Player Matchup

Jormungandr
Jormungandr
CaptainCrippy
Jormungandr
Level 19
God Stats
2W - 1L
1,331 SR
Queue Stats
12W - 21L
1,011 Elo+
Party 3
Zeus
Zeus
RAIN_OVERFLOW
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,003 Elo+
Party 3
Scylla
Scylla
SaladOW
Scylla
Level 27
God Stats
13W - 13L
1,314 SR
Queue Stats
239W - 233L
1,365 Elo+
Solo
He Bo
He Bo
StingyBenji8008
He Bo
Level 24
God Stats
6W - 5L
1,296 SR
Queue Stats
89W - 65L
1,235 Elo+
Party 2
Hercules
Hercules
Virtual_Peem
Hercules
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
62W - 53L
1,081 Elo+
Party 2
Team Averages
Level 21
1,388 SR
1,139 Elo+

VS

Team Averages
Level 24
1,431 SR
1,125 Elo+
Pele
Pele
BattierDread
Pele
Level 20
God Stats
20W - 15L
1,314 SR
Queue Stats
91W - 92L
1,129 Elo+
Party 1
Arachne
Arachne
F2 Flame4197
Arachne
Level 29
God Stats
13W - 11L
1,523 SR
Queue Stats
191W - 239L
1,224 Elo+
Solo
Artemis
Artemis
Grubby000
Artemis
Level 29
God Stats
5W - 3L
1,407 SR
Queue Stats
177W - 244L
1,103 Elo+
Solo
Neith
Neith
RAFSLEEPER
Neith
Level 14
God Stats
8W - 10L
1,455 SR
Queue Stats
48W - 51L
995 Elo+
Party 1
Merlin
Merlin
masterj11756
Merlin
Level 28
God Stats
5W - 9L
1,457 SR
Queue Stats
69W - 59L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainCrippy
Jormungandr
4
1 / 1 / 0
3,521
503
1,297
1,658
570
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 3 / 2
4,056
579
2,034
4,146
940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
SaladOW
Scylla
4
1 / 1 / 0
3,456
494
311
1,855
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

7
1 / 4 / 2
4,282
612
2,007
3,735
586
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Virtual_Peem
Hercules
5
1 / 1 / 0
3,822
546
1,394
3,185
1,288
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,529
647
1,245
3,258
784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
F2 Flame4197
Arachne
8
3 / 0 / 1
4,886
698
1,692
3,765
925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Grubby000
Artemis
8
3 / 2 / 1
4,927
704
2,417
2,752
777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
6
0 / 1 / 1
4,054
579
1,031
2,104
573
Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Merlin
8
3 / 1 / 0
4,990
713
2,363
2,669
851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Jormungandr
CaptainCrippy
Jormungandr
1
1
0
1
W
Arachne
F2 Flame4197
Arachne
3
0
1
3.5
W
Artemis
Grubby000
Artemis
3
2
1
1.75
W
Neith
0
1
1
0.5
L
0
3
2
0.33
L
Scylla
SaladOW
Scylla
1
1
0
1
L
1
4
2
0.5
L
Hercules
Virtual_Peem
Hercules
1
1
0
1
W
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,043
Damage
8,748
14,579
Taken
14,548
3,811
Mitigated
3,910
3,062
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,245
222
0
1,139
3,258
784
981
1,331
1,877
0
16,694
L
Jormungandr
CaptainCrippy
Jormungandr
1,297
72
87
181
1,658
570
0
0
1,658
5,041
0
W
Arachne
F2 Flame4197
Arachne
1,692
1,190
0
1,800
3,765
925
0
143
3,622
0
13,860
W
Artemis
Grubby000
Artemis
2,417
1,339
0
260
2,752
777
1,635
1,557
1,145
0
12,229
W
Neith
1,031
522
0
168
2,104
573
275
600
1,479
0
8,341
L
2,034
400
0
760
4,146
940
172
1,457
2,689
14,856
0
L
Scylla
SaladOW
Scylla
311
32
0
837
1,855
427
0
906
949
3,374
0
L
2,007
452
0
685
3,735
586
240
0
3,735
14,483
0
L
Hercules
Virtual_Peem
Hercules
1,394
583
0
512
3,185
1,288
155
0
3,185
0
7,593
W
Merlin
2,363
367
0
896
2,669
851
351
1,893
776
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
23,386
98
Minions Killed
140
0
Camps Cleared
0
464,714
Distance Traveled
584,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,529
647
34
5
0
124,923
0
L
Jormungandr
3,521
503
13
2
0
66,718
0
W
Arachne
4,886
698
31
4
0
145,424
1
W
Artemis
4,927
704
30
4
0
109,565
0
W
Neith
4,054
579
17
2
0
95,300
0
L
Zeus
4,056
579
33
5
0
118,891
0
L
Scylla
3,456
494
10
1
0
35,359
0
L
He Bo
4,282
612
25
4
0
113,992
0
L
Hercules
3,822
546
17
2
0
129,754
1
W
Merlin
4,990
713
28
4
0
108,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role