Player Matchup

Cerberus
Cerberus
IronWoodcutter
Cerberus
Level 105
God Stats
39W - 26L
1,638 SR
Queue Stats
667W - 636L
1,681 Elo+
Party 1
Thoth
Thoth
KrumSG
Thoth
Level 120
God Stats
1W - 0L
1,195 SR
Queue Stats
23W - 26L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoldaer
Tsukuyomi
Level 105
God Stats
43W - 21L
1,845 SR
Queue Stats
640W - 576L
1,683 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,649 Elo+

VS

Team Averages
Level 106
1,483 SR
1,474 Elo+
Rama
Rama
Brigandine
Rama
Level 160
God Stats
0W - 1L
1,423 SR
Queue Stats
10W - 7L
1,606 Elo+
Party 2
Bellona
Bellona
Froidmich
Bellona
Level 14
God Stats
1W - 3L
1,345 SR
Queue Stats
4W - 16L
1,098 Elo+
Solo
Chang'e
Chang'e
alenkaenka
Chang'e
Level 144
God Stats
4W - 3L
1,681 SR
Queue Stats
106W - 65L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 8
10,725
766
5,000
16,296
15,351
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
KrumSG
Thoth
14
3 / 3 / 7
10,434
745
10,262
7,705
2,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Zoldaer
Tsukuyomi
15
8 / 4 / 3
11,834
845
11,981
10,237
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 3
10,514
751
12,266
14,673
4,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Froidmich
Bellona
6
0 / 3 / 3
7,436
531
963
5,140
2,222
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
alenkaenka
Chang'e
15
3 / 3 / 7
10,008
715
8,419
13,912
6,555
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
10
11
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
Bellona
Froidmich
Bellona
0
3
3
0.5
W
Cerberus
1
4
8
1.25
W
Thoth
KrumSG
Thoth
3
3
7
2.17
W
Tsukuyomi
Zoldaer
Tsukuyomi
8
4
3
2.38
L
Chang'e
alenkaenka
Chang'e
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
21,648
34,238
Taken
33,725
21,457
Mitigated
13,290
7,553
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,266
10,072
0
959
14,673
4,513
93
5,073
9,527
0
55,786
L
Bellona
Froidmich
Bellona
963
278
0
280
5,140
2,222
117
3,240
1,887
0
3,693
W
Cerberus
5,000
83
0
3,279
16,296
15,351
0
3,702
12,244
23,030
0
W
Thoth
KrumSG
Thoth
10,262
178
0
753
7,705
2,381
697
1,850
5,730
55,854
0
W
Tsukuyomi
Zoldaer
Tsukuyomi
11,981
1,714
0
3,521
10,237
3,725
2,180
2,464
7,673
0
56,650
L
Chang'e
alenkaenka
Chang'e
8,419
679
1,397
4,673
13,912
6,555
26
7,001
6,851
36,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,993
Gold Earned
27,958
180
Minions Killed
142
0
Camps Cleared
0
781,390
Distance Traveled
564,746
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,514
751
87
6
0
204,356
3
L
Bellona
7,436
531
3
0
0
108,312
0
W
Cerberus
10,725
766
24
2
0
261,688
3
W
Thoth
10,434
745
82
6
0
243,451
0
W
Tsukuyomi
11,834
845
74
5
0
276,251
2
L
Chang'e
10,008
715
52
4
0
252,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role