Player Matchup

Arachne
Arachne
Bronze III
BLACKRINDLE
Arachne
Bronze III
Level 39
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 2L
961 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Carand05
Kumbhakarna
Silver IV
Level 118
God Stats
9W - 9L
1,779 SR
Queue Stats
130W - 122L
677 MMR
Party 2
Chronos
Chronos
Gold V
Juan_9511
Chronos
Gold V
Level 121
God Stats
52W - 60L
1,541 SR
Queue Stats
162W - 141L
1,294 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,660 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,461 SR
921 MMR
Kuzenbo
Kuzenbo
Silver III
Mayitzo
Kuzenbo
Silver III
Level 66
God Stats
22W - 25L
1,401 SR
Queue Stats
182W - 180L
964 MMR
Party 1
Hera
Hera
Silver V
joshino baby
Hera
Silver V
Level 101
God Stats
8W - 5L
1,396 SR
Queue Stats
148W - 116L
863 MMR
Party 1
Loki
Loki
Silver V
yairwoods
Loki
Silver V
Level 104
God Stats
4W - 1L
1,585 SR
Queue Stats
136W - 103L
936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACKRINDLE
Arachne
13
3 / 7 / 7
12,139
607
15,044
17,961
6,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Carand05
Kumbhakarna
16
2 / 1 / 9
12,361
618
6,190
28,371
20,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Juan_9511
Chronos
17
7 / 6 / 3
13,411
671
13,909
23,651
11,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ChaacCthulhuAresMedusaAphrodite

VS

Bans
MerlinDiscordiaCupidZeusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mayitzo
Kuzenbo
17
2 / 2 / 10
12,919
646
15,086
19,741
28,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 6 / 3
14,342
717
27,183
9,880
4,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
16
3 / 4 / 4
12,790
640
9,421
16,357
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
14
14
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BLACKRINDLE
Arachne
3
7
7
0.93
L
Kumbhakarna
Carand05
Kumbhakarna
2
1
9
6.5
L
Chronos
Juan_9511
Chronos
7
6
3
1.42
W
Kuzenbo
Mayitzo
Kuzenbo
2
2
10
3.5
W
9
6
3
1.75
W
Loki
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
51,690
69,983
Taken
45,978
38,548
Mitigated
39,660
22,252
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BLACKRINDLE
Arachne
15,044
8,751
429
3,260
17,961
6,430
329
13,412
4,549
0
40,866
L
Kumbhakarna
Carand05
Kumbhakarna
6,190
615
406
12,066
28,371
20,258
0
15,905
12,466
36,664
0
L
Chronos
Juan_9511
Chronos
13,909
4,455
0
6,091
23,651
11,860
314
12,990
10,661
100,428
0
W
Kuzenbo
Mayitzo
Kuzenbo
15,086
5,563
0
2,952
19,741
28,765
224
6,211
13,530
29,082
0
W
27,183
7,482
0
277
9,880
4,546
1,749
4,979
4,901
80,154
0
W
Loki
9,421
3,428
0
3,956
16,357
6,349
1,277
9,058
7,299
0
97,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
40,051
225
Minions Killed
263
0
Camps Cleared
0
1,076,432
Distance Traveled
1,142,059
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,139
607
39
2
0
347,150
0
L
Kumbhakarna
12,361
618
50
3
0
410,471
2
L
Chronos
13,411
671
136
7
0
318,811
2
W
Kuzenbo
12,919
646
38
2
0
415,258
4
W
Hera
14,342
717
120
6
0
351,342
1
W
Loki
12,790
640
105
5
0
375,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role