Player Matchup

Cthulhu
Cthulhu
DrDosenSchmerz69
Cthulhu
Level 17
God Stats
88W - 76L
1,528 SR
Queue Stats
189W - 201L
1,384 Elo+
Party 2
Scylla
Scylla
MAD_Crystal
Scylla
Level 58
God Stats
15W - 14L
1,449 SR
Queue Stats
318W - 320L
1,367 Elo+
Party 2
Fenrir
Fenrir
Oh_Bane
Fenrir
Level 137
God Stats
7W - 7L
1,429 SR
Queue Stats
206W - 169L
1,420 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,390 Elo+

VS

Team Averages
Level 15
1,357 SR
1,087 Elo+
Merlin
Merlin
Eslreyest
Merlin
Level 14
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 5L
1,128 Elo+
Party 1
Nemesis
Nemesis
GenJoel06
Nemesis
Level 14
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 5L
1,006 Elo+
Solo
Aphrodite
Aphrodite
ploetwo
Aphrodite
Level 17
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 7L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 21
12,651
843
12,416
13,006
11,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
15
17 / 1 / 12
12,705
847
15,865
7,435
2,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Oh_Bane
Fenrir
13
10 / 3 / 12
11,236
749
10,100
8,021
3,193
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eslreyest
Merlin
11
1 / 16 / 2
8,485
566
5,505
15,825
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
GenJoel06
Nemesis
10
1 / 13 / 1
8,817
588
3,967
15,206
5,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ploetwo
Aphrodite
11
1 / 10 / 2
8,442
563
5,135
16,384
12,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
38
Kills
3
5
Deaths
39
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
21
21.5
L
Merlin
Eslreyest
Merlin
1
16
2
0.13
L
Nemesis
GenJoel06
Nemesis
1
13
1
0.12
W
Scylla
17
1
12
23
W
Fenrir
Oh_Bane
Fenrir
10
3
12
5.33
L
Aphrodite
ploetwo
Aphrodite
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
14,607
28,462
Taken
47,415
16,887
Mitigated
24,275
5,854
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,416
428
388
792
13,006
11,077
535
4,856
8,150
35,016
0
L
Merlin
Eslreyest
Merlin
5,505
493
0
50
15,825
5,997
0
8,583
7,242
19,551
0
L
Nemesis
GenJoel06
Nemesis
3,967
1,722
0
1,245
15,206
5,749
0
9,354
5,852
0
16,836
W
Scylla
15,865
1,612
0
3,627
7,435
2,617
480
2,664
4,746
36,654
0
W
Fenrir
Oh_Bane
Fenrir
10,100
3,106
0
1,047
8,021
3,193
1,465
3,093
4,878
0
30,346
L
Aphrodite
ploetwo
Aphrodite
5,135
471
474
4,387
16,384
12,529
0
10,374
6,010
25,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
25,744
110
Minions Killed
80
0
Camps Cleared
0
703,852
Distance Traveled
537,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,651
843
34
2
0
256,590
0
L
Merlin
8,485
566
28
2
0
147,562
0
L
Nemesis
8,817
588
29
2
0
201,690
1
W
Scylla
12,705
847
46
3
0
234,634
0
W
Fenrir
11,236
749
30
2
0
212,628
1
L
Aphrodite
8,442
563
23
2
0
188,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role