Player Matchup

Tsukuyomi
Tsukuyomi
MistermagiusJ
Tsukuyomi
Level 19
God Stats
32W - 35L
1,469 SR
Queue Stats
109W - 141L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
PsYcho6669877
Nu Wa
Level 10
God Stats
3W - 5L
1,564 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 1
Hel
Hel
Skythebadguy
Hel
Level 23
God Stats
15W - 14L
1,527 SR
Queue Stats
92W - 100L
1,363 Elo+
Party 1
Team Averages
Level 17
1,520 SR
1,359 Elo+

VS

Team Averages
Level 13
1,474 SR
1,307 Elo+
Thoth
Thoth
CaKSavage23
Thoth
Level 6
God Stats
3W - 22L
1,421 SR
Queue Stats
59W - 93L
878 Elo+
Solo
Olorun
Olorun
Carlos Garza299
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
PatricioESTR125
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MistermagiusJ
Tsukuyomi
14
11 / 4 / 11
10,648
819
12,835
9,790
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
14 / 0 / 10
11,654
896
14,896
5,600
4,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 9
9,345
719
5,750
6,189
2,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
8,067
621
2,320
13,726
2,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 11 / 4
7,631
587
2,097
15,180
4,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 2
8,806
677
3,155
11,431
3,513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
28
Kills
3
4
Deaths
28
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
0
11
4
0.18
W
Tsukuyomi
MistermagiusJ
Tsukuyomi
11
4
11
4.13
L
2
7
2
0.43
W
14
0
10
19
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
7,572
21,579
Taken
40,337
11,459
Mitigated
10,861
9,565
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,320
136
0
0
13,726
2,812
153
7,264
6,407
29,219
0
L
2,097
1,246
0
326
15,180
4,536
11
6,570
8,564
14,578
0
W
Tsukuyomi
MistermagiusJ
Tsukuyomi
12,835
2,516
0
1,416
9,790
5,231
306
1,415
8,375
0
32,568
L
3,155
361
0
813
11,431
3,513
0
6,824
4,596
91
18,322
W
14,896
5,039
0
1,650
5,600
4,082
1,917
1,468
4,132
60,064
0
W
5,750
552
2,209
4,290
6,189
2,146
496
1,593
4,596
31,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
24,504
152
Minions Killed
88
0
Camps Cleared
0
640,359
Distance Traveled
548,542
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,067
621
28
2
0
181,921
0
L
Olorun
7,631
587
30
2
0
171,366
1
W
Tsukuyomi
10,648
819
38
3
0
253,673
0
L
Thor
8,806
677
30
2
0
195,255
0
W
Nu Wa
11,654
896
72
6
0
220,364
1
W
Hel
9,345
719
42
3
0
166,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role