Player Matchup

Chernobog
Chernobog
MK_HyperFlame
Chernobog
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 77L
1,070 Elo+
Solo
Thor
Thor
PixelStadium27
Thor
Level 25
God Stats
1W - 4L
1,262 SR
Queue Stats
5W - 25L
1,126 Elo+
Party 1
Artemis
Artemis
Turner530701
Artemis
Level 18
God Stats
11W - 17L
1,306 SR
Queue Stats
11W - 20L
1,127 Elo+
Solo
Aphrodite
Aphrodite
splendaddie
Aphrodite
Level 29
God Stats
5W - 12L
1,275 SR
Queue Stats
376W - 370L
1,105 Elo+
Solo
Ares
Ares
stud_killer28
Ares
Level 13
God Stats
14W - 34L
1,218 SR
Queue Stats
31W - 60L
1,028 Elo+
Party 1
Team Averages
Level 20
1,312 SR
1,091 Elo+

VS

Team Averages
Level 19
1,316 SR
1,136 Elo+
Ymir
Ymir
Aries_7585
Ymir
Level 8
God Stats
37W - 28L
1,345 SR
Queue Stats
72W - 69L
1,070 Elo+
Party 2
Heimdallr
Heimdallr
Cosmicboy Blu
Heimdallr
Level 26
God Stats
19W - 15L
1,242 SR
Queue Stats
81W - 112L
1,082 Elo+
Solo
Hercules
Hercules
Deadly_Cross_420
Hercules
Level 27
God Stats
11W - 4L
1,466 SR
Queue Stats
98W - 73L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
SouthLandHippie
Cthulhu
Level 24
God Stats
1W - 1L
1,142 SR
Queue Stats
13W - 17L
1,196 Elo+
Solo
Kukulkan
Kukulkan
daddyrowe113
Kukulkan
Level 12
God Stats
15W - 14L
1,386 SR
Queue Stats
113W - 87L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MK_HyperFlame
Chernobog
16
1 / 6 / 5
11,026
848
1,493
8,333
2,864
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 8 / 9
12,826
987
11,843
23,417
10,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Artemis
Turner530701
Artemis
20
7 / 8 / 8
14,470
1,113
28,731
21,167
10,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
splendaddie
Aphrodite
19
5 / 3 / 9
13,108
1,008
24,316
23,726
12,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 8 / 13
12,109
931
5,472
31,343
27,423
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 9
11,120
855
2,612
14,596
9,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Heimdallr
Cosmicboy Blu
Heimdallr
20
6 / 2 / 18
14,161
1,089
14,860
8,864
8,578
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 18
13,992
1,076
26,131
27,127
25,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 12
12,318
948
11,095
16,490
14,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
daddyrowe113
Kukulkan
20
14 / 3 / 13
15,766
1,213
42,652
12,440
5,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
102
18
Kills
32
33
Deaths
18
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
6
9
0.75
W
Heimdallr
Cosmicboy Blu
Heimdallr
6
2
18
7.5
W
8
3
18
5.67
L
Chernobog
MK_HyperFlame
Chernobog
1
6
5
0.58
L
4
8
9
1.06
W
4
4
12
2.5
L
Artemis
Turner530701
Artemis
7
8
8
1.38
W
Kukulkan
daddyrowe113
Kukulkan
14
3
13
6.83
L
Aphrodite
splendaddie
Aphrodite
5
3
9
3.17
L
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,855
Damage
97,350
107,986
Taken
79,517
64,406
Mitigated
64,000
21,086
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,612
584
0
455
14,596
9,591
0
3,925
10,646
10,322
0
W
Heimdallr
Cosmicboy Blu
Heimdallr
14,860
13,472
0
0
8,864
8,578
0
2,824
6,040
0
41,362
W
26,131
12,961
0
10,126
27,127
25,936
0
12,441
14,611
0
38,791
L
Chernobog
MK_HyperFlame
Chernobog
1,493
1,030
0
13
8,333
2,864
0
3,896
4,437
0
7,883
L
11,843
1,893
0
180
23,417
10,347
0
12,961
10,456
0
26,530
W
11,095
935
180
522
16,490
14,480
0
6,469
9,996
19,281
0
L
Artemis
Turner530701
Artemis
28,731
21,669
0
2,046
21,167
10,836
0
10,848
10,319
0
59,782
W
Kukulkan
daddyrowe113
Kukulkan
42,652
6,154
0
522
12,440
5,415
0
4,129
8,311
79,727
0
L
Aphrodite
splendaddie
Aphrodite
24,316
9,034
7,261
11,586
23,726
12,936
0
12,198
11,528
43,332
0
L
5,472
1,436
0
0
31,343
27,423
0
16,456
14,887
13,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,539
Gold Earned
67,357
160
Minions Killed
223
5
Camps Cleared
4
968,302
Distance Traveled
961,025
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,120
855
25
2
0
111,136
2
W
Heimdallr
14,161
1,089
59
5
0
174,671
0
W
Hercules
13,992
1,076
29
2
1
262,923
0
L
Chernobog
11,026
848
5
0
2
94,187
0
L
Thor
12,826
987
35
3
0
227,895
0
W
Cthulhu
12,318
948
13
1
0
200,047
0
L
Artemis
14,470
1,113
74
6
3
198,801
0
W
Kukulkan
15,766
1,213
97
7
3
212,248
0
L
Aphrodite
13,108
1,008
41
3
0
244,976
0
L
Ares
12,109
931
5
0
0
202,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role