Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
andy-du38
Chaac
Gold V
Level 64
God Stats
4W - 2L
1,572 SR
Queue Stats
58W - 64L
1,288 MMR
Party 1
Ah Puch
Ah Puch
Silver I
merguez3800
Ah Puch
Silver I
Level 57
God Stats
2W - 1L
1,661 SR
Queue Stats
121W - 142L
1,047 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 63
1,578 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,470 SR
1,181 MMR
Sun Wukong
Sun Wukong
Bronze III
Adepute
Sun Wukong
Bronze III
Level 43
God Stats
27W - 31L
1,476 SR
Queue Stats
28W - 36L
1,165 MMR
Solo
Hel
Hel
Silver I
Deweyn98
Hel
Silver I
Level 92
God Stats
3W - 8L
1,406 SR
Queue Stats
63W - 102L
1,287 MMR
Solo
Kukulkan
Kukulkan
Silver III
jotathejumper
Kukulkan
Silver III
Level 122
God Stats
36W - 40L
1,526 SR
Queue Stats
62W - 87L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 5 / 10
16,847
624
11,326
30,381
52,900
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
andy-du38
Chaac
18
2 / 5 / 9
15,228
564
25,052
30,359
36,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
merguez3800
Ah Puch
20
11 / 1 / 4
17,781
659
32,364
13,251
4,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
YmirHadesCthulhuCabrakanKumbhakarna

VS

Bans
MedusaHou YiNoxSkadiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adepute
Sun Wukong
18
3 / 3 / 7
15,005
556
17,165
30,802
24,987
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 5
15,300
567
13,347
26,050
10,091
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
jotathejumper
Kukulkan
19
3 / 7 / 7
15,363
569
21,495
21,977
8,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
11
11
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
5
10
1.4
L
Sun Wukong
Adepute
Sun Wukong
3
3
7
2.17
L
5
5
5
1.5
W
Chaac
andy-du38
Chaac
2
5
9
1.3
L
Kukulkan
jotathejumper
Kukulkan
3
7
7
0.93
W
Ah Puch
merguez3800
Ah Puch
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,742
Damage
52,007
73,991
Taken
78,829
94,019
Mitigated
43,240
27,931
Healing
35,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,326
215
582
5,077
30,381
52,900
548
15,257
14,649
32,827
0
L
Sun Wukong
Adepute
Sun Wukong
17,165
3,038
307
6,893
30,802
24,987
0
19,519
10,733
0
55,409
L
13,347
2,639
11,311
13,667
26,050
10,091
724
13,188
12,562
61,343
0
W
Chaac
andy-du38
Chaac
25,052
3,708
291
12,652
30,359
36,280
1,172
13,177
16,357
0
93,827
L
Kukulkan
jotathejumper
Kukulkan
21,495
1,264
321
2,533
21,977
8,162
408
11,015
10,537
119,991
0
W
Ah Puch
merguez3800
Ah Puch
32,364
1,520
320
9,009
13,251
4,839
1,772
6,435
6,691
113,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
45,668
246
Minions Killed
299
0
Camps Cleared
0
1,430,241
Distance Traveled
1,391,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,847
624
42
2
0
464,842
8
L
Sun Wukong
15,005
556
64
2
0
537,209
2
L
Hel
15,300
567
88
3
0
409,839
1
W
Chaac
15,228
564
83
3
0
474,583
0
L
Kukulkan
15,363
569
147
5
0
444,038
2
W
Ah Puch
17,781
659
121
4
0
490,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role