Player Matchup

Yemoja
Yemoja
FortyFour4984
Yemoja
Level 128
God Stats
2W - 2L
1,428 SR
Queue Stats
88W - 80L
1,539 Elo+
Solo
He Bo
He Bo
Koproljans
He Bo
Level 56
God Stats
3W - 1L
1,473 SR
Queue Stats
84W - 124L
1,203 Elo+
Solo
Medusa
Medusa
alexpye1099
Medusa
Level 70
God Stats
2W - 0L
1,658 SR
Queue Stats
35W - 36L
1,544 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,429 Elo+

VS

Team Averages
Level 72
1,340 SR
1,408 Elo+
Sun Wukong
Sun Wukong
Adepute
Sun Wukong
Level 43
God Stats
109W - 96L
1,475 SR
Queue Stats
226W - 269L
1,348 Elo+
Solo
Agni
Agni
C4MEROON44
Agni
Level 144
God Stats
7W - 12L
1,128 SR
Queue Stats
437W - 336L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
filippotekken
Tsukuyomi
Level 28
God Stats
35W - 46L
1,417 SR
Queue Stats
47W - 60L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 16
18,006
693
16,541
27,562
40,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
20
8 / 8 / 6
16,997
654
13,341
21,767
6,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
12 / 10 / 6
18,741
721
25,837
21,762
8,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adepute
Sun Wukong
18
1 / 10 / 14
15,278
588
12,494
30,867
21,919
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 8
17,682
680
28,355
18,418
8,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
filippotekken
Tsukuyomi
19
10 / 9 / 7
17,456
671
19,922
27,880
12,962
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
23
Kills
20
20
Deaths
23
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adepute
Sun Wukong
1
10
14
0.8
L
9
4
8
3.25
W
3
2
16
5.5
W
He Bo
8
8
6
1.38
W
Medusa
12
10
6
1.5
L
Tsukuyomi
filippotekken
Tsukuyomi
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,719
Damage
60,771
71,091
Taken
77,165
55,780
Mitigated
42,944
11,644
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adepute
Sun Wukong
12,494
1,355
670
8,316
30,867
21,919
265
9,882
20,985
0
73,016
L
28,355
1,165
0
2,328
18,418
8,063
1,346
8,078
10,340
117,834
0
W
16,541
3,115
2,213
3,002
27,562
40,849
1,647
9,035
17,747
65,066
0
W
He Bo
13,341
1,061
346
4,764
21,767
6,433
229
9,436
11,988
65,373
0
W
Medusa
25,837
15,014
0
1,319
21,762
8,498
772
9,909
11,557
0
116,496
L
Tsukuyomi
filippotekken
Tsukuyomi
19,922
5,913
0
10,404
27,880
12,962
1,360
12,138
15,742
0
65,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
50,416
268
Minions Killed
267
0
Camps Cleared
0
1,245,427
Distance Traveled
1,319,247
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,278
588
63
2
0
468,651
0
L
Agni
17,682
680
148
6
0
431,261
7
W
Yemoja
18,006
693
68
3
0
440,940
9
W
He Bo
16,997
654
70
3
0
376,683
4
W
Medusa
18,741
721
130
5
0
427,804
0
L
Tsukuyomi
17,456
671
56
2
0
419,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role