Player Matchup

Osiris
Osiris
Diamond V
CummGutters
Osiris
Diamond V
Level 135
God Stats
3W - 7L
1,544 SR
Queue Stats
390W - 364L
2,129 MMR
Party 2
Ganesha
Ganesha
Platinum II
Lechronn
Ganesha
Platinum II
Level 159
God Stats
1W - 3L
1,452 SR
Queue Stats
52W - 39L
1,999 MMR
Party 2
Olorun
Olorun
Platinum III
P0S3ID0NSwrath
Olorun
Platinum III
Level 156
God Stats
0W - 1L
1,915 SR
Queue Stats
116W - 124L
2,068 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,637 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,622 SR
1,931 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum I
MysticalMale
Chaac
Platinum I
Level 127
God Stats
4W - 3L
1,732 SR
Queue Stats
217W - 153L
2,002 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
Son Darkaruu
Guan Yu
Diamond III
Level 146
God Stats
4W - 3L
1,633 SR
Queue Stats
224W - 159L
2,290 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
5 / 6 / 6
16,737
620
28,637
36,875
33,759
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Lechronn
Ganesha
19
0 / 2 / 11
16,988
629
16,394
30,891
41,286
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 2
17,275
640
23,251
31,305
14,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneAphroditeSobekCthulhuTerra

VS

Bans
KumbhakarnaHeraMedusaMerlinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 2 / 8
16,953
628
28,856
25,736
8,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 6 / 7
17,173
636
29,797
33,896
35,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Son Darkaruu
Guan Yu
19
4 / 5 / 3
16,056
595
22,324
27,893
33,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
13
Kills
14
14
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
8
4
L
Osiris
5
6
6
1.33
L
Ganesha
Lechronn
Ganesha
0
2
11
2.75
W
6
6
7
1.58
L
8
6
2
1.5
W
Guan Yu
Son Darkaruu
Guan Yu
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
80,977
99,071
Taken
87,525
89,203
Mitigated
77,051
26,941
Healing
39,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,856
7,962
0
16,547
25,736
8,705
4,697
10,285
15,090
140,407
0
L
Osiris
28,637
8,637
0
2,984
36,875
33,759
333
13,855
22,222
0
67,164
L
Ganesha
Lechronn
Ganesha
16,394
810
0
1,357
30,891
41,286
0
12,811
17,380
59,701
0
W
29,797
3,623
0
14,167
33,896
35,233
619
15,686
17,509
10,781
73,923
L
23,251
13,008
4,052
18,548
31,305
14,158
1,248
8,147
22,758
146,151
0
W
Guan Yu
Son Darkaruu
Guan Yu
22,324
5,139
3,214
5,154
27,893
33,113
161
14,706
12,911
8,583
75,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
50,182
308
Minions Killed
284
0
Camps Cleared
0
1,462,165
Distance Traveled
1,507,048
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,953
628
150
6
0
493,259
2
L
Osiris
16,737
620
90
3
0
496,658
1
L
Ganesha
16,988
629
9
0
0
526,555
5
W
Chaac
17,173
636
52
2
0
493,294
0
L
Olorun
17,275
640
209
8
0
438,952
3
W
Guan Yu
16,056
595
82
3
0
520,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role