Player Matchup

Mercury
Mercury
Aaros117
Mercury
Level 40
God Stats
11W - 10L
1,549 SR
Queue Stats
145W - 126L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Moosh Pomak
Baron Samedi
Level 78
God Stats
7W - 7L
1,525 SR
Queue Stats
137W - 96L
1,400 Elo+
Party 1
Odin
Odin
NewProvidencia
Odin
Level 109
God Stats
2W - 2L
1,617 SR
Queue Stats
80W - 76L
1,412 Elo+
Party 1
Team Averages
Level 76
1,563 SR
1,401 Elo+

VS

Team Averages
Level 118
1,505 SR
1,484 Elo+
Zeus
Zeus
Macks1776
Zeus
Level 88
God Stats
19W - 15L
1,534 SR
Queue Stats
112W - 111L
1,483 Elo+
Party 2
Chiron
Chiron
Mr_Mass_Murder
Chiron
Level 147
God Stats
11W - 16L
1,491 SR
Queue Stats
509W - 527L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
xLilDeerx
Sun Wukong
Level 119
God Stats
4W - 6L
1,491 SR
Queue Stats
177W - 185L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aaros117
Mercury
20
4 / 8 / 10
16,868
602
13,285
25,342
9,247
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Moosh Pomak
Baron Samedi
20
6 / 4 / 9
17,073
610
20,154
24,785
16,269
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 10
16,802
600
20,487
27,686
30,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
3 / 8 / 8
15,919
569
20,499
20,099
8,402
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 5
18,078
646
28,562
19,078
8,183
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
xLilDeerx
Sun Wukong
20
4 / 4 / 11
18,274
653
15,624
30,237
38,438
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
15
Kills
16
17
Deaths
15
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aaros117
Mercury
4
8
10
1.13
W
Zeus
3
8
8
0.88
L
Baron Samedi
Moosh Pomak
Baron Samedi
6
4
9
2.63
W
9
3
5
3.83
L
5
5
10
2
W
Sun Wukong
xLilDeerx
Sun Wukong
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,926
Damage
64,685
77,813
Taken
69,414
55,890
Mitigated
55,023
23,295
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aaros117
Mercury
13,285
8,107
0
5,382
25,342
9,247
2,377
6,627
18,715
0
125,360
W
Zeus
20,499
788
1,762
3,618
20,099
8,402
315
4,836
14,988
74,859
0
L
Baron Samedi
Moosh Pomak
Baron Samedi
20,154
522
5,223
9,231
24,785
16,269
959
6,195
18,590
96,322
0
W
28,562
7,471
2,636
6,608
19,078
8,183
3,166
6,517
12,155
0
113,797
L
20,487
2,200
0
3,459
27,686
30,374
311
7,839
19,847
1,365
46,972
W
Sun Wukong
xLilDeerx
Sun Wukong
15,624
2,874
0
4,586
30,237
38,438
671
10,037
19,954
0
74,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
52,271
285
Minions Killed
289
0
Camps Cleared
0
1,569,723
Distance Traveled
1,485,974
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,868
602
137
5
0
602,934
2
W
Zeus
15,919
569
109
4
0
451,351
1
L
Baron Samedi
17,073
610
94
3
0
471,148
3
W
Chiron
18,078
646
116
4
0
516,990
0
L
Odin
16,802
600
54
2
0
495,641
0
W
Sun Wukong
18,274
653
64
2
0
517,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role