Player Matchup

Chaac
Chaac
CozyFriend
Chaac
Level 24
God Stats
1W - 1L
1,392 SR
Queue Stats
111W - 100L
1,431 Elo+
Party 1
Neith
Neith
NathanJuJuJake
Neith
Level 130
God Stats
13W - 3L
1,670 SR
Queue Stats
113W - 100L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Soularr Eclipse
Jormungandr
Level 9
God Stats
11W - 13L
1,594 SR
Queue Stats
69W - 52L
1,315 Elo+
Solo
Team Averages
Level 54
1,552 SR
1,399 Elo+

VS

Team Averages
Level 19
1,366 SR
1,347 Elo+
Ullr
Ullr
BiohazardSoda10
Ullr
Level 28
God Stats
3W - 9L
1,328 SR
Queue Stats
100W - 107L
1,394 Elo+
Solo
Sobek
Sobek
GuardUpImLee
Sobek
Level 26
God Stats
1W - 2L
1,545 SR
Queue Stats
18W - 17L
1,428 Elo+
Party 2
Hercules
Hercules
TSM_Trms
Hercules
Level 3
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 2 / 5
9,433
726
7,461
10,459
8,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 3 / 6
9,245
711
10,762
6,204
2,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Soularr Eclipse
Jormungandr
12
2 / 0 / 9
8,996
692
7,421
7,760
3,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
9,282
714
5,459
10,543
4,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
8,230
633
4,807
14,597
7,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TSM_Trms
Hercules
8
0 / 5 / 2
7,412
570
1,369
8,335
5,872
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Chaac
5
2
5
3.75
L
2
5
1
0.5
W
4
3
6
2.33
W
Jormungandr
Soularr Eclipse
Jormungandr
2
0
9
6.5
L
Hercules
TSM_Trms
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
11,635
24,423
Taken
33,475
13,624
Mitigated
17,475
6,910
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,459
3,270
0
2,190
10,543
4,066
0
1,852
8,516
0
36,782
W
Chaac
7,461
1,131
414
4,675
10,459
8,072
224
3,210
7,199
0
36,704
L
4,807
403
0
3,237
14,597
7,537
0
3,109
11,313
25,699
0
W
10,762
5,432
0
1,685
6,204
2,305
1,734
1,358
4,796
0
45,608
W
Jormungandr
Soularr Eclipse
Jormungandr
7,421
1,447
0
136
7,760
3,247
570
878
6,832
35,011
0
L
Hercules
TSM_Trms
Hercules
1,369
386
147
1,335
8,335
5,872
0
2,542
5,568
0
3,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
24,924
147
Minions Killed
98
0
Camps Cleared
0
714,747
Distance Traveled
547,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,282
714
55
4
0
211,437
1
W
Chaac
9,433
726
33
3
0
245,127
0
L
Sobek
8,230
633
35
3
0
195,286
0
W
Neith
9,245
711
64
5
0
214,701
0
W
Jormungandr
8,996
692
50
4
0
254,919
1
L
Hercules
7,412
570
8
1
0
140,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role