Player Matchup

Cthulhu
Cthulhu
Aidiejadie
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Slow_Potato530
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 132L
1,188 Elo+
Solo
Neith
Neith
flash_tjs
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
i-Jman
Fenrir
Level 6
God Stats
7W - 10L
1,300 SR
Queue Stats
41W - 44L
1,242 Elo+
Party 1
Anubis
Anubis
i-Xiao
Anubis
Level 9
God Stats
2W - 5L
1,565 SR
Queue Stats
71W - 91L
1,195 Elo+
Party 1
Team Averages
Level 9
1,473 SR
1,325 Elo+

VS

Team Averages
Level 20
1,446 SR
1,255 Elo+
King Arthur
King Arthur
FormulaCamp3642
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 150L
1,289 Elo+
Solo
Medusa
Medusa
GatorNation26
Medusa
Level 12
God Stats
11W - 15L
1,327 SR
Queue Stats
29W - 46L
1,198 Elo+
Solo
Olorun
Olorun
Jmatta222
Olorun
Level 26
God Stats
14W - 19L
1,407 SR
Queue Stats
188W - 196L
1,424 Elo+
Solo
Cerberus
Cerberus
K9unit89
Cerberus
Level 7
God Stats
3W - 9L
1,282 SR
Queue Stats
3W - 10L
1,105 Elo+
Solo
Nemesis
Nemesis
SlantingCow58
Nemesis
Level 28
God Stats
2W - 2L
1,712 SR
Queue Stats
167W - 180L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidiejadie
Cthulhu
16
3 / 12 / 5
10,647
968
12,401
23,845
17,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 11 / 9
11,410
1,037
15,638
20,585
7,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
flash_tjs
Neith
17
1 / 8 / 8
10,654
969
6,980
15,935
7,066
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
i-Jman
Fenrir
17
4 / 7 / 6
11,459
1,042
10,129
18,387
8,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
i-Xiao
Anubis
17
4 / 11 / 9
11,710
1,065
18,554
20,722
10,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FormulaCamp3642
King Arthur
18
4 / 6 / 18
11,266
1,024
10,972
14,494
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 19
12,631
1,148
17,835
12,235
4,325
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Jmatta222
Olorun
20
18 / 2 / 19
15,158
1,378
31,130
10,610
3,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
K9unit89
Cerberus
18
7 / 5 / 18
12,112
1,101
15,679
15,586
13,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
20
9 / 0 / 20
13,347
1,213
16,505
16,711
8,482
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
141
17
Kills
47
49
Deaths
17
37
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aidiejadie
Cthulhu
3
12
5
0.46
W
King Arthur
FormulaCamp3642
King Arthur
4
6
18
2.17
W
9
4
19
4.63
W
Olorun
Jmatta222
Olorun
18
2
19
13.75
W
Cerberus
K9unit89
Cerberus
7
5
18
3.2
W
Nemesis
9
0
20
19
L
5
11
9
0.86
L
Neith
flash_tjs
Neith
1
8
8
0.63
L
Fenrir
i-Jman
Fenrir
4
7
6
1
L
Anubis
i-Xiao
Anubis
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,702
Damage
92,121
99,474
Taken
69,636
51,243
Mitigated
38,839
7,168
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aidiejadie
Cthulhu
12,401
1,097
1,037
401
23,845
17,851
0
10,632
13,093
24,862
0
W
King Arthur
FormulaCamp3642
King Arthur
10,972
4,906
0
0
14,494
8,390
0
5,515
8,979
0
21,152
W
17,835
12,724
0
0
12,235
4,325
0
7,115
5,120
0
28,548
W
Olorun
Jmatta222
Olorun
31,130
20,871
1,347
4,591
10,610
3,879
0
4,843
5,767
56,792
0
W
Cerberus
K9unit89
Cerberus
15,679
1,949
0
1,843
15,586
13,763
0
5,721
9,865
21,067
0
W
Nemesis
16,505
10,145
0
701
16,711
8,482
0
7,761
8,950
0
39,496
L
15,638
11,615
0
2,850
20,585
7,091
0
12,899
7,486
0
21,026
L
Neith
flash_tjs
Neith
6,980
3,562
0
1,500
15,935
7,066
0
7,489
8,321
0
26,190
L
Fenrir
i-Jman
Fenrir
10,129
3,020
0
22
18,387
8,917
0
8,166
10,096
0
20,070
L
Anubis
i-Xiao
Anubis
18,554
3,673
0
1,358
20,722
10,318
0
6,953
13,669
45,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
64,514
138
Minions Killed
177
2
Camps Cleared
4
820,205
Distance Traveled
958,481
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,647
968
23
2
0
170,939
1
W
King Arthur
11,266
1,024
16
1
2
174,038
0
W
Medusa
12,631
1,148
18
2
2
156,039
0
W
Olorun
15,158
1,378
58
5
0
192,639
0
W
Cerberus
12,112
1,101
11
1
0
179,100
0
W
Nemesis
13,347
1,213
74
7
0
256,665
0
L
Ullr
11,410
1,037
7
1
1
137,642
1
L
Neith
10,654
969
40
4
0
167,988
2
L
Fenrir
11,459
1,042
12
1
0
185,835
0
L
Anubis
11,710
1,065
56
5
1
157,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role