveled
1,627,814
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,818
675
40
2
0
363,255
1
W
Bakasura
11,931
628
56
3
0
383,586
1
W
Ares
13,025
686
12
1
0
329,131
1
W
Hera
14,720
775
42
2
0
322,552
0
W
Heimdallr
12,508
658
54
3
0
229,290
0
L
Thoth
12,401
653
43
2
0
276,398
2
L
Bacchus
12,238
644
20
1
0
375,700
0
L
Pele
12,527
659
80
4
0
377,351
1
L
The Morrigan
12,965
682
48
3
0
271,138
0
L
Fenrir
13,134
691
17
1
0
353,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role