Player Matchup

Fenrir
Fenrir
FlameFTW
Fenrir
Level 8
God Stats
3W - 5L
1,601 SR
Queue Stats
11W - 12L
1,285 Elo+
Party 1
Ymir
Ymir
Frarvan
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
Loki2501
Heimdallr
Level 17
God Stats
5W - 4L
1,778 SR
Queue Stats
54W - 50L
1,418 Elo+
Solo
Tyr
Tyr
byleonardo10
Tyr
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
19W - 19L
1,490 Elo+
Solo
Chaac
Chaac
torrinha024
Chaac
Level 11
God Stats
8W - 9L
1,707 SR
Queue Stats
21W - 31L
1,391 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,396 Elo+

VS

Team Averages
Level 30
1,512 SR
1,435 Elo+
Ah Puch
Ah Puch
Bruna_TLW-sz
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
DRIGOABRILS
Sun Wukong
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 141L
1,449 Elo+
Party 2
Rama
Rama
MerlinOnly
Rama
Level 27
God Stats
20W - 22L
1,499 SR
Queue Stats
118W - 105L
1,466 Elo+
Solo
Vamana
Vamana
Zangonel
Vamana
Level 24
God Stats
5W - 0L
1,559 SR
Queue Stats
40W - 44L
1,447 Elo+
Solo
Pele
Pele
frank555609
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlameFTW
Fenrir
16
7 / 4 / 3
11,366
494
14,276
20,939
9,485
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Frarvan
Ymir
12
0 / 11 / 2
7,972
347
5,836
24,682
10,571
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Loki2501
Heimdallr
15
3 / 8 / 3
9,921
431
11,443
16,396
6,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 3
10,983
478
15,990
19,945
20,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 7 / 6
11,715
509
11,785
21,888
18,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bruna_TLW-sz
Ah Puch
17
5 / 6 / 12
11,686
508
22,477
17,766
6,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DRIGOABRILS
Sun Wukong
17
10 / 3 / 12
13,183
573
14,756
18,163
17,165
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 3 / 14
12,635
549
21,518
10,127
4,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Zangonel
Vamana
16
1 / 2 / 7
9,918
431
8,252
12,935
9,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 5 / 6
13,250
576
19,314
25,962
11,606
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
19
Kills
34
34
Deaths
19
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bruna_TLW-sz
Ah Puch
5
6
12
1.83
W
Sun Wukong
DRIGOABRILS
Sun Wukong
10
3
12
5.33
L
Fenrir
FlameFTW
Fenrir
7
4
3
2.13
L
Ymir
Frarvan
Ymir
0
11
2
0.09
L
Heimdallr
Loki2501
Heimdallr
3
8
3
0.56
W
7
3
14
4.67
W
Vamana
Zangonel
Vamana
1
2
7
2.25
L
3
4
3
1.13
W
11
5
6
2.8
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,330
Damage
86,317
103,850
Taken
84,953
64,932
Mitigated
49,018
24,069
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bruna_TLW-sz
Ah Puch
22,477
1,991
0
4,763
17,766
6,594
490
1,390
15,951
83,327
0
W
Sun Wukong
DRIGOABRILS
Sun Wukong
14,756
4,373
561
2,758
18,163
17,165
0
2,969
15,010
0
39,117
L
Fenrir
FlameFTW
Fenrir
14,276
3,105
0
8,922
20,939
9,485
229
4,276
16,638
0
73,558
L
Ymir
Frarvan
Ymir
5,836
835
0
439
24,682
10,571
282
5,587
19,045
25,344
0
L
Heimdallr
Loki2501
Heimdallr
11,443
5,241
0
1,316
16,396
6,347
264
1,425
14,971
0
60,241
W
21,518
16,819
0
4,915
10,127
4,225
3,563
1,027
8,975
0
79,127
W
Vamana
Zangonel
Vamana
8,252
3,192
231
4,084
12,935
9,428
1,035
0
12,560
3,007
36,525
L
15,990
1,612
0
7,886
19,945
20,377
148
1,933
17,487
0
66,037
W
19,314
6,378
0
9,774
25,962
11,606
127
450
25,287
0
97,727
L
11,785
2,524
0
5,506
21,888
18,152
939
9,979
11,884
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
60,672
414
Minions Killed
474
0
Camps Cleared
0
1,924,264
Distance Traveled
2,152,262
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,686
508
108
5
0
365,792
2
W
Sun Wukong
13,183
573
32
1
0
495,438
5
L
Fenrir
11,366
494
102
4
0
429,986
1
L
Ymir
7,972
347
31
1
0
340,665
4
L
Heimdallr
9,921
431
98
4
0
349,513
8
W
Rama
12,635
549
136
6
0
398,845
10
W
Vamana
9,918
431
69
3
0
376,817
4
L
Tyr
10,983
478
101
4
0
448,607
5
W
Pele
13,250
576
129
6
0
515,370
2
L
Chaac
11,715
509
82
4
0
355,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role