Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze I
Ryze_Turk21
Zhong Kui
Bronze I
Level 123
God Stats
1W - 1L
1,444 SR
Queue Stats
10W - 11L
1,132 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,481 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 75
1,601 SR
1,329 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold V
ClimaxingSock
Kukulkan
Gold V
Level 78
God Stats
10W - 2L
1,816 SR
Queue Stats
254W - 231L
1,336 MMR
Party 2
Izanami
Izanami
Silver III
ll vSolo II
Izanami
Silver III
Level 68
God Stats
2W - 3L
1,488 SR
Queue Stats
7W - 13L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 5 / 9
13,968
698
17,981
22,242
26,192
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
17
4 / 3 / 11
13,514
676
13,412
17,984
7,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Ryze_Turk21
Zhong Kui
16
5 / 8 / 6
13,545
677
18,565
20,557
13,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuAphroditeYemojaHeraOdin

VS

Bans
HadesSkadiZeusHeimdallrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
6 / 2 / 10
14,083
704
17,359
26,450
39,857
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ClimaxingSock
Kukulkan
17
7 / 7 / 8
13,885
694
12,697
15,340
5,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ll vSolo II
Izanami
16
3 / 7 / 9
13,120
656
11,239
17,390
7,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
16
Kills
16
16
Deaths
16
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
5
9
2.3
W
Ne Zha
 
Ne Zha
4
3
11
3.17
L
Sobek
 
Sobek
6
2
10
5.5
L
Kukulkan
ClimaxingSock
Kukulkan
7
7
8
1.57
W
Zhong Kui
Ryze_Turk21
Zhong Kui
5
8
6
1
L
Izanami
ll vSolo II
Izanami
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,958
Damage
41,295
60,783
Taken
59,180
47,015
Mitigated
52,767
22,048
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,981
4,032
1,924
8,541
22,242
26,192
262
11,062
11,180
0
41,760
W
Ne Zha
 
Ne Zha
13,412
2,575
0
5,771
17,984
7,465
2,525
8,020
9,964
0
74,050
L
Sobek
 
Sobek
17,359
878
633
7,600
26,450
39,857
279
7,450
18,421
35,352
0
L
Kukulkan
ClimaxingSock
Kukulkan
12,697
517
1,088
1,818
15,340
5,809
506
5,299
9,930
62,458
0
W
Zhong Kui
Ryze_Turk21
Zhong Kui
18,565
1,439
0
5,812
20,557
13,358
531
11,027
9,530
70,534
0
L
Izanami
ll vSolo II
Izanami
11,239
8,903
0
5,683
17,390
7,101
2,442
5,904
11,236
0
89,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
41,088
209
Minions Killed
251
0
Camps Cleared
0
1,062,294
Distance Traveled
1,020,668
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,968
698
39
2
0
375,914
5
W
Ne Zha
13,514
676
76
4
0
376,078
1
L
Sobek
14,083
704
28
1
0
387,934
2
L
Kukulkan
13,885
694
96
5
0
337,938
3
W
Zhong Kui
13,545
677
94
5
0
310,302
2
L
Izanami
13,120
656
127
6
0
294,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role