Player Matchup

Heimdallr
Heimdallr
Comatose_Queen
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,242 Elo+
Party 3
Hel
Hel
Empress Grim
Hel
Level 26
God Stats
29W - 43L
1,506 SR
Queue Stats
34W - 46L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
TheDerpyTable
Cthulhu
Level 35
God Stats
60W - 49L
1,535 SR
Queue Stats
207W - 210L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
TheOne-Eyedking1
Xbalanque
Level 69
God Stats
10W - 4L
1,607 SR
Queue Stats
301W - 307L
1,389 Elo+
Party 3
Yemoja
Yemoja
TheWanderingSol
Yemoja
Level 29
God Stats
17W - 16L
1,523 SR
Queue Stats
70W - 82L
1,362 Elo+
Party 2
Team Averages
Level 34
1,534 SR
1,348 Elo+

VS

Team Averages
Level 24
1,570 SR
1,322 Elo+
Neith
Neith
ArseBlistr
Neith
Level 28
God Stats
81W - 67L
1,560 SR
Queue Stats
103W - 106L
1,354 Elo+
Solo
Cerberus
Cerberus
AvrgMstrpc
Cerberus
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
227W - 240L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
HeyImSunny
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,160 Elo+
Party 1
Achilles
Achilles
Vicsin_
Achilles
Level 28
God Stats
19W - 20L
1,551 SR
Queue Stats
92W - 100L
1,293 Elo+
Party 1
Pele
Pele
bobward-tentpant
Pele
Level 21
God Stats
1W - 1L
1,737 SR
Queue Stats
96W - 89L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Comatose_Queen
Heimdallr
10
1 / 1 / 5
6,620
509
5,064
8,156
2,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,850
450
3,059
9,278
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
5 / 0 / 3
7,675
590
9,506
13,433
5,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
13
5 / 0 / 2
8,044
619
9,706
6,331
2,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,903
454
3,045
9,437
3,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 0
6,506
500
11,259
5,675
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AvrgMstrpc
Cerberus
8
0 / 2 / 0
5,357
412
7,473
10,665
5,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
HeyImSunny
Kukulkan
9
0 / 5 / 0
5,197
400
3,750
7,190
3,137
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Vicsin_
Achilles
10
0 / 3 / 0
5,175
398
1,699
9,901
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,656
435
6,104
8,983
2,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
0
1
L
Cerberus
AvrgMstrpc
Cerberus
0
2
0
0
W
Heimdallr
Comatose_Queen
Heimdallr
1
1
5
3.5
W
1
0
1
1.5
L
Kukulkan
HeyImSunny
Kukulkan
0
5
0
0
W
Cthulhu
5
0
3
6.5
W
Xbalanque
5
0
2
6
W
1
0
1
1.5
L
Achilles
Vicsin_
Achilles
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
30,285
46,635
Taken
42,414
15,860
Mitigated
18,188
27,024
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,259
3,505
0
3,074
5,675
1,963
0
2,892
2,783
0
50,650
L
Cerberus
AvrgMstrpc
Cerberus
7,473
603
0
4,444
10,665
5,457
0
5,971
4,694
19,480
0
W
Heimdallr
Comatose_Queen
Heimdallr
5,064
1,492
429
2,069
8,156
2,487
84
895
7,261
0
30,593
W
3,059
488
6,996
5,804
9,278
2,472
138
1,079
8,199
21,128
0
L
Kukulkan
HeyImSunny
Kukulkan
3,750
1,150
0
960
7,190
3,137
0
4,933
2,255
16,503
0
W
Cthulhu
9,506
1,471
440
4,342
13,433
5,604
312
7,251
6,182
33,293
0
W
Xbalanque
9,706
4,071
0
3,214
6,331
2,080
3,045
336
5,995
0
50,241
W
3,045
743
2,519
1,211
9,437
3,217
0
1,662
7,775
23,297
0
L
Achilles
Vicsin_
Achilles
1,699
120
0
2,266
9,901
5,106
0
801
9,100
0
17,549
L
6,104
1,434
0
3,607
8,983
2,525
0
1,013
7,970
0
32,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
27,891
265
Minions Killed
249
0
Camps Cleared
0
1,170,512
Distance Traveled
1,170,403
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,506
500
93
7
0
217,477
1
L
Cerberus
5,357
412
32
2
0
262,094
2
W
Heimdallr
6,620
509
52
4
0
268,898
0
W
Hel
5,850
450
35
3
0
209,854
2
L
Kukulkan
5,197
400
41
3
0
208,210
0
W
Cthulhu
7,675
590
43
3
0
265,654
1
W
Xbalanque
8,044
619
93
7
0
225,184
0
W
Yemoja
5,903
454
42
3
0
200,922
2
L
Achilles
5,175
398
33
3
0
201,017
0
L
Pele
5,656
435
50
4
0
281,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role