Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FluffHeeed
Olorun
Level 48
God Stats
1W - 1L
1,178 SR
Queue Stats
51W - 46L
1,372 Elo+
Party 1
Cupid
Cupid
grovhen
Cupid
Level 64
God Stats
1W - 0L
1,817 SR
Queue Stats
69W - 66L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
shira1985
Sun Wukong
Level 85
God Stats
34W - 22L
1,577 SR
Queue Stats
765W - 836L
1,369 Elo+
Solo
Loki
Loki
xDVx_MeloDY
Loki
Level 66
God Stats
26W - 25L
1,404 SR
Queue Stats
68W - 60L
1,380 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,399 Elo+

VS

Team Averages
Level 90
1,427 SR
1,363 Elo+
Cthulhu
Cthulhu
A_XUL_I
Cthulhu
Level 88
God Stats
30W - 27L
1,532 SR
Queue Stats
632W - 664L
1,397 Elo+
Solo
Skadi
Skadi
FazeOpticToni
Skadi
Level 93
God Stats
21W - 19L
1,526 SR
Queue Stats
264W - 266L
1,361 Elo+
Party 2
Merlin
Merlin
Gajelf
Merlin
Level 65
God Stats
17W - 20L
1,366 SR
Queue Stats
185W - 304L
1,314 Elo+
Solo
Fenrir
Fenrir
JJazz_Ex
Fenrir
Level 126
God Stats
11W - 14L
1,279 SR
Queue Stats
496W - 484L
1,371 Elo+
Party 2
Hel
Hel
KamikazeKebab
Hel
Level 77
God Stats
4W - 8L
1,435 SR
Queue Stats
199W - 209L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 7 / 2
10,049
479
6,672
14,267
5,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
FluffHeeed
Olorun
17
4 / 5 / 9
10,342
492
8,254
16,821
6,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
grovhen
Cupid
16
2 / 7 / 9
9,677
461
7,976
13,953
4,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
shira1985
Sun Wukong
17
1 / 2 / 8
10,274
489
8,091
13,534
10,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
14 / 1 / 7
12,444
593
17,246
13,422
5,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_XUL_I
Cthulhu
15
3 / 3 / 12
9,860
470
13,928
17,744
18,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 6 / 7
11,164
532
15,804
12,236
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Gajelf
Merlin
15
1 / 8 / 1
11,048
526
7,976
11,027
3,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JJazz_Ex
Fenrir
17
7 / 3 / 5
11,592
552
8,377
14,867
5,909
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 3 / 5
11,589
552
10,861
13,564
6,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
52
23
Kills
22
22
Deaths
23
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
7
2
0.43
L
Cthulhu
A_XUL_I
Cthulhu
3
3
12
3
L
7
6
7
1.75
W
Olorun
FluffHeeed
Olorun
4
5
9
1.7
L
Merlin
Gajelf
Merlin
1
8
1
0.19
L
Fenrir
JJazz_Ex
Fenrir
7
3
5
3.17
L
4
3
5
2.17
W
Cupid
grovhen
Cupid
2
7
9
0.93
W
Sun Wukong
shira1985
Sun Wukong
1
2
8
2.5
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
56,946
71,997
Taken
69,438
32,486
Mitigated
38,988
20,415
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,672
1,719
99
2,560
14,267
5,671
1,927
3,606
10,328
61,849
0
L
Cthulhu
A_XUL_I
Cthulhu
13,928
108
743
2,880
17,744
18,579
0
5,953
11,721
39,083
0
L
15,804
6,612
0
1,115
12,236
4,302
1,174
2,562
9,624
0
63,824
W
Olorun
FluffHeeed
Olorun
8,254
4,426
359
6,418
16,821
6,488
1,095
8,628
8,118
50,444
0
L
Merlin
Gajelf
Merlin
7,976
218
0
653
11,027
3,919
1,592
2,251
8,751
62,737
0
L
Fenrir
JJazz_Ex
Fenrir
8,377
1,688
0
3,505
14,867
5,909
0
3,453
11,364
0
65,932
L
10,861
632
3,761
8,454
13,564
6,279
2,433
707
12,507
77,012
0
W
Cupid
grovhen
Cupid
7,976
4,259
1,955
4,093
13,953
4,162
378
7,595
6,158
0
38,487
W
Sun Wukong
shira1985
Sun Wukong
8,091
1,006
0
1,803
13,534
10,897
498
6,315
7,119
0
60,552
W
17,246
7,184
0
3,128
13,422
5,268
0
5,788
7,509
0
64,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,786
Gold Earned
55,253
456
Minions Killed
491
0
Camps Cleared
0
1,811,768
Distance Traveled
1,839,537
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,049
479
116
6
0
330,145
5
L
Cthulhu
9,860
470
46
2
0
382,552
4
L
Skadi
11,164
532
108
5
0
348,782
5
W
Olorun
10,342
492
85
4
0
333,903
0
L
Merlin
11,048
526
124
6
0
303,948
0
L
Fenrir
11,592
552
89
4
0
417,944
0
L
Hel
11,589
552
124
6
0
386,311
2
W
Cupid
9,677
461
66
3
0
334,865
4
W
Sun Wukong
10,274
489
104
5
0
378,974
0
W
Loki
12,444
593
85
4
0
433,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role