Player Matchup

Apollo
Apollo
CroobsPL
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 1
Nemesis
Nemesis
Scoopspl
Nemesis
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 13L
1,214 Elo+
Party 1
Zeus
Zeus
ZixoMan
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 1
Bakasura
Bakasura
empt1y
Bakasura
Level 14
God Stats
2W - 5L
1,095 SR
Queue Stats
17W - 25L
1,213 Elo+
Party 2
Da Ji
Da Ji
ezzehunter
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,147 Elo+
Party 2
Team Averages
Level 13
1,419 SR
1,200 Elo+

VS

Team Averages
Level 20
1,472 SR
1,280 Elo+
Horus
Horus
Albatros322
Horus
Level 12
God Stats
3W - 1L
1,527 SR
Queue Stats
16W - 24L
1,179 Elo+
Party 3
Ra
Ra
Barde
Ra
Level 20
God Stats
9W - 10L
1,500 SR
Queue Stats
80W - 87L
1,384 Elo+
Solo
King Arthur
King Arthur
FlexADoom
King Arthur
Level 16
God Stats
2W - 1L
1,577 SR
Queue Stats
14W - 20L
1,206 Elo+
Party 3
Ymir
Ymir
Soda13
Ymir
Level 26
God Stats
2W - 2L
1,558 SR
Queue Stats
143W - 155L
1,289 Elo+
Solo
Chernobog
Chernobog
kokorekuo
Chernobog
Level 26
God Stats
1W - 3L
1,197 SR
Queue Stats
88W - 100L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CroobsPL
Apollo
18
1 / 19 / 10
13,236
378
14,350
26,635
11,307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Scoopspl
Nemesis
20
3 / 9 / 15
15,116
432
13,279
26,677
26,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
ZixoMan
Zeus
20
12 / 13 / 11
18,643
533
49,633
25,300
10,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
empt1y
Bakasura
20
15 / 10 / 9
20,948
599
29,252
48,406
27,854
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
20
4 / 17 / 11
15,630
447
14,006
32,477
25,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 24
16,357
467
17,533
26,285
28,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
20
11 / 10 / 20
18,108
517
31,760
31,383
23,173
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
FlexADoom
King Arthur
20
17 / 7 / 18
18,771
536
19,317
34,690
48,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Soda13
Ymir
20
11 / 5 / 36
18,459
527
19,334
38,687
48,334
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
kokorekuo
Chernobog
20
21 / 10 / 18
19,669
562
36,762
29,255
14,944
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
184
35
Kills
68
68
Deaths
37
56
Assists
116
Player
Kills
Deaths
Assists
KDA
W
8
5
24
4
W
Ra
11
10
20
2.1
L
Apollo
CroobsPL
Apollo
1
19
10
0.32
W
King Arthur
FlexADoom
King Arthur
17
7
18
3.71
L
Nemesis
Scoopspl
Nemesis
3
9
15
1.17
W
Ymir
Soda13
Ymir
11
5
36
5.8
L
Zeus
ZixoMan
Zeus
12
13
11
1.35
L
Bakasura
empt1y
Bakasura
15
10
9
1.95
L
Da Ji
4
17
11
0.56
W
Chernobog
kokorekuo
Chernobog
21
10
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,520
Damage
124,706
159,495
Taken
160,300
101,334
Mitigated
163,306
31,780
Healing
41,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,533
7,131
3,078
6,897
26,285
28,383
3,779
8,201
17,314
0
46,630
W
Ra
31,760
6,244
9,206
9,359
31,383
23,173
2,241
14,231
15,789
113,858
0
L
Apollo
CroobsPL
Apollo
14,350
8,606
0
588
26,635
11,307
2,137
10,437
16,048
0
56,476
W
King Arthur
FlexADoom
King Arthur
19,317
2,389
0
4,511
34,690
48,472
940
9,552
23,632
0
80,976
L
Nemesis
Scoopspl
Nemesis
13,279
3,672
0
4,202
26,677
26,756
577
9,231
16,896
0
40,536
W
Ymir
Soda13
Ymir
19,334
2,919
1,131
1,727
38,687
48,334
1,143
17,443
20,486
62,279
0
L
Zeus
ZixoMan
Zeus
49,633
6,117
0
2,802
25,300
10,098
0
8,661
16,388
139,962
0
L
Bakasura
empt1y
Bakasura
29,252
17,895
0
16,500
48,406
27,854
2,220
13,318
34,688
0
144,115
L
Da Ji
14,006
2,684
1,230
6,458
32,477
25,319
566
9,447
22,715
0
77,587
W
Chernobog
kokorekuo
Chernobog
36,762
26,832
0
5,624
29,255
14,944
3,032
9,128
19,763
0
147,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,573
Gold Earned
91,364
597
Minions Killed
556
0
Camps Cleared
0
2,801,939
Distance Traveled
2,844,175
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,357
467
54
2
0
649,960
6
W
Ra
18,108
517
190
5
0
456,650
5
L
Apollo
13,236
378
68
2
0
461,814
2
W
King Arthur
18,771
536
107
3
0
629,683
4
L
Nemesis
15,116
432
49
1
0
665,105
5
W
Ymir
18,459
527
58
2
0
569,624
6
L
Zeus
18,643
533
168
5
0
507,965
0
L
Bakasura
20,948
599
222
6
0
622,090
1
L
Da Ji
15,630
447
90
3
0
544,965
8
W
Chernobog
19,669
562
147
4
0
538,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role