Player Matchup

He Bo
He Bo
Silver II
DRECHE
He Bo
Silver II
Level 69
God Stats
3W - 5L
1,425 SR
Queue Stats
14W - 23L
1,237 MMR
Party 2
Xing Tian
Xing Tian
Gold V
ThatGuy96431
Xing Tian
Gold V
Level 89
God Stats
34W - 48L
1,531 SR
Queue Stats
270W - 298L
1,386 MMR
Party 2
Hercules
Hercules
Silver I
TheFirsThatGuy94
Hercules
Silver I
Level 118
God Stats
9W - 16L
1,460 SR
Queue Stats
195W - 220L
1,235 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,472 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,496 SR
1,287 MMR
Ymir
Ymir
Silver IV
Gardiuss
Ymir
Silver IV
Level 88
God Stats
5W - 6L
1,333 SR
Queue Stats
51W - 57L
1,270 MMR
Party 1
Vulcan
Vulcan
Silver I
ZombieEverLife
Vulcan
Silver I
Level 120
God Stats
18W - 19L
1,596 SR
Queue Stats
24W - 33L
1,362 MMR
Solo
Izanami
Izanami
Silver IV
vititepela
Izanami
Silver IV
Level 95
God Stats
5W - 7L
1,560 SR
Queue Stats
60W - 72L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DRECHE
He Bo
11
1 / 5 / 1
8,096
623
3,599
8,038
2,469
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ThatGuy96431
Xing Tian
10
0 / 5 / 2
7,505
577
3,328
9,758
5,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
7,987
614
6,131
15,928
7,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CthulhuAphroditeHeraSkadiKumbhakarna

VS

Bans
PersephoneHeimdallrNikeMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 9
10,214
786
3,651
13,778
13,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 8
10,060
774
14,555
2,585
1,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vititepela
Izanami
13
4 / 1 / 9
9,675
744
7,148
6,606
2,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
DRECHE
He Bo
1
5
1
0.3
W
Ymir
4
1
9
8.5
L
Xing Tian
ThatGuy96431
Xing Tian
0
5
2
0.2
L
1
4
1
0.38
W
6
0
8
10
W
Izanami
vititepela
Izanami
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,058
Damage
25,354
33,724
Taken
22,969
15,877
Mitigated
17,241
7,109
Healing
1,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DRECHE
He Bo
3,599
119
0
720
8,038
2,469
0
5,173
2,865
33,642
0
W
Ymir
3,651
178
0
180
13,778
13,429
224
4,459
9,319
16,222
0
L
Xing Tian
ThatGuy96431
Xing Tian
3,328
0
798
427
9,758
5,916
0
4,685
5,073
14,202
0
L
6,131
2,171
0
5,164
15,928
7,492
0
8,426
7,502
0
30,790
W
14,555
4,069
0
472
2,585
1,200
1,109
239
2,346
52,887
0
W
Izanami
vititepela
Izanami
7,148
5,050
0
827
6,606
2,612
1,386
2,299
4,307
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
29,949
132
Minions Killed
191
0
Camps Cleared
0
680,961
Distance Traveled
762,094
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,096
623
67
5
0
195,279
2
W
Ymir
10,214
786
26
2
0
245,259
2
L
Xing Tian
7,505
577
17
1
0
226,396
2
L
Hercules
7,987
614
48
4
0
259,286
0
W
Vulcan
10,060
774
74
6
0
258,220
3
W
Izanami
9,675
744
91
7
0
258,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role