Player Matchup

Janus
Janus
BigBillHell
Janus
Level 126
God Stats
2W - 2L
1,378 SR
Queue Stats
45W - 45L
1,511 Elo+
Party 2
Olorun
Olorun
Chinaxxa
Olorun
Level 24
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Hel
Hel
carlmeow
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,576 Elo+
Party 2
Zeus
Zeus
jaycosta17
Zeus
Level 15
God Stats
2W - 0L
1,802 SR
Queue Stats
6W - 3L
1,325 Elo+
Party 2
Hera
Hera
xSyun420x
Hera
Level 23
God Stats
5W - 7L
1,299 SR
Queue Stats
400W - 426L
1,470 Elo+
Solo
Team Averages
Level 61
1,431 SR
1,423 Elo+

VS

Team Averages
Level 38
1,470 SR
1,519 Elo+
Chernobog
Chernobog
DapperDuckk
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,390 Elo+
Solo
Fenrir
Fenrir
FatterTeddyBear
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
JoYoToe
Yemoja
Level 17
God Stats
0W - 1L
1,314 SR
Queue Stats
42W - 29L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
SpikedFleshlight
Cabrakan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 74L
1,625 Elo+
Party 3
Arachne
Arachne
Trashcan god176
Arachne
Level 25
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
13,393
788
21,900
13,983
6,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Chinaxxa
Olorun
18
2 / 4 / 15
11,115
654
8,819
16,712
8,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

20
5 / 5 / 17
12,867
757
17,477
24,978
16,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
9 / 4 / 16
12,999
765
17,126
15,282
8,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
17
5 / 1 / 12
11,418
672
11,427
9,313
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DapperDuckk
Chernobog
19
2 / 5 / 12
11,613
683
15,080
16,597
8,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 7
11,742
691
12,167
19,632
22,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
JoYoToe
Yemoja
20
1 / 4 / 13
11,645
685
17,619
17,557
27,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 9
11,247
662
15,667
19,165
35,991
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 9 / 8
10,680
628
9,114
17,610
9,435
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
31
Kills
16
16
Deaths
31
79
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
2
19
9.75
W
Olorun
Chinaxxa
Olorun
2
4
15
2.38
L
Chernobog
DapperDuckk
Chernobog
2
5
12
1.6
L
6
6
7
1.58
L
Yemoja
JoYoToe
Yemoja
1
4
13
1.88
L
4
7
9
1.21
L
3
9
8
0.78
W
5
5
17
2.7
W
9
4
16
4.25
W
Hera
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,749
Damage
69,647
80,268
Taken
90,561
43,438
Mitigated
104,351
52,843
Healing
28,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,900
1,234
3,316
4,248
13,983
6,232
1,121
6,799
7,184
47,859
0
W
Olorun
Chinaxxa
Olorun
8,819
5,221
2,118
3,556
16,712
8,401
1,592
7,287
9,425
28,523
0
L
Chernobog
DapperDuckk
Chernobog
15,080
7,381
2,505
2,416
16,597
8,800
1,503
14,886
1,711
0
50,023
L
12,167
948
2,952
1,215
19,632
22,585
794
16,979
2,653
0
18,261
L
Yemoja
JoYoToe
Yemoja
17,619
995
11,232
3,624
17,557
27,540
337
13,443
4,114
37,151
0
L
15,667
1,816
1,320
1,656
19,165
35,991
615
14,725
4,440
26,618
0
L
9,114
6,812
0
1,607
17,610
9,435
1,606
16,716
894
0
23,434
W
17,477
2,410
20,047
14,638
24,978
16,616
1,337
9,242
15,736
37,545
0
W
17,126
2,656
222
76
15,282
8,138
339
5,753
9,529
36,384
0
W
Hera
11,427
2,472
2,142
2,480
9,313
4,051
716
4,205
5,108
23,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
56,927
225
Minions Killed
149
0
Camps Cleared
0
1,391,488
Distance Traveled
1,486,312
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,393
788
65
4
0
291,284
3
W
Olorun
11,115
654
45
3
0
251,125
0
L
Chernobog
11,613
683
57
3
0
301,714
4
L
Fenrir
11,742
691
13
1
0
321,184
1
L
Yemoja
11,645
685
24
1
0
305,644
0
L
Cabrakan
11,247
662
16
1
0
277,741
1
L
Arachne
10,680
628
39
2
0
280,029
0
W
Hel
12,867
757
44
3
0
329,182
2
W
Zeus
12,999
765
50
3
0
307,883
0
W
Hera
11,418
672
21
1
0
212,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role