Player Matchup

Athena
Athena
Clairvoyant111
Athena
Level 131
God Stats
1W - 0L
1,844 SR
Queue Stats
72W - 75L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
Psycho_Clapped
Sun Wukong
Level 16
God Stats
8W - 2L
1,660 SR
Queue Stats
19W - 11L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Z-a-y-T-o-x-i-c
Ne Zha
Level 25
God Stats
6W - 7L
1,759 SR
Queue Stats
65W - 49L
1,610 Elo+
Party 1
Izanami
Izanami
itis_Soapy
Izanami
Level 17
God Stats
6W - 2L
1,660 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
yTry_Scythe
Heimdallr
Level 29
God Stats
22W - 15L
1,596 SR
Queue Stats
181W - 177L
1,485 Elo+
Party 1
Team Averages
Level 44
1,704 SR
1,522 Elo+

VS

Team Averages
Level 21
1,544 SR
1,456 Elo+
Skadi
Skadi
MiST X MoNsTeR
Skadi
Level 28
God Stats
7W - 8L
1,619 SR
Queue Stats
282W - 286L
1,420 Elo+
Solo
Scylla
Scylla
Mulagirarrow
Scylla
Level 17
God Stats
10W - 13L
1,340 SR
Queue Stats
29W - 25L
1,511 Elo+
Solo
Ravana
Ravana
RebelSM
Ravana
Level 25
God Stats
13W - 11L
1,688 SR
Queue Stats
129W - 124L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Towers1988
Cthulhu
Level 23
God Stats
1W - 2L
1,574 SR
Queue Stats
54W - 50L
1,427 Elo+
Solo
Medusa
Medusa
guerreropablo939
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 19
14,123
588
8,450
26,936
24,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Psycho_Clapped
Sun Wukong
18
1 / 5 / 7
12,352
515
8,776
17,518
14,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 4 / 8
14,743
614
12,248
20,110
9,320
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
itis_Soapy
Izanami
20
20 / 6 / 8
15,439
643
39,890
21,558
8,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
yTry_Scythe
Heimdallr
18
3 / 1 / 8
12,344
514
8,180
8,778
3,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 1
11,450
477
16,141
19,682
6,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
1 / 13 / 6
10,231
426
7,015
16,640
4,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
RebelSM
Ravana
17
7 / 6 / 7
11,709
488
17,543
17,756
11,883
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cthulhu
Towers1988
Cthulhu
16
3 / 6 / 8
11,982
499
10,362
20,148
9,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 4
11,391
475
6,008
17,957
6,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
40
Kills
20
20
Deaths
40
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
L
5
8
1
0.69
L
Scylla
1
13
6
0.31
W
Sun Wukong
Psycho_Clapped
Sun Wukong
1
5
7
0.9
L
Ravana
RebelSM
Ravana
7
6
7
1.75
L
Cthulhu
Towers1988
Cthulhu
3
6
8
1.17
W
9
4
8
3.25
L
4
7
4
0.86
W
Izanami
itis_Soapy
Izanami
20
6
8
4
W
Heimdallr
yTry_Scythe
Heimdallr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,544
Damage
57,069
94,900
Taken
92,183
61,353
Mitigated
39,177
35,939
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,450
2,891
0
9,647
26,936
24,984
360
7,889
19,047
40,848
0
L
16,141
7,238
0
1,960
19,682
6,950
1,861
2,016
17,216
0
57,894
L
Scylla
7,015
970
0
660
16,640
4,627
384
1,336
15,179
51,930
0
W
Sun Wukong
Psycho_Clapped
Sun Wukong
8,776
1,092
0
5,540
17,518
14,655
1,686
1,772
15,175
167
61,143
L
Ravana
RebelSM
Ravana
17,543
5,598
0
2,511
17,756
11,883
0
1,871
15,835
0
71,109
L
Cthulhu
Towers1988
Cthulhu
10,362
473
233
1,080
20,148
9,649
212
1,381
18,742
34,272
0
W
12,248
4,691
0
8,943
20,110
9,320
646
2,612
17,498
0
113,125
L
6,008
3,722
0
1,332
17,957
6,068
0
1,936
16,021
0
53,440
W
Izanami
itis_Soapy
Izanami
39,890
33,486
0
7,032
21,558
8,563
6,015
4,160
17,398
0
125,866
W
Heimdallr
yTry_Scythe
Heimdallr
8,180
2,813
0
4,777
8,778
3,831
2,542
944
7,834
0
87,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,001
Gold Earned
56,763
612
Minions Killed
411
0
Camps Cleared
0
2,196,348
Distance Traveled
2,052,515
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,123
588
59
2
0
492,711
1
L
Skadi
11,450
477
85
4
0
337,165
2
L
Scylla
10,231
426
104
4
0
352,319
3
W
Sun Wukong
12,352
515
99
4
0
402,765
3
L
Ravana
11,709
488
84
4
0
487,999
1
L
Cthulhu
11,982
499
55
2
0
457,291
0
W
Ne Zha
14,743
614
164
7
0
510,019
3
L
Medusa
11,391
475
83
3
0
417,741
0
W
Izanami
15,439
643
159
7
0
369,781
1
W
Heimdallr
12,344
514
131
5
0
421,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role