Player Matchup

Heimdallr
Heimdallr
R1p R1co
Heimdallr
Level 69
God Stats
15W - 16L
1,483 SR
Queue Stats
95W - 109L
1,316 Elo+
Party 1
Xing Tian
Xing Tian
SavouryGrain359
Xing Tian
Level 63
God Stats
11W - 7L
1,711 SR
Queue Stats
68W - 67L
1,324 Elo+
Party 1
Zeus
Zeus
SilkyWobbegong
Zeus
Level 40
God Stats
20W - 8L
1,501 SR
Queue Stats
60W - 51L
1,365 Elo+
Party 1
Team Averages
Level 57
1,565 SR
1,335 Elo+

VS

Team Averages
Level 87
1,541 SR
1,419 Elo+
Cthulhu
Cthulhu
NatturraI
Cthulhu
Level 99
God Stats
0W - 2L
1,505 SR
Queue Stats
24W - 22L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
elliott1023
Hun Batz
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
220W - 236L
1,340 Elo+
Solo
Ah Puch
Ah Puch
officialfox02
Ah Puch
Level 73
God Stats
56W - 24L
1,649 SR
Queue Stats
230W - 226L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
R1p R1co
Heimdallr
19
5 / 7 / 4
15,848
634
16,240
19,309
7,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SavouryGrain359
Xing Tian
19
3 / 1 / 7
15,757
630
8,210
28,217
32,692
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 6
14,524
581
18,230
18,350
11,220
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NatturraI
Cthulhu
19
5 / 4 / 6
15,417
617
19,922
34,523
47,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
elliott1023
Hun Batz
9
1 / 5 / 1
12,221
489
2,111
8,536
2,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
20
6 / 2 / 6
16,003
640
27,223
15,621
6,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
12
12
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
NatturraI
Cthulhu
5
4
6
2
W
Heimdallr
R1p R1co
Heimdallr
5
7
4
1
W
Xing Tian
SavouryGrain359
Xing Tian
3
1
7
6.5
W
3
4
6
1.5
L
Hun Batz
elliott1023
Hun Batz
1
5
1
0.3
L
Ah Puch
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
49,256
65,876
Taken
58,680
51,329
Mitigated
57,026
6,097
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
NatturraI
Cthulhu
19,922
1,464
0
3,955
34,523
47,808
315
14,115
20,408
52,855
0
W
Heimdallr
R1p R1co
Heimdallr
16,240
5,809
0
0
19,309
7,417
2,396
15,933
3,026
0
81,957
W
Xing Tian
SavouryGrain359
Xing Tian
8,210
203
0
3,930
28,217
32,692
490
18,543
9,244
50,733
0
W
18,230
711
0
2,167
18,350
11,220
444
12,050
6,136
99,306
0
L
Hun Batz
elliott1023
Hun Batz
2,111
374
0
1,411
8,536
2,521
0
4,664
3,872
0
18,890
L
Ah Puch
27,223
500
1,292
3,700
15,621
6,697
630
8,808
6,813
115,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,129
Gold Earned
43,641
265
Minions Killed
247
0
Camps Cleared
0
1,291,096
Distance Traveled
1,137,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,417
617
61
2
0
498,261
0
W
Heimdallr
15,848
634
101
4
0
406,020
0
W
Xing Tian
15,757
630
44
2
0
457,209
0
W
Zeus
14,524
581
120
5
0
427,867
3
L
Hun Batz
12,221
489
34
1
0
148,747
1
L
Ah Puch
16,003
640
152
6
0
490,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role