Player Matchup

Cthulhu
Cthulhu
DaDaS251
Cthulhu
Level 26
God Stats
51W - 43L
1,545 SR
Queue Stats
116W - 129L
1,421 Elo+
Party 2
Neith
Neith
Dakarxlol
Neith
Level 27
God Stats
5W - 4L
1,476 SR
Queue Stats
41W - 46L
1,323 Elo+
Party 2
Anubis
Anubis
GrimmTheMenaceJ
Anubis
Level 40
God Stats
20W - 25L
1,395 SR
Queue Stats
168W - 203L
1,379 Elo+
Party 2
Team Averages
Level 31
1,472 SR
1,374 Elo+

VS

Team Averages
Level 57
1,500 SR
1,251 Elo+
Ra
Ra
Grika
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Monfryk
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Heimdallr
Heimdallr
PareenZ
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaDaS251
Cthulhu
11
6 / 1 / 9
8,194
819
6,198
6,025
5,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Dakarxlol
Neith
11
3 / 2 / 13
7,867
787
7,381
5,620
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 5
7,902
790
5,718
4,339
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 4 / 1
7,377
738
3,821
6,068
2,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Monfryk
Pele
8
2 / 5 / 1
6,627
663
2,479
8,274
2,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
PareenZ
Heimdallr
7
0 / 7 / 1
5,864
586
3,723
7,536
2,443
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaDaS251
Cthulhu
6
1
9
10.5
W
Neith
Dakarxlol
Neith
3
2
13
4.75
L
Ra
2
4
1
0.63
W
7
1
5
9.5
L
Pele
Monfryk
Pele
2
5
1
0.5
L
Heimdallr
PareenZ
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
10,023
15,984
Taken
21,878
9,857
Mitigated
6,738
4,578
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaDaS251
Cthulhu
6,198
693
1,002
489
6,025
5,930
304
1,302
4,723
16,894
0
W
Neith
Dakarxlol
Neith
7,381
3,437
0
1,170
5,620
1,932
302
1,489
4,131
0
27,434
L
Ra
3,821
143
583
1,144
6,068
2,109
0
3,966
2,102
32,463
0
W
5,718
148
0
1,917
4,339
1,995
0
1,060
3,279
25,238
0
L
Pele
Monfryk
Pele
2,479
1,364
0
1,073
8,274
2,186
0
4,659
3,615
0
8,297
L
Heimdallr
PareenZ
Heimdallr
3,723
1,507
0
250
7,536
2,443
0
3,323
4,213
0
10,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
19,868
109
Minions Killed
91
0
Camps Cleared
0
558,818
Distance Traveled
475,742
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,194
819
35
4
0
165,250
0
W
Neith
7,867
787
42
4
0
174,810
3
L
Ra
7,377
738
63
6
0
162,908
2
W
Anubis
7,902
790
32
3
0
218,758
2
L
Pele
6,627
663
12
1
0
173,485
0
L
Heimdallr
5,864
586
16
2
0
139,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role