Player Matchup

Hercules
Hercules
Crashy1
Hercules
Level 26
God Stats
12W - 16L
1,352 SR
Queue Stats
79W - 137L
1,199 Elo+
Party 2
Agni
Agni
DeltaImpulse
Agni
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 9L
1,164 Elo+
Solo
Anhur
Anhur
UltimateHason
Anhur
Level 17
God Stats
3W - 8L
1,246 SR
Queue Stats
30W - 60L
1,065 Elo+
Party 2
Team Averages
Level 20
1,295 SR
1,142 Elo+

VS

Team Averages
Level 26
1,567 SR
1,254 Elo+
Heimdallr
Heimdallr
LOGANYIYO
Heimdallr
Level 23
God Stats
3W - 1L
1,806 SR
Queue Stats
40W - 79L
1,231 Elo+
Solo
Merlin
Merlin
MattyNiceee
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 227L
1,279 Elo+
Party 1
Neith
Neith
OGClutchIsReal
Neith
Level 26
God Stats
11W - 11L
1,395 SR
Queue Stats
89W - 120L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crashy1
Hercules
15
11 / 3 / 7
11,894
793
14,203
13,158
6,249
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 5 / 10
10,998
733
9,632
8,374
2,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 11
10,367
691
2,767
8,304
2,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LOGANYIYO
Heimdallr
12
2 / 8 / 3
8,823
588
3,695
12,552
3,787
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
1 / 6 / 6
9,298
620
7,357
7,875
2,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 6 / 3
11,150
743
9,155
11,712
3,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
10
11
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crashy1
Hercules
11
3
7
4.83
W
6
5
10
2.2
L
Heimdallr
LOGANYIYO
Heimdallr
2
8
3
0.44
L
Merlin
1
6
6
0.67
L
7
6
3
1.42
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
20,207
29,836
Taken
32,139
11,780
Mitigated
9,395
6,349
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crashy1
Hercules
14,203
2,468
0
2,327
13,158
6,249
1,760
2,892
10,266
0
36,334
W
9,632
373
0
1,096
8,374
2,853
414
1,873
6,501
34,372
0
L
Heimdallr
LOGANYIYO
Heimdallr
3,695
347
282
1,783
12,552
3,787
0
3,783
8,769
0
16,535
L
Merlin
7,357
632
0
0
7,875
2,214
0
2,974
4,901
38,815
0
L
9,155
5,042
0
1,734
11,712
3,394
0
2,891
8,821
0
37,918
W
2,767
457
918
2,008
8,304
2,678
752
2,652
5,652
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
29,271
136
Minions Killed
143
0
Camps Cleared
0
773,478
Distance Traveled
676,063
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,894
793
38
3
0
305,449
1
W
Agni
10,998
733
48
3
0
223,649
1
L
Heimdallr
8,823
588
25
2
0
209,270
3
L
Merlin
9,298
620
54
4
0
241,143
0
L
Neith
11,150
743
64
4
0
225,650
1
W
Anhur
10,367
691
50
3
0
244,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role