Player Matchup

Nemesis
Nemesis
Black Label9146
Nemesis
Level 129
God Stats
6W - 15L
1,523 SR
Queue Stats
228W - 223L
1,640 Elo+
Party 3
Ra
Ra
G4570N_arg_3z3
Ra
Level 36
God Stats
71W - 79L
1,444 SR
Queue Stats
78W - 86L
1,304 Elo+
Solo
Olorun
Olorun
ZippyChannel906
Olorun
Level 29
God Stats
3W - 1L
1,972 SR
Queue Stats
101W - 45L
1,681 Elo+
Party 3
Hercules
Hercules
justsomegoalie
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 7L
1,906 Elo+
Party 3
Nu Wa
Nu Wa
xBillsfan403x
Nu Wa
Level 121
God Stats
31W - 20L
1,732 SR
Queue Stats
177W - 163L
1,651 Elo+
Party 3
Team Averages
Level 66
1,634 SR
1,636 Elo+

VS

Team Averages
Level 85
1,674 SR
1,587 Elo+
Yemoja
Yemoja
Inazuma1289
Yemoja
Level 39
God Stats
12W - 10L
1,656 SR
Queue Stats
39W - 23L
1,677 Elo+
Party 2
Arachne
Arachne
NAHU1845
Arachne
Level 39
God Stats
6W - 2L
1,758 SR
Queue Stats
35W - 36L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
ShadowOcelot1
Aphrodite
Level 158
God Stats
4W - 2L
1,776 SR
Queue Stats
162W - 131L
1,726 Elo+
Party 2
Osiris
Osiris
Slayer1514
Osiris
Level 149
God Stats
3W - 1L
1,886 SR
Queue Stats
147W - 106L
1,741 Elo+
Party 2
Cupid
Cupid
tomas-nacho07
Cupid
Level 42
God Stats
2W - 2L
1,296 SR
Queue Stats
52W - 66L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
12,145
486
9,462
20,098
10,038
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 11 / 0
8,486
339
2,672
13,776
5,475
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 4 / 2
14,260
570
27,186
25,570
11,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
18
2 / 3 / 6
12,757
510
4,675
19,993
16,040
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 3 / 8
10,678
427
19,462
12,551
4,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 1 / 13
15,338
614
14,482
14,590
17,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
NAHU1845
Arachne
19
2 / 4 / 5
14,158
566
3,472
17,615
5,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
ShadowOcelot1
Aphrodite
20
12 / 3 / 6
15,644
626
29,101
26,331
10,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Slayer1514
Osiris
20
4 / 3 / 2
14,896
596
11,903
15,299
13,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 7 / 4
13,196
528
4,765
17,466
6,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
18
Kills
23
25
Deaths
18
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
0
11
0
0
W
Yemoja
4
1
13
10.5
W
Arachne
NAHU1845
Arachne
2
4
5
1.13
W
Aphrodite
ShadowOcelot1
Aphrodite
12
3
6
5
W
Osiris
Slayer1514
Osiris
4
3
2
1.67
L
13
4
2
3.5
L
Hercules
2
3
6
1.67
W
1
7
4
0.43
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,457
Damage
63,723
91,988
Taken
91,301
48,256
Mitigated
54,004
35,944
Healing
47,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
3,673
0
8,054
20,098
10,038
0
8,728
11,320
0
106,744
L
2,672
93
349
3,258
13,776
5,475
224
8,507
5,194
33,591
0
W
Yemoja
14,482
920
2,671
2,089
14,590
17,292
22
8,966
5,624
50,381
0
W
Arachne
NAHU1845
Arachne
3,472
1,777
0
8,338
17,615
5,812
4,341
9,609
8,006
0
95,652
W
Aphrodite
ShadowOcelot1
Aphrodite
29,101
3,508
7,094
18,601
26,331
10,567
460
12,968
13,363
143,045
0
W
Osiris
Slayer1514
Osiris
11,903
3,910
0
3,964
15,299
13,913
4,858
6,292
9,007
0
93,242
L
27,186
19,269
964
16,336
25,570
11,780
784
12,215
13,305
117,787
0
L
Hercules
4,675
1,398
317
4,520
19,993
16,040
0
8,704
10,814
0
40,853
W
4,765
2,247
0
4,708
17,466
6,420
3,238
11,964
5,502
0
84,873
L
19,462
4,335
0
2,146
12,551
4,923
0
9,744
2,807
68,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
73,232
580
Minions Killed
740
0
Camps Cleared
0
1,985,166
Distance Traveled
2,329,368
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,145
486
149
6
0
451,411
3
L
Ra
8,486
339
43
2
0
286,350
5
W
Yemoja
15,338
614
49
2
0
481,994
0
W
Arachne
14,158
566
132
5
0
470,298
8
W
Aphrodite
15,644
626
231
9
0
503,600
3
W
Osiris
14,896
596
173
7
0
432,700
3
L
Olorun
14,260
570
179
7
0
373,626
5
L
Hercules
12,757
510
94
4
0
487,486
1
W
Cupid
13,196
528
155
6
0
440,776
12
L
Nu Wa
10,678
427
115
5
0
386,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role