Player Matchup

Cthulhu
Cthulhu
Ahmadio
Cthulhu
Level 28
God Stats
47W - 47L
1,570 SR
Queue Stats
105W - 130L
1,506 Elo+
Party 1
Eset
Eset
Be AGuyAbout It
Eset
Level 11
God Stats
3W - 1L
1,904 SR
Queue Stats
13W - 8L
1,721 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StinginForAChop
Cu Chulainn
Level 12
God Stats
1W - 4L
1,321 SR
Queue Stats
7W - 10L
1,418 Elo+
Solo
Susano
Susano
Timmit10
Susano
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 200L
1,533 Elo+
Party 1
Neith
Neith
XrandumoxyXX
Neith
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 5L
1,714 Elo+
Solo
Team Averages
Level 29
1,600 SR
1,578 Elo+

VS

Team Averages
Level 20
1,454 SR
1,621 Elo+
Freya
Freya
Chok Bowl
Freya
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
52W - 39L
1,522 Elo+
Solo
Thor
Thor
Majic Fenrir
Thor
Level 14
God Stats
2W - 3L
1,371 SR
Queue Stats
116W - 73L
1,626 Elo+
Party 3
Neith
Neith
Majic Rama
Neith
Level 27
God Stats
5W - 0L
1,605 SR
Queue Stats
160W - 102L
1,744 Elo+
Party 3
Ymir
Ymir
Mikelito
Ymir
Level 26
God Stats
6W - 5L
1,610 SR
Queue Stats
9W - 7L
1,625 Elo+
Party 2
Nox
Nox
wroths
Nox
Level 18
God Stats
4W - 4L
1,398 SR
Queue Stats
38W - 29L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahmadio
Cthulhu
1
0 / 0 / 0
2,655
443
0
0
0
5
0 / 3 / 0
2,997
500
1,660
2,462
713
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
StinginForAChop
Cu Chulainn
7
2 / 0 / 0
3,856
643
1,416
3,232
1,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Timmit10
Susano
4
0 / 4 / 0
3,261
544
1,025
4,524
1,106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 5 / 0
3,008
501
811
4,061
746
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chok Bowl
Freya
7
2 / 0 / 1
3,947
658
1,022
1,647
453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
2 / 0 / 2
4,424
737
1,788
2,720
731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
7 / 0 / 2
5,205
868
4,755
3,088
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
1 / 0 / 2
4,077
680
703
1,438
582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
wroths
Nox
6
0 / 2 / 0
3,920
653
1,725
1,958
579
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
12
12
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahmadio
Cthulhu
0
0
0
0
L
0
3
0
0
W
Freya
Chok Bowl
Freya
2
0
1
2.5
W
2
0
2
3
W
Neith
7
0
2
8
W
Ymir
1
0
2
2
L
Cu Chulainn
StinginForAChop
Cu Chulainn
2
0
0
2
L
Susano
Timmit10
Susano
0
4
0
0
L
0
5
0
0
W
Nox
wroths
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,912
Damage
9,993
14,279
Taken
10,851
3,902
Mitigated
3,186
3,482
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahmadio
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,660
256
129
255
2,462
713
0
1,439
1,023
7,238
0
W
Freya
Chok Bowl
Freya
1,022
749
0
1,001
1,647
453
384
600
1,047
13,706
0
W
1,788
556
0
1,025
2,720
731
0
253
2,442
0
19,119
W
Neith
4,755
2,470
0
1,838
3,088
841
0
632
2,456
0
16,657
W
Ymir
703
267
0
403
1,438
582
124
175
1,263
6,587
0
L
Cu Chulainn
StinginForAChop
Cu Chulainn
1,416
183
0
1,546
3,232
1,337
0
1,725
1,507
0
8,353
L
Susano
Timmit10
Susano
1,025
441
0
950
4,524
1,106
0
286
4,238
0
9,747
L
811
516
0
602
4,061
746
0
0
4,061
0
6,419
W
Nox
wroths
Nox
1,725
310
0
0
1,958
579
0
0
1,758
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,777
Gold Earned
21,573
54
Minions Killed
141
0
Camps Cleared
0
392,315
Distance Traveled
583,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,655
443
0
0
0
0
0
L
Eset
2,997
500
9
2
0
99,889
0
W
Freya
3,947
658
22
4
0
115,840
0
W
Thor
4,424
737
45
8
0
130,749
2
W
Neith
5,205
868
34
6
0
112,254
1
W
Ymir
4,077
680
12
2
0
112,532
0
L
Cu Chulainn
3,856
643
15
3
0
112,724
1
L
Susano
3,261
544
21
4
0
91,496
1
L
Neith
3,008
501
9
2
0
88,206
0
W
Nox
3,920
653
28
5
0
112,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role