Player Matchup

Hades
Hades
El Chapo Jr69
Hades
Level 17
God Stats
8W - 6L
1,275 SR
Queue Stats
49W - 61L
1,122 Elo+
Solo
Zeus
Zeus
LyNxGOD23_YT
Zeus
Level 28
God Stats
13W - 6L
1,778 SR
Queue Stats
150W - 169L
1,278 Elo+
Party 2
Poseidon
Poseidon
Oceiros_LordXIV
Poseidon
Level 103
God Stats
10W - 5L
1,653 SR
Queue Stats
169W - 178L
1,298 Elo+
Party 2
Team Averages
Level 49
1,569 SR
1,233 Elo+

VS

Team Averages
Level 18
1,505 SR
1,242 Elo+
Artemis
Artemis
Bostonrican704
Artemis
Level 20
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 1
Nike
Nike
IzBeenCreepin
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,260 Elo+
Solo
He Bo
He Bo
skinnyboy413
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 11
9,158
763
5,709
8,384
4,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 13
9,712
809
11,866
6,471
2,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
13
10 / 1 / 11
9,795
816
9,622
5,416
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
7,225
602
5,963
11,486
4,139
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

11
2 / 6 / 2
7,970
664
3,188
12,258
12,349
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 9 / 1
6,440
537
1,917
9,311
3,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
25
Kills
3
4
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
7
2
11
6.25
L
2
6
2
0.5
W
8
1
13
14.5
W
Poseidon
10
1
11
15.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
11,068
20,271
Taken
33,055
7,940
Mitigated
19,779
6,019
Healing
854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
3,303
0
191
11,486
4,139
0
10,067
1,419
0
16,241
W
5,709
658
119
1,408
8,384
4,316
533
939
7,445
11,110
0
L
3,188
44
0
135
12,258
12,349
0
8,881
3,377
0
17,655
W
11,866
967
987
2,614
6,471
2,015
1,092
850
5,621
46,826
0
W
Poseidon
9,622
671
465
426
5,416
1,609
868
140
5,276
33,170
0
L
1,917
195
123
405
9,311
3,291
156
8,261
1,050
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
21,635
134
Minions Killed
66
0
Camps Cleared
0
588,517
Distance Traveled
517,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,225
602
13
1
0
162,506
0
W
Hades
9,158
763
14
1
0
168,408
0
L
Nike
7,970
664
38
3
0
178,781
0
W
Zeus
9,712
809
78
7
0
196,118
1
W
Poseidon
9,795
816
42
4
0
223,991
1
L
He Bo
6,440
537
15
1
0
175,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role