Player Matchup

Anhur
Anhur
MockDR
Anhur
Level 122
God Stats
15W - 12L
1,715 SR
Queue Stats
302W - 275L
1,513 Elo+
Party 1
Hercules
Hercules
Mockmocoma
Hercules
Level 140
God Stats
12W - 4L
1,558 SR
Queue Stats
263W - 230L
1,552 Elo+
Party 1
Ra
Ra
SoapWhite
Ra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 274L
1,538 Elo+
Solo
Fenrir
Fenrir
Zampara
Fenrir
Level 135
God Stats
11W - 9L
1,679 SR
Queue Stats
204W - 188L
1,508 Elo+
Party 1
Janus
Janus
lRorscharch
Janus
Level 156
God Stats
12W - 10L
1,612 SR
Queue Stats
152W - 147L
1,498 Elo+
Solo
Team Averages
Level 141
1,613 SR
1,522 Elo+

VS

Team Averages
Level 59
1,660 SR
1,533 Elo+
Horus
Horus
Charlie12r
Horus
Level 89
God Stats
6W - 5L
1,719 SR
Queue Stats
188W - 162L
1,578 Elo+
Party 3
Serqet
Serqet
LtBanG
Serqet
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LtGanG
Anubis
Level 47
God Stats
54W - 20L
1,860 SR
Queue Stats
158W - 94L
1,682 Elo+
Party 2
Rama
Rama
Narkor3
Rama
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 49L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
Zarlith14
Kuzenbo
Level 67
God Stats
5W - 3L
1,719 SR
Queue Stats
107W - 91L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MockDR
Anhur
15
11 / 2 / 14
10,658
666
14,628
11,436
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Mockmocoma
Hercules
15
9 / 2 / 12
10,610
663
8,925
13,833
6,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 4
9,709
607
9,397
12,571
4,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zampara
Fenrir
16
9 / 3 / 11
10,604
663
10,689
14,962
5,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 6
9,394
587
8,033
6,010
1,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 6 / 4
7,530
471
3,978
15,410
6,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
LtBanG
Serqet
12
6 / 8 / 2
8,735
546
8,416
12,262
3,319
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
LtGanG
Anubis
13
3 / 6 / 1
8,632
540
8,434
11,544
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Narkor3
Rama
10
0 / 11 / 3
6,587
412
3,277
11,897
2,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Zarlith14
Kuzenbo
13
4 / 5 / 3
7,900
494
7,210
13,771
10,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
36
Kills
13
14
Deaths
36
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
0
6
4
0.33
L
Serqet
LtBanG
Serqet
6
8
2
0.88
L
Anubis
LtGanG
Anubis
3
6
1
0.58
W
Anhur
MockDR
Anhur
11
2
14
9
W
Hercules
Mockmocoma
Hercules
9
2
12
7.5
L
Rama
Narkor3
Rama
0
11
3
0.14
W
2
6
4
0.67
W
Fenrir
Zampara
Fenrir
9
3
11
4.83
L
Kuzenbo
Zarlith14
Kuzenbo
4
5
3
1.1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
31,315
58,812
Taken
64,884
21,766
Mitigated
26,681
22,282
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,978
2,042
1,738
3,376
15,410
6,695
0
3,545
11,865
0
20,739
L
Serqet
LtBanG
Serqet
8,416
1,610
0
2,232
12,262
3,319
0
3,495
8,767
0
33,979
L
Anubis
LtGanG
Anubis
8,434
679
0
4,309
11,544
3,987
639
609
10,935
52,443
0
W
Anhur
MockDR
Anhur
14,628
7,884
0
3,639
11,436
3,503
3,889
4,248
6,924
0
61,553
W
Hercules
Mockmocoma
Hercules
8,925
2,321
1,185
6,030
13,833
6,741
719
673
13,160
0
36,786
L
Rama
Narkor3
Rama
3,277
2,585
0
1,309
11,897
2,233
792
1,261
10,636
0
17,436
W
9,397
478
94
3,952
12,571
4,331
212
5,950
6,072
65,188
0
W
Fenrir
Zampara
Fenrir
10,689
2,737
0
5,771
14,962
5,590
78
3,075
11,611
0
65,616
L
Kuzenbo
Zarlith14
Kuzenbo
7,210
2,374
0
4,039
13,771
10,447
0
8,520
5,251
42,880
0
W
8,033
148
0
1,611
6,010
1,601
686
1,698
4,312
51,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
39,384
460
Minions Killed
278
0
Camps Cleared
0
1,485,584
Distance Traveled
1,324,344
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,530
471
27
2
0
295,806
7
L
Serqet
8,735
546
55
3
0
276,476
2
L
Anubis
8,632
540
103
6
0
229,830
4
W
Anhur
10,658
666
91
6
0
295,665
5
W
Hercules
10,610
663
65
4
0
298,907
4
L
Rama
6,587
412
40
3
0
248,386
3
W
Ra
9,709
607
135
8
0
250,275
2
W
Fenrir
10,604
663
73
5
0
305,214
0
L
Kuzenbo
7,900
494
53
3
0
273,846
4
W
Janus
9,394
587
96
6
0
335,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role