Player Matchup

Mercury
Mercury
Gold V
FranktheBunnyMan
Mercury
Gold V
Level 127
God Stats
4W - 8L
1,629 SR
Queue Stats
110W - 118L
1,461 MMR
Solo
Neith
Neith
Gold IV
NoFuelInTank
Neith
Gold IV
Level 130
God Stats
14W - 11L
1,758 SR
Queue Stats
359W - 352L
1,430 MMR
Solo
Scylla
Scylla
Silver I
ZzGIANzZ
Scylla
Silver I
Level 135
God Stats
0W - 1L
1,537 SR
Queue Stats
16W - 21L
1,542 MMR
Party 2
Achilles
Achilles
Gold IV
jheremy856
Achilles
Gold IV
Level 140
God Stats
18W - 12L
1,864 SR
Queue Stats
204W - 204L
1,442 MMR
Party 2
Ganesha
Ganesha
Bronze III
xvbjhfvlzzzx
Ganesha
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,658 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,571 SR
1,488 MMR
Rama
Rama
Gold III
Adaes
Rama
Gold III
Level 149
God Stats
31W - 23L
1,624 SR
Queue Stats
134W - 128L
1,600 MMR
Party 3
Arachne
Arachne
Gold I
BigBigNuts99
Arachne
Gold I
Level 87
God Stats
17W - 7L
1,626 SR
Queue Stats
284W - 259L
1,633 MMR
Party 1
Horus
Horus
Gold V
heavenlydevil
Horus
Gold V
Level 47
God Stats
53W - 42L
1,620 SR
Queue Stats
79W - 62L
1,394 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
iZodiak
Sun Wukong
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Silver I
uygvygfg
Poseidon
Silver I
Level 85
God Stats
3W - 3L
1,485 SR
Queue Stats
29W - 38L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,645
729
291
2,771
568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 2 / 0
3,060
612
1,321
1,892
244
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
ZzGIANzZ
Scylla
5
0 / 2 / 0
3,026
605
537
2,322
452
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
jheremy856
Achilles
5
0 / 1 / 0
3,221
644
1,433
2,592
1,283
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
xvbjhfvlzzzx
Ganesha
1
0 / 1 / 0
2,507
501
25
766
159
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Bans
CthulhuPersephoneBakasuraFreyaAphrodite

VS

Bans
OlorunHeimdallrKumbhakarnaCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Adaes
Rama
7
3 / 0 / 0
4,167
833
1,111
1,683
434
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
BigBigNuts99
Arachne
5
2 / 0 / 1
3,677
735
961
2,371
523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
2 / 0 / 3
3,708
742
1,013
1,284
365
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
iZodiak
Sun Wukong
6
0 / 0 / 1
3,485
697
1,516
2,103
864
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
uygvygfg
Poseidon
6
0 / 0 / 3
3,637
727
1,050
1,049
210
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
Adaes
Rama
3
0
0
3
W
Arachne
BigBigNuts99
Arachne
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0
L
Scylla
ZzGIANzZ
Scylla
0
2
0
0
W
2
0
3
3.5
W
Sun Wukong
iZodiak
Sun Wukong
0
0
1
0.5
L
Achilles
jheremy856
Achilles
0
1
0
0
W
Poseidon
uygvygfg
Poseidon
0
0
3
1.5
L
Ganesha
xvbjhfvlzzzx
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,607
Damage
5,651
10,343
Taken
8,490
2,706
Mitigated
2,396
3,596
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Adaes
Rama
1,111
919
0
867
1,683
434
400
0
1,683
0
16,225
W
Arachne
BigBigNuts99
Arachne
961
775
0
1,545
2,371
523
368
314
2,057
0
11,368
L
291
190
0
1,400
2,771
568
0
242
2,529
0
14,801
L
1,321
508
0
420
1,892
244
0
0
1,892
0
9,625
L
Scylla
ZzGIANzZ
Scylla
537
102
0
590
2,322
452
0
808
1,514
10,596
0
W
1,013
309
100
382
1,284
365
16
25
1,259
0
4,991
W
Sun Wukong
iZodiak
Sun Wukong
1,516
342
0
1,108
2,103
864
0
0
1,853
0
12,264
L
Achilles
jheremy856
Achilles
1,433
298
0
1,186
2,592
1,283
0
0
2,367
0
9,393
W
Poseidon
uygvygfg
Poseidon
1,050
174
0
476
1,049
210
0
223
826
13,442
0
L
Ganesha
xvbjhfvlzzzx
Ganesha
25
25
0
0
766
159
0
0
766
800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,459
Gold Earned
18,674
85
Minions Killed
131
0
Camps Cleared
0
395,045
Distance Traveled
457,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,167
833
40
8
0
70,907
1
W
Arachne
3,677
735
33
7
0
104,876
2
L
Mercury
3,645
729
37
7
0
103,863
1
L
Neith
3,060
612
21
4
0
84,051
1
L
Scylla
3,026
605
15
3
0
93,050
2
W
Horus
3,708
742
3
1
0
99,911
2
W
Sun Wukong
3,485
697
26
5
0
84,132
0
L
Achilles
3,221
644
12
2
0
95,574
1
W
Poseidon
3,637
727
29
6
0
97,420
0
L
Ganesha
2,507
501
0
0
0
18,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role