Player Matchup

Set
Set
ClimaxingSock
Set
Level 78
God Stats
1W - 1L
1,028 SR
Queue Stats
25W - 20L
1,397 Elo+
Party 2
Hera
Hera
HudsonJunior56
Hera
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,108 Elo+
Solo
Cthulhu
Cthulhu
My_Cakes_Itch
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hel
Hel
Sugerrosted
Hel
Level 29
God Stats
2W - 2L
1,543 SR
Queue Stats
32W - 25L
1,290 Elo+
Solo
Pele
Pele
eleithiya
Pele
Level 7
God Stats
3W - 5L
1,688 SR
Queue Stats
34W - 39L
1,152 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,289 Elo+

VS

Team Averages
Level 18
1,390 SR
1,231 Elo+
Ares
Ares
Aries_7585
Ares
Level 8
God Stats
2W - 11L
1,177 SR
Queue Stats
72W - 69L
1,088 Elo+
Solo
Fenrir
Fenrir
Minderaser4
Fenrir
Level 20
God Stats
2W - 2L
1,403 SR
Queue Stats
20W - 25L
1,277 Elo+
Party 1
Bellona
Bellona
PeanutButterCops
Bellona
Level 20
God Stats
19W - 20L
1,434 SR
Queue Stats
21W - 26L
1,277 Elo+
Party 1
Chaac
Chaac
RavenclawTee
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,274 Elo+
Solo
Sol
Sol
Sneaki1893
Sol
Level 17
God Stats
59W - 45L
1,435 SR
Queue Stats
61W - 50L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 11 / 14
15,669
1,205
40,363
26,952
12,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 23
13,640
1,049
29,433
12,520
4,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
20
2 / 10 / 23
13,234
1,018
18,738
26,464
28,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 4 / 17
12,424
956
4,287
14,374
5,975
Pele
20
16 / 13 / 10
15,500
1,192
32,652
26,483
9,699
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 11
11,331
872
3,325
26,242
12,826
Fenrir
20
36 / 11 / 4
20,846
1,604
43,361
32,941
24,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 8 / 28
12,695
977
6,565
29,930
17,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 6 / 28
13,860
1,066
23,499
29,527
14,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 0 / 26
13,523
1,040
18,685
17,136
8,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
142
39
Kills
45
46
Deaths
39
87
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
14
11
0.46
W
15
11
14
2
W
5
8
23
2.06
L
Fenrir
36
11
4
3.45
W
Cthulhu
2
10
23
1.35
L
1
8
28
1.88
L
4
6
28
3
L
3
0
26
16
W
1
4
17
2.38
W
Pele
16
13
10
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,473
Damage
95,435
106,793
Taken
135,776
60,678
Mitigated
78,455
21,574
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
420
0
0
26,242
12,826
0
14,448
11,594
13,992
0
W
40,363
27,290
601
6,922
26,952
12,397
0
3,061
23,891
0
58,961
W
29,433
10,900
0
0
12,520
4,371
0
1,275
11,245
72,046
0
L
Fenrir
43,361
15,834
0
3,384
32,941
24,981
0
10,784
21,807
0
60,568
W
Cthulhu
18,738
4,441
207
1,029
26,464
28,236
0
8,909
16,003
32,065
0
L
6,565
3,593
0
4,949
29,930
17,792
0
7,802
22,003
0
19,567
L
23,499
7,198
183
10,198
29,527
14,448
0
10,485
18,892
0
52,976
L
18,685
6,955
425
3,455
17,136
8,408
0
8,014
9,022
63,818
0
W
4,287
1,106
5,621
4,093
14,374
5,975
0
3,589
10,785
15,555
0
W
Pele
32,652
13,780
0
3,101
26,483
9,699
0
5,176
21,307
0
51,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,467
Gold Earned
72,255
226
Minions Killed
229
1
Camps Cleared
0
1,151,777
Distance Traveled
1,074,149
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,331
872
9
1
0
166,253
0
W
Set
15,669
1,205
33
3
0
250,689
1
W
Hera
13,640
1,049
88
7
0
219,824
0
L
Fenrir
20,846
1,604
19
1
0
258,456
0
W
Cthulhu
13,234
1,018
50
4
0
237,079
0
L
Bellona
12,695
977
29
2
0
228,730
0
L
Chaac
13,860
1,066
81
6
0
217,043
0
L
Sol
13,523
1,040
91
7
0
203,667
2
W
Hel
12,424
956
12
1
0
202,541
0
W
Pele
15,500
1,192
43
3
1
241,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role