Player Matchup

Chaac
Chaac
Huntergeybob
Chaac
Level 17
God Stats
0W - 5L
1,247 SR
Queue Stats
107W - 110L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Schmareblin
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 96L
1,571 Elo+
Party 1
Da Ji
Da Ji
TOASED
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 260L
1,490 Elo+
Party 1
Team Averages
Level 58
1,416 SR
1,518 Elo+

VS

Team Averages
Level 64
1,591 SR
1,476 Elo+
Mulan
Mulan
Dee_Tee_Ohh
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,459 Elo+
Party 2
Hel
Hel
ItsDrewJitsu
Hel
Level 26
God Stats
4W - 2L
1,565 SR
Queue Stats
22W - 14L
1,507 Elo+
Party 2
Scylla
Scylla
Kay_Ayy_Ess
Scylla
Level 57
God Stats
3W - 1L
1,707 SR
Queue Stats
45W - 32L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
7,492
624
7,173
10,128
7,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Schmareblin
Zhong Kui
11
2 / 5 / 3
7,957
663
7,855
10,851
5,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
TOASED
Da Ji
12
6 / 6 / 3
9,009
751
7,456
9,966
3,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
8,486
707
6,790
13,219
11,137
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 3 / 6
9,629
802
7,740
8,414
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
13
4 / 2 / 9
8,865
739
11,653
9,593
2,742
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
14
14
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
1
3
5
1.17
W
8
3
6
3.67
W
Scylla
4
2
9
4.25
L
Zhong Kui
Schmareblin
Zhong Kui
2
5
3
0.7
L
Da Ji
TOASED
Da Ji
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
26,183
30,945
Taken
31,226
17,035
Mitigated
16,742
4,551
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,790
1,294
0
1,243
13,219
11,137
791
2,649
10,320
0
23,380
L
7,173
1,561
0
2,765
10,128
7,495
287
7,298
2,755
0
24,649
W
7,740
536
6,202
3,993
8,414
2,863
286
2,307
5,982
21,597
0
W
Scylla
11,653
1,796
0
3,397
9,593
2,742
403
2,964
6,504
45,393
0
L
Zhong Kui
Schmareblin
Zhong Kui
7,855
652
0
1,786
10,851
5,560
0
6,863
3,788
28,215
0
L
Da Ji
TOASED
Da Ji
7,456
2,483
0
0
9,966
3,980
360
5,249
4,567
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
26,980
110
Minions Killed
130
0
Camps Cleared
0
592,695
Distance Traveled
630,066
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,486
707
25
2
0
203,827
2
L
Chaac
7,492
624
43
4
0
221,839
0
W
Hel
9,629
802
36
3
0
218,275
3
W
Scylla
8,865
739
69
6
0
207,964
1
L
Zhong Kui
7,957
663
37
3
0
185,129
3
L
Da Ji
9,009
751
30
3
0
185,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role