Player Matchup

Fenrir
Fenrir
MEEPO2007
Fenrir
Level 18
God Stats
3W - 4L
1,248 SR
Queue Stats
27W - 39L
1,298 Elo+
Solo
Kuzenbo
Kuzenbo
Pystoletov
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Rowenа
Izanami
Level 12
God Stats
10W - 9L
1,450 SR
Queue Stats
14W - 13L
1,283 Elo+
Solo
Rama
Rama
yabchouchou
Rama
Level 28
God Stats
4W - 9L
1,256 SR
Queue Stats
68W - 72L
1,359 Elo+
Party 2
Achilles
Achilles
УтКаПоКараеТ
Achilles
Level 28
God Stats
9W - 10L
1,506 SR
Queue Stats
103W - 124L
1,253 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,339 Elo+

VS

Team Averages
Level 17
1,493 SR
1,228 Elo+
Achilles
Achilles
Ollyv21
Achilles
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,025 Elo+
Solo
Cerberus
Cerberus
Qreed
Cerberus
Level 17
God Stats
18W - 17L
1,509 SR
Queue Stats
60W - 59L
1,310 Elo+
Party 1
Susano
Susano
SansTheSkellyTon
Susano
Level 13
God Stats
3W - 3L
1,440 SR
Queue Stats
4W - 16L
1,168 Elo+
Solo
Ullr
Ullr
SchildKeks
Ullr
Level 29
God Stats
1W - 4L
1,514 SR
Queue Stats
266W - 289L
1,333 Elo+
Solo
Heimdallr
Heimdallr
krumkake
Heimdallr
Level 16
God Stats
16W - 9L
1,503 SR
Queue Stats
23W - 24L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MEEPO2007
Fenrir
18
13 / 5 / 6
13,641
568
14,600
17,317
7,321
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Pystoletov
Kuzenbo
16
9 / 5 / 9
12,642
527
13,756
25,591
41,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Rowenа
Izanami
19
15 / 8 / 4
14,199
592
26,169
19,786
8,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 4 / 12
11,995
500
14,202
12,446
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 7 / 8
11,763
490
13,842
21,557
23,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ollyv21
Achilles
15
0 / 9 / 5
9,989
416
5,420
16,700
10,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Qreed
Cerberus
20
9 / 7 / 11
14,560
607
20,777
25,663
29,000
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 19 / 2
9,761
407
7,750
19,872
6,291
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
4 / 8 / 2
11,292
471
14,272
25,620
10,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
krumkake
Heimdallr
20
13 / 6 / 5
14,732
614
24,579
17,011
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
48
Kills
29
29
Deaths
49
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
MEEPO2007
Fenrir
13
5
6
3.2
L
Achilles
Ollyv21
Achilles
0
9
5
0.28
W
Kuzenbo
Pystoletov
Kuzenbo
9
5
9
2.7
L
Cerberus
Qreed
Cerberus
9
7
11
2.07
W
Izanami
Rowenа
Izanami
15
8
4
2.13
L
3
19
2
0.21
L
4
8
2
0.63
L
Heimdallr
krumkake
Heimdallr
13
6
5
2.58
W
7
4
12
3.25
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,569
Damage
72,798
96,697
Taken
104,866
85,381
Mitigated
63,060
14,270
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
MEEPO2007
Fenrir
14,600
2,736
0
2,876
17,317
7,321
0
4,235
13,078
0
60,581
L
Achilles
Ollyv21
Achilles
5,420
2,572
0
503
16,700
10,166
0
4,531
12,169
0
37,166
W
Kuzenbo
Pystoletov
Kuzenbo
13,756
4,909
615
2,166
25,591
41,562
496
6,202
19,389
41,755
0
L
Cerberus
Qreed
Cerberus
20,777
2,047
0
5,662
25,663
29,000
254
3,895
21,243
52,716
0
W
Izanami
Rowenа
Izanami
26,169
17,060
0
1,556
19,786
8,486
2,394
1,269
18,513
0
102,555
L
7,750
1,770
0
243
19,872
6,291
56
373
19,399
0
35,481
L
14,272
9,184
255
9,969
25,620
10,099
0
2,480
23,115
0
77,342
L
Heimdallr
krumkake
Heimdallr
24,579
14,778
0
720
17,011
7,504
3,473
2,477
14,359
0
79,648
W
14,202
11,596
306
1,826
12,446
4,299
1,881
2,616
9,830
0
66,305
W
13,842
3,264
0
4,925
21,557
23,713
173
6,455
15,102
0
65,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,240
Gold Earned
60,334
538
Minions Killed
445
0
Camps Cleared
0
2,265,679
Distance Traveled
1,892,455
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,641
568
104
4
0
515,242
0
L
Achilles
9,989
416
76
3
0
380,941
1
W
Kuzenbo
12,642
527
47
2
0
498,490
5
L
Cerberus
14,560
607
98
4
0
420,897
2
W
Izanami
14,199
592
183
8
0
370,875
1
L
Susano
9,761
407
36
2
0
341,103
0
L
Ullr
11,292
471
107
4
0
374,501
2
L
Heimdallr
14,732
614
128
5
0
375,013
1
W
Rama
11,995
500
91
4
0
400,393
1
W
Achilles
11,763
490
113
5
0
480,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role