Player Matchup

Ra
Ra
AprilKT
Ra
Level 7
God Stats
3W - 2L
1,675 SR
Queue Stats
33W - 23L
1,791 Elo+
Solo
Kukulkan
Kukulkan
DRALX
Kukulkan
Level 11
God Stats
3W - 3L
1,505 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Ullr
Ullr
IFuranku
Ullr
Level 27
God Stats
0W - 1L
1,247 SR
Queue Stats
20W - 21L
1,642 Elo+
Solo
Fenrir
Fenrir
andriu01
Fenrir
Level 147
God Stats
2W - 1L
1,604 SR
Queue Stats
14W - 11L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
liquidgold111
Cthulhu
Level 25
God Stats
21W - 19L
1,615 SR
Queue Stats
155W - 183L
1,546 Elo+
Solo
Team Averages
Level 43
1,529 SR
1,619 Elo+

VS

Team Averages
Level 23
1,710 SR
1,562 Elo+
Scylla
Scylla
MacSavage424
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,504 Elo+
Party 2
Sobek
Sobek
Macattacks06
Sobek
Level 18
God Stats
3W - 0L
1,742 SR
Queue Stats
11W - 6L
1,628 Elo+
Party 2
Mulan
Mulan
MoltenSword
Mulan
Level 25
God Stats
15W - 10L
1,802 SR
Queue Stats
79W - 68L
1,460 Elo+
Solo
Nemesis
Nemesis
shomiwo
Nemesis
Level 27
God Stats
3W - 2L
1,793 SR
Queue Stats
83W - 60L
1,658 Elo+
Solo
Rama
Rama
smurfetteICE
Rama
Level 20
God Stats
2W - 0L
1,713 SR
Queue Stats
41W - 22L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,037
549
2,507
4,272
1,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
DRALX
Kukulkan
8
0 / 5 / 1
5,156
469
1,078
5,450
1,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
0 / 5 / 1
5,070
461
2,621
6,684
1,646
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
andriu01
Fenrir
8
1 / 3 / 0
5,572
507
3,180
8,298
2,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
8
1 / 4 / 0
5,097
463
4,781
8,586
3,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 0 / 1
5,922
538
1,658
3,443
1,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 10
5,993
545
4,792
7,872
3,915
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 1
6,683
608
5,289
4,236
2,269
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
shomiwo
Nemesis
13
6 / 0 / 3
7,812
710
5,768
6,860
2,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 1 / 3
7,276
661
6,850
6,633
1,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Kukulkan
DRALX
Kukulkan
0
5
1
0.1
L
Ullr
0
5
1
0.1
W
Scylla
1
0
1
1.5
W
0
0
10
5
W
5
1
1
5.5
L
Fenrir
andriu01
Fenrir
1
3
0
0.33
L
Cthulhu
1
4
0
0.25
W
Nemesis
shomiwo
Nemesis
6
0
3
7.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
24,357
33,290
Taken
29,044
9,947
Mitigated
11,499
7,330
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,507
411
85
1,892
4,272
1,302
0
1,279
2,993
39,487
0
L
Kukulkan
DRALX
Kukulkan
1,078
391
0
0
5,450
1,417
0
0
5,225
16,433
0
L
Ullr
2,621
1,610
0
1,168
6,684
1,646
0
1,834
4,850
0
26,880
W
Scylla
1,658
54
0
870
3,443
1,006
468
1,324
2,119
27,683
0
W
4,792
807
0
4,120
7,872
3,915
0
2,476
5,396
17,047
0
W
5,289
574
0
1,538
4,236
2,269
0
1,078
3,158
0
21,075
L
Fenrir
andriu01
Fenrir
3,180
322
0
2,981
8,298
2,454
0
1,265
7,008
0
26,927
L
Cthulhu
4,781
700
160
1,044
8,586
3,128
0
2,072
6,514
15,558
0
W
Nemesis
shomiwo
Nemesis
5,768
3,017
0
4,669
6,860
2,322
0
719
6,141
0
54,629
W
6,850
5,655
0
4,456
6,633
1,987
0
2,769
3,864
0
50,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
33,686
246
Minions Killed
325
0
Camps Cleared
0
1,019,083
Distance Traveled
1,077,888
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,037
549
85
8
0
227,057
3
L
Kukulkan
5,156
469
36
3
0
181,072
0
L
Ullr
5,070
461
50
5
0
192,445
0
W
Scylla
5,922
538
55
5
0
197,936
0
W
Sobek
5,993
545
17
2
0
238,346
5
W
Mulan
6,683
608
44
4
0
172,945
1
L
Fenrir
5,572
507
51
5
0
197,203
3
L
Cthulhu
5,097
463
24
2
0
221,306
3
W
Nemesis
7,812
710
98
9
0
259,229
3
W
Rama
7,276
661
111
10
0
209,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role