Player Matchup

Cthulhu
Cthulhu
GetsuFuma
Cthulhu
Level 126
God Stats
0W - 2L
1,146 SR
Queue Stats
132W - 93L
1,581 Elo+
Party 2
Raijin
Raijin
Kid_Psyko
Raijin
Level 154
God Stats
2W - 2L
1,571 SR
Queue Stats
163W - 135L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
waantonsoup
Sun Wukong
Level 82
God Stats
0W - 2L
1,674 SR
Queue Stats
25W - 20L
1,571 Elo+
Party 2
Team Averages
Level 121
1,464 SR
1,562 Elo+

VS

Team Averages
Level 84
1,548 SR
1,445 Elo+
Cthulhu
Cthulhu
AussiePanda2686
Cthulhu
Level 39
God Stats
22W - 17L
1,638 SR
Queue Stats
111W - 113L
1,423 Elo+
Party 1
Chaac
Chaac
DankiPanda
Chaac
Level 108
God Stats
19W - 17L
1,473 SR
Queue Stats
403W - 384L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
thundarchief
Baron Samedi
Level 106
God Stats
25W - 20L
1,534 SR
Queue Stats
470W - 471L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetsuFuma
Cthulhu
20
1 / 3 / 9
17,145
536
31,150
61,841
99,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Kid_Psyko
Raijin
20
6 / 10 / 5
18,561
580
29,131
33,043
14,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
waantonsoup
Sun Wukong
19
6 / 1 / 4
18,198
569
25,630
37,628
42,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 12
19,500
609
28,406
33,759
51,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
6 / 5 / 6
18,016
563
32,878
51,458
67,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
thundarchief
Baron Samedi
20
6 / 4 / 8
19,080
596
51,204
39,659
36,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
14
14
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
Chaac
6
5
6
1.8
L
Cthulhu
GetsuFuma
Cthulhu
1
3
9
1.83
L
Raijin
Kid_Psyko
Raijin
6
10
5
0.85
W
Baron Samedi
thundarchief
Baron Samedi
6
4
8
2.5
L
Sun Wukong
waantonsoup
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,911
Damage
112,488
132,512
Taken
124,876
156,190
Mitigated
155,604
26,851
Healing
61,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,406
1,089
5,515
5,087
33,759
51,673
495
19,473
14,286
97,269
0
W
Chaac
32,878
9,902
0
20,276
51,458
67,143
1,928
24,182
27,276
1,645
78,094
L
Cthulhu
GetsuFuma
Cthulhu
31,150
1,921
3,214
16,662
61,841
99,811
398
37,237
24,098
83,612
0
L
Raijin
Kid_Psyko
Raijin
29,131
2,483
0
609
33,043
14,167
1,265
23,112
9,756
128,409
0
W
Baron Samedi
thundarchief
Baron Samedi
51,204
5,782
6,769
23,668
39,659
36,788
2,476
16,685
22,974
134,856
0
L
Sun Wukong
waantonsoup
Sun Wukong
25,630
7,964
0
6,366
37,628
42,212
2,195
20,626
16,627
0
51,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
56,596
269
Minions Killed
268
0
Camps Cleared
0
1,755,213
Distance Traveled
1,778,513
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,500
609
82
3
0
609,849
2
W
Chaac
18,016
563
55
2
0
624,963
0
L
Cthulhu
17,145
536
82
3
0
639,752
0
L
Raijin
18,561
580
146
5
0
487,142
1
W
Baron Samedi
19,080
596
131
4
0
543,701
3
L
Sun Wukong
18,198
569
41
1
0
628,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role