Player Matchup

Freya
Freya
PlayedBobcat113
Freya
Level 12
God Stats
2W - 2L
1,523 SR
Queue Stats
12W - 11L
1,312 Elo+
Solo
Amaterasu
Amaterasu
bluejays25
Amaterasu
Level 40
God Stats
80W - 80L
1,500 SR
Queue Stats
138W - 136L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
bluejays25
Cthulhu
Level 24
God Stats
54W - 41L
1,565 SR
Queue Stats
83W - 76L
1,242 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bluejays256
Tsukuyomi
Level 17
God Stats
82W - 61L
1,549 SR
Queue Stats
140W - 128L
1,358 Elo+
Party 1
Ymir
Ymir
kamagari
Ymir
Level 14
God Stats
33W - 28L
1,438 SR
Queue Stats
39W - 40L
1,236 Elo+
Party 1
Team Averages
Level 21
1,515 SR
1,287 Elo+

VS

Team Averages
Level 27
1,524 SR
1,386 Elo+
Merlin
Merlin
Bullvye
Merlin
Level 26
God Stats
4W - 2L
1,454 SR
Queue Stats
46W - 51L
1,402 Elo+
Solo
Fenrir
Fenrir
Kimstrike
Fenrir
Level 24
God Stats
14W - 10L
1,416 SR
Queue Stats
55W - 45L
1,322 Elo+
Party 2
Bacchus
Bacchus
RedRanger_5oh3
Bacchus
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
117W - 136L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZIapp
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
user1627
Heimdallr
Level 29
God Stats
4W - 2L
1,517 SR
Queue Stats
78W - 74L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,024
463
1,974
8,745
2,857
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
bluejays25
Amaterasu
11
1 / 1 / 2
6,722
517
919
5,170
2,068
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
bluejays25
Cthulhu
9
0 / 1 / 1
5,850
450
3,247
8,515
3,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
bluejays256
Tsukuyomi
8
2 / 6 / 1
5,814
447
5,097
8,922
2,551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
1 / 5 / 0
5,463
420
2,011
9,646
6,579
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bullvye
Merlin
11
1 / 0 / 4
6,814
524
3,132
3,403
1,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Kimstrike
Fenrir
11
4 / 1 / 3
7,212
555
5,261
8,192
2,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 4
6,948
534
4,019
6,410
3,812
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
ZIapp
Cu Chulainn
13
6 / 1 / 3
7,875
606
8,423
7,667
5,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
user1627
Heimdallr
12
4 / 1 / 1
7,013
539
7,677
4,299
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bullvye
Merlin
1
0
4
3
W
Fenrir
Kimstrike
Fenrir
4
1
3
5.5
L
0
4
0
0
W
1
2
4
1.5
W
Cu Chulainn
ZIapp
Cu Chulainn
6
1
3
7.5
L
Amaterasu
bluejays25
Amaterasu
1
1
2
2
L
Cthulhu
bluejays25
Cthulhu
0
1
1
0.5
L
Tsukuyomi
bluejays256
Tsukuyomi
2
6
1
0.42
L
Ymir
1
5
0
0.2
W
Heimdallr
user1627
Heimdallr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
28,512
40,998
Taken
29,971
17,575
Mitigated
14,546
6,726
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bullvye
Merlin
3,132
199
0
930
3,403
1,062
0
864
2,515
28,901
0
W
Fenrir
Kimstrike
Fenrir
5,261
802
0
4,531
8,192
2,816
0
1,095
7,097
0
35,167
L
1,974
468
0
1,521
8,745
2,857
151
2,452
6,292
24,019
0
W
4,019
529
0
0
6,410
3,812
296
1,683
4,727
24,660
0
W
Cu Chulainn
ZIapp
Cu Chulainn
8,423
1,903
0
1,140
7,667
5,263
359
1,828
5,771
0
42,421
L
Amaterasu
bluejays25
Amaterasu
919
201
56
1,005
5,170
2,068
880
712
4,433
0
19,602
L
Cthulhu
bluejays25
Cthulhu
3,247
151
111
1,165
8,515
3,520
0
2,914
5,601
22,736
0
L
Tsukuyomi
bluejays256
Tsukuyomi
5,097
1,437
0
1,738
8,922
2,551
0
874
7,923
0
24,834
L
Ymir
2,011
878
0
1,130
9,646
6,579
0
199
9,009
15,894
0
W
Heimdallr
user1627
Heimdallr
7,677
4,027
0
500
4,299
1,593
1,089
1,762
2,537
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
35,862
201
Minions Killed
286
0
Camps Cleared
0
1,203,498
Distance Traveled
1,167,512
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,814
524
66
5
0
204,373
1
W
Fenrir
7,212
555
52
4
0
276,196
2
L
Freya
6,024
463
50
4
0
231,803
2
W
Bacchus
6,948
534
29
2
0
248,563
2
W
Cu Chulainn
7,875
606
66
5
0
229,390
3
L
Amaterasu
6,722
517
45
3
0
225,268
1
L
Cthulhu
5,850
450
45
3
0
233,556
1
L
Tsukuyomi
5,814
447
30
2
0
306,394
1
L
Ymir
5,463
420
31
2
0
206,477
0
W
Heimdallr
7,013
539
73
6
0
208,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role