Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MyBody5
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
Shwarf
Cthulhu
Level 69
God Stats
1W - 0L
1,878 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Thoth
Thoth
dzllzd
Thoth
Level 65
God Stats
1W - 0L
1,384 SR
Queue Stats
18W - 28L
1,258 Elo+
Solo
Team Averages
Level 74
1,669 SR
1,255 Elo+

VS

Team Averages
Level 52
1,461 SR
1,376 Elo+
Ao Kuang
Ao Kuang
BugShadow
Ao Kuang
Level 84
God Stats
1W - 3L
1,408 SR
Queue Stats
72W - 99L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Dixon Jr xXx
Sylvanus
Level 40
God Stats
5W - 6L
1,595 SR
Queue Stats
39W - 43L
1,374 Elo+
Party 2
Mercury
Mercury
SonicSquash364
Mercury
Level 31
God Stats
0W - 1L
1,379 SR
Queue Stats
6W - 10L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MyBody5
Ah Muzen Cab
12
3 / 2 / 7
8,639
720
10,795
6,772
2,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Shwarf
Cthulhu
11
3 / 0 / 7
8,531
711
9,269
10,168
8,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
dzllzd
Thoth
13
5 / 1 / 5
8,954
746
5,980
6,289
1,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BugShadow
Ao Kuang
10
2 / 3 / 1
7,663
639
7,955
11,512
4,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
Dixon Jr xXx
Sylvanus
9
1 / 3 / 1
7,351
613
6,049
13,630
10,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 1
7,605
634
5,029
11,596
3,860
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BugShadow
Ao Kuang
2
3
1
0.83
L
Sylvanus
Dixon Jr xXx
Sylvanus
1
3
1
0.5
W
Ah Muzen Cab
MyBody5
Ah Muzen Cab
3
2
7
3.25
W
Cthulhu
Shwarf
Cthulhu
3
0
7
6.5
L
0
5
1
0.1
W
Thoth
dzllzd
Thoth
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
19,033
23,229
Taken
36,738
13,122
Mitigated
17,964
3,551
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BugShadow
Ao Kuang
7,955
1,875
0
4,018
11,512
4,081
0
5,384
6,128
29,950
0
L
Sylvanus
Dixon Jr xXx
Sylvanus
6,049
1,490
1,722
3,127
13,630
10,023
0
5,772
7,858
15,416
0
W
Ah Muzen Cab
MyBody5
Ah Muzen Cab
10,795
6,446
0
2,145
6,772
2,268
1,752
4,643
2,129
0
30,805
W
Cthulhu
Shwarf
Cthulhu
9,269
2,422
323
0
10,168
8,985
459
5,804
4,364
18,454
0
L
5,029
2,071
0
0
11,596
3,860
0
4,197
7,399
0
43,338
W
Thoth
dzllzd
Thoth
5,980
818
0
1,083
6,289
1,869
143
3,641
2,648
34,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
22,619
127
Minions Killed
130
0
Camps Cleared
0
719,947
Distance Traveled
620,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,663
639
48
4
0
198,170
2
L
Sylvanus
7,351
613
17
1
0
168,340
0
W
Ah Muzen Cab
8,639
720
45
4
0
234,280
1
W
Cthulhu
8,531
711
18
2
0
247,967
2
L
Mercury
7,605
634
65
5
0
253,764
2
W
Thoth
8,954
746
64
5
0
237,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role