Player Matchup

Apollo
Apollo
ANKOSTAFFORD
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 150L
1,162 Elo+
Solo
Izanami
Izanami
ImRotEbalYou
Izanami
Level 17
God Stats
12W - 11L
1,360 SR
Queue Stats
25W - 27L
1,138 Elo+
Party 2
Jormungandr
Jormungandr
Jhonny09
Jormungandr
Level 29
God Stats
13W - 9L
1,512 SR
Queue Stats
32W - 41L
1,138 Elo+
Solo
Bastet
Bastet
Raulmonfii_
Bastet
Level 27
God Stats
18W - 29L
1,300 SR
Queue Stats
47W - 77L
1,135 Elo+
Solo
Nu Wa
Nu Wa
V4D0N
Nu Wa
Level 29
God Stats
13W - 13L
1,404 SR
Queue Stats
26W - 27L
1,124 Elo+
Party 2
Team Averages
Level 24
1,415 SR
1,139 Elo+

VS

Team Averages
Level 20
1,498 SR
1,113 Elo+
Arachne
Arachne
NRT_RACIM16
Arachne
Level 18
God Stats
6W - 7L
1,453 SR
Queue Stats
33W - 41L
1,216 Elo+
Solo
Sun Wukong
Sun Wukong
XxSyNcZyxX
Sun Wukong
Level 18
God Stats
6W - 4L
1,355 SR
Queue Stats
95W - 114L
1,038 Elo+
Party 1
Baron Samedi
Baron Samedi
Zynctifyy
Baron Samedi
Level 18
God Stats
3W - 2L
1,663 SR
Queue Stats
88W - 102L
1,035 Elo+
Party 1
Hera
Hera
claydon2
Hera
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 188L
1,077 Elo+
Solo
Cupid
Cupid
dani_is_one
Cupid
Level 29
God Stats
14W - 15L
1,520 SR
Queue Stats
34W - 38L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 11 / 5
15,698
476
12,723
23,064
9,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
ImRotEbalYou
Izanami
20
2 / 6 / 1
15,845
480
5,994
24,484
10,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Jhonny09
Jormungandr
20
3 / 2 / 11
15,954
483
11,187
20,096
9,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
14 / 5 / 4
18,856
571
24,547
27,085
13,396
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
V4D0N
Nu Wa
20
17 / 7 / 8
18,751
568
39,045
25,009
10,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NRT_RACIM16
Arachne
10
2 / 3 / 1
10,891
330
2,884
13,638
3,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
XxSyNcZyxX
Sun Wukong
20
7 / 13 / 4
15,595
473
18,201
37,097
25,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zynctifyy
Baron Samedi
6
0 / 3 / 0
8,816
267
337
7,699
1,725
Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
20
3 / 11 / 8
15,746
477
20,896
23,042
9,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
19 / 12 / 2
17,614
534
35,233
31,345
12,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
42
Kills
31
31
Deaths
42
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
11
5
0.77
W
Izanami
ImRotEbalYou
Izanami
2
6
1
0.42
W
Jormungandr
Jhonny09
Jormungandr
3
2
11
4.25
L
Arachne
NRT_RACIM16
Arachne
2
3
1
0.83
W
Bastet
14
5
4
3.2
W
Nu Wa
V4D0N
Nu Wa
17
7
8
3
L
Sun Wukong
XxSyNcZyxX
Sun Wukong
7
13
4
0.69
L
Baron Samedi
Zynctifyy
Baron Samedi
0
3
0
0
L
Hera
3
11
8
0.64
L
19
12
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,496
Damage
77,551
119,738
Taken
112,821
53,629
Mitigated
52,409
28,267
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,723
8,202
303
4,215
23,064
9,712
3,894
7,754
15,310
0
79,508
W
Izanami
ImRotEbalYou
Izanami
5,994
4,043
0
7,764
24,484
10,256
3,205
743
23,741
0
164,893
W
Jormungandr
Jhonny09
Jormungandr
11,187
1,186
945
1,851
20,096
9,877
766
3,911
14,785
91,242
0
L
Arachne
NRT_RACIM16
Arachne
2,884
2,113
0
3,030
13,638
3,307
0
7,490
6,148
0
25,034
W
Bastet
24,547
16,711
0
6,007
27,085
13,396
1,578
4,692
22,393
0
107,694
W
Nu Wa
V4D0N
Nu Wa
39,045
6,895
218
6,964
25,009
10,388
3,904
4,133
20,876
110,739
0
L
Sun Wukong
XxSyNcZyxX
Sun Wukong
18,201
3,220
0
833
37,097
25,304
3,115
14,009
23,088
0
95,346
L
Baron Samedi
Zynctifyy
Baron Samedi
337
97
81
117
7,699
1,725
0
6,741
958
3,737
0
L
Hera
20,896
5,524
0
3,058
23,042
9,633
1,821
9,977
13,065
116,789
0
L
35,233
20,861
262
7,351
31,345
12,440
3,862
12,015
19,330
0
115,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,104
Gold Earned
68,662
647
Minions Killed
547
0
Camps Cleared
0
2,590,333
Distance Traveled
1,730,758
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,698
476
105
3
0
444,041
0
W
Izanami
15,845
480
151
5
0
467,140
5
W
Jormungandr
15,954
483
119
4
0
597,210
2
L
Arachne
10,891
330
41
1
0
184,371
0
W
Bastet
18,856
571
151
5
0
616,478
0
W
Nu Wa
18,751
568
121
4
0
465,464
0
L
Sun Wukong
15,595
473
125
4
0
497,825
0
L
Baron Samedi
8,816
267
4
0
0
62,346
0
L
Hera
15,746
477
203
6
0
477,677
0
L
Cupid
17,614
534
174
5
0
508,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role