Player Matchup

Neith
Neith
Barbskee
Neith
Level 25
God Stats
101W - 107L
1,404 SR
Queue Stats
140W - 127L
1,320 Elo+
Solo
Izanami
Izanami
Cashounette
Izanami
Level 16
God Stats
1W - 10L
895 SR
Queue Stats
36W - 33L
1,303 Elo+
Solo
Ymir
Ymir
Smackedbyzeus
Ymir
Level 29
God Stats
72W - 66L
1,451 SR
Queue Stats
72W - 66L
1,368 Elo+
Solo
Nu Wa
Nu Wa
TheGlockOnMe
Nu Wa
Level 27
God Stats
5W - 0L
1,646 SR
Queue Stats
10W - 3L
1,659 Elo+
Solo
King Arthur
King Arthur
mathis82
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,320 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,394 Elo+

VS

Team Averages
Level 19
1,476 SR
1,403 Elo+
Cthulhu
Cthulhu
Cheetahmobil2
Cthulhu
Level 8
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
I BLACK WOLF I1
Tsukuyomi
Level 27
God Stats
0W - 3L
1,249 SR
Queue Stats
8W - 7L
1,477 Elo+
Solo
Medusa
Medusa
SpoilsOfBalismo
Medusa
Level 20
God Stats
20W - 21L
1,437 SR
Queue Stats
64W - 96L
1,315 Elo+
Solo
Hercules
Hercules
cavemanBAMbam
Hercules
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
38W - 44L
1,343 Elo+
Solo
Olorun
Olorun
timeparadox7
Olorun
Level 15
God Stats
46W - 70L
1,495 SR
Queue Stats
204W - 233L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barbskee
Neith
19
4 / 3 / 22
12,048
1,004
13,948
10,384
4,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Cashounette
Izanami
19
9 / 1 / 18
12,822
1,069
18,724
12,798
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 18
12,695
1,058
18,761
7,980
4,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 2 / 17
14,992
1,249
33,462
9,916
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
mathis82
King Arthur
19
3 / 5 / 24
11,618
968
5,451
14,412
12,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

182

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 11 / 7
10,263
855
7,041
24,365
10,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
I BLACK WOLF I1
Tsukuyomi
16
4 / 11 / 2
11,225
935
10,339
17,836
7,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 8 / 7
10,568
881
11,387
16,842
5,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
cavemanBAMbam
Hercules
16
1 / 8 / 6
10,181
848
6,722
20,807
11,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
5 / 6 / 5
11,614
968
14,465
18,413
6,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
38
44
Kills
11
11
Deaths
44
99
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Barbskee
Neith
4
3
22
5
W
Izanami
Cashounette
Izanami
9
1
18
18
L
Cthulhu
0
11
7
0.32
L
Tsukuyomi
I BLACK WOLF I1
Tsukuyomi
4
11
2
0.45
W
10
0
18
19
L
1
8
7
0.56
W
18
2
17
13.25
L
Hercules
cavemanBAMbam
Hercules
1
8
6
0.5
W
King Arthur
mathis82
King Arthur
3
5
24
3
L
Olorun
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,346
Damage
49,954
55,490
Taken
98,263
32,282
Mitigated
42,413
5,489
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barbskee
Neith
13,948
7,029
0
1,355
10,384
4,416
0
5,708
4,676
0
28,761
W
Izanami
Cashounette
Izanami
18,724
15,008
0
1,933
12,798
5,842
0
6,821
5,977
0
51,277
L
Cthulhu
7,041
987
571
243
24,365
10,464
0
11,140
13,073
33,913
0
L
Tsukuyomi
I BLACK WOLF I1
Tsukuyomi
10,339
1,848
231
677
17,836
7,572
0
10,257
7,554
0
38,336
W
18,761
1,500
0
0
7,980
4,600
0
1,950
5,684
30,090
0
L
11,387
4,970
135
828
16,842
5,911
0
10,731
6,011
0
39,636
W
33,462
15,129
170
1,631
9,916
4,585
0
3,271
6,645
46,595
0
L
Hercules
cavemanBAMbam
Hercules
6,722
2,035
0
2,421
20,807
11,607
0
10,552
10,103
0
16,880
W
King Arthur
mathis82
King Arthur
5,451
3,161
0
400
14,412
12,839
0
3,756
10,481
0
9,196
L
Olorun
14,465
9,148
532
4,496
18,413
6,859
0
9,543
8,770
43,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
53,851
193
Minions Killed
230
4
Camps Cleared
6
951,899
Distance Traveled
942,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,048
1,004
36
3
2
173,725
0
W
Izanami
12,822
1,069
80
7
0
187,853
3
L
Cthulhu
10,263
855
56
5
0
212,170
1
L
Tsukuyomi
11,225
935
51
4
0
181,342
0
W
Ymir
12,695
1,058
34
3
1
226,454
0
L
Medusa
10,568
881
48
4
4
176,840
0
W
Nu Wa
14,992
1,249
39
3
0
175,257
0
L
Hercules
10,181
848
18
2
2
185,184
1
W
King Arthur
11,618
968
4
0
1
188,610
0
L
Olorun
11,614
968
57
5
0
186,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role