Player Matchup

Skadi
Skadi
DurrBurger18
Skadi
Level 29
God Stats
3W - 2L
1,269 SR
Queue Stats
326W - 336L
1,259 Elo+
Party 1
Da Ji
Da Ji
RandomBlack8
Da Ji
Level 28
God Stats
9W - 10L
1,398 SR
Queue Stats
222W - 215L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
fuzzxi
Cthulhu
Level 27
God Stats
28W - 19L
1,467 SR
Queue Stats
329W - 401L
1,295 Elo+
Solo
Nike
Nike
noobin 78
Nike
Level 17
God Stats
37W - 42L
1,298 SR
Queue Stats
88W - 100L
1,164 Elo+
Solo
Scylla
Scylla
that_one_guy520
Scylla
Level 22
God Stats
32W - 29L
1,418 SR
Queue Stats
81W - 80L
1,241 Elo+
Solo
Team Averages
Level 25
1,370 SR
1,246 Elo+

VS

Team Averages
Level 25
1,360 SR
1,248 Elo+
Jormungandr
Jormungandr
FearTheBear94
Jormungandr
Level 27
God Stats
0W - 5L
1,110 SR
Queue Stats
155W - 184L
1,335 Elo+
Solo
King Arthur
King Arthur
Fenexian
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,206 Elo+
Solo
Hel
Hel
Ghost-_-Rider134
Hel
Level 28
God Stats
8W - 11L
1,142 SR
Queue Stats
428W - 452L
1,260 Elo+
Solo
Arachne
Arachne
Tempus22
Arachne
Level 29
God Stats
10W - 14L
1,347 SR
Queue Stats
132W - 190L
1,196 Elo+
Solo
Vamana
Vamana
perionan
Vamana
Level 25
God Stats
9W - 6L
1,703 SR
Queue Stats
100W - 91L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,593
549
5,244
4,289
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 1 / 2
6,950
579
4,166
7,322
2,381
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
fuzzxi
Cthulhu
10
5 / 2 / 0
6,295
525
5,590
8,276
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
8
1 / 6 / 2
5,581
465
3,608
7,869
2,564
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 2 / 2
7,435
620
4,894
5,327
1,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FearTheBear94
Jormungandr
10
6 / 2 / 2
6,488
541
8,751
8,233
3,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Fenexian
King Arthur
5
0 / 6 / 1
4,471
373
793
6,727
3,822
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
3 / 7 / 0
6,032
503
3,815
6,681
1,916
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Tempus22
Arachne
6
2 / 4 / 0
5,274
440
1,727
6,728
1,736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
perionan
Vamana
9
1 / 4 / 0
5,523
460
2,813
8,454
5,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
23
Kills
12
12
Deaths
23
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Jormungandr
FearTheBear94
Jormungandr
6
2
2
3.5
L
King Arthur
Fenexian
King Arthur
0
6
1
0.08
L
3
7
0
0.43
W
6
1
2
7
L
Arachne
Tempus22
Arachne
2
4
0
0.5
W
Cthulhu
fuzzxi
Cthulhu
5
2
0
2.5
W
Nike
1
6
2
0.33
L
Vamana
perionan
Vamana
1
4
0
0.25
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
17,899
33,083
Taken
36,823
11,484
Mitigated
15,905
4,761
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,244
2,148
0
0
4,289
1,114
909
229
3,710
0
23,423
L
Jormungandr
FearTheBear94
Jormungandr
8,751
2,326
159
516
8,233
3,112
0
4,009
4,224
27,069
0
L
King Arthur
Fenexian
King Arthur
793
214
0
375
6,727
3,822
0
2,423
4,304
0
8,718
L
3,815
525
215
1,271
6,681
1,916
0
2,754
3,927
15,328
0
W
4,166
1,460
0
2,549
7,322
2,381
505
1,638
5,659
0
32,339
L
Arachne
Tempus22
Arachne
1,727
1,125
0
1,716
6,728
1,736
0
1,298
5,430
0
13,274
W
Cthulhu
fuzzxi
Cthulhu
5,590
752
314
1,346
8,276
3,753
429
4,778
3,403
26,748
0
W
Nike
3,608
679
0
0
7,869
2,564
0
3,941
3,903
0
24,771
L
Vamana
perionan
Vamana
2,813
689
0
1,315
8,454
5,319
0
0
8,454
0
20,806
W
4,894
515
0
552
5,327
1,672
776
1,980
3,322
44,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
27,788
269
Minions Killed
142
0
Camps Cleared
0
1,041,193
Distance Traveled
998,384
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,593
549
44
4
0
194,605
0
L
Jormungandr
6,488
541
41
3
0
224,666
0
L
King Arthur
4,471
373
5
0
0
200,422
1
L
Hel
6,032
503
26
2
0
172,859
1
W
Da Ji
6,950
579
57
5
0
228,246
1
L
Arachne
5,274
440
20
2
0
198,728
3
W
Cthulhu
6,295
525
48
4
0
213,783
0
W
Nike
5,581
465
41
3
0
202,740
0
L
Vamana
5,523
460
50
4
0
201,709
1
W
Scylla
7,435
620
79
7
0
201,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role