Player Matchup

Ra
Ra
Bulbasaur917
Ra
Level 27
God Stats
39W - 48L
1,418 SR
Queue Stats
40W - 48L
1,202 Elo+
Solo
Cerberus
Cerberus
Xseymoure19x1
Cerberus
Level 29
God Stats
0W - 10L
1,280 SR
Queue Stats
13W - 27L
1,001 Elo+
Solo
Janus
Janus
ari_arancibia
Janus
Level 18
God Stats
0W - 3L
1,333 SR
Queue Stats
3W - 10L
1,001 Elo+
Party 2
Ares
Ares
dungeon_kuro69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 2
Bellona
Bellona
feliz_mago745
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,062 Elo+
Party 2
Team Averages
Level 16
1,406 SR
1,066 Elo+

VS

Team Averages
Level 17
1,517 SR
1,207 Elo+
Izanami
Izanami
FigomitasYUSKE
Izanami
Level 23
God Stats
51W - 75L
1,332 SR
Queue Stats
69W - 116L
1,132 Elo+
Solo
Ne Zha
Ne Zha
Foxidro8749
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 52L
1,062 Elo+
Solo
Hades
Hades
luid_gonzo
Hades
Level 16
God Stats
17W - 3L
1,664 SR
Queue Stats
78W - 50L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
pdub997-InfernoS
Cthulhu
Level 18
God Stats
14W - 12L
1,425 SR
Queue Stats
119W - 82L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rhino21505
Cu Chulainn
Level 14
God Stats
21W - 12L
1,664 SR
Queue Stats
75W - 50L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
11,832
986
18,776
15,376
7,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Xseymoure19x1
Cerberus
17
2 / 5 / 5
11,221
935
6,749
20,986
21,149
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 8 / 6
10,541
878
12,282
19,986
12,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 12 / 5
10,123
844
6,066
23,581
12,328
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
16
3 / 9 / 5
10,980
915
7,922
21,237
11,171
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 29
12,442
1,037
24,263
12,088
4,819
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
17
1 / 1 / 15
10,774
898
4,602
7,141
2,740
Hades
19
16 / 3 / 13
14,200
1,183
26,587
14,829
7,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 5 / 22
12,556
1,046
21,599
14,928
11,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
rhino21505
Cu Chulainn
20
11 / 3 / 22
13,796
1,150
17,776
17,190
13,149
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
12
Kills
39
39
Deaths
12
27
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
4
0
29
18.5
W
Ne Zha
1
1
15
8.5
L
Cerberus
Xseymoure19x1
Cerberus
2
5
5
0.9
L
2
8
6
0.63
L
1
12
5
0.29
L
Bellona
3
9
5
0.61
W
Hades
16
3
13
7.5
W
7
5
22
3.6
W
Cu Chulainn
rhino21505
Cu Chulainn
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,795
Damage
94,827
101,166
Taken
66,176
64,404
Mitigated
39,939
10,425
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,776
352
3,614
1,447
15,376
7,418
0
9,866
5,366
38,900
0
W
24,263
19,367
0
3,820
12,088
4,819
0
9,341
2,747
0
46,251
W
Ne Zha
4,602
582
0
847
7,141
2,740
0
3,128
4,013
0
17,790
L
Cerberus
Xseymoure19x1
Cerberus
6,749
975
0
3,589
20,986
21,149
0
12,209
8,777
35,353
0
L
12,282
1,876
671
816
19,986
12,338
0
9,907
9,969
20,936
0
L
6,066
827
128
16
23,581
12,328
0
8,904
14,620
8,456
0
L
Bellona
7,922
1,196
0
144
21,237
11,171
0
7,300
13,730
592
18,518
W
Hades
26,587
4,968
1,916
7,059
14,829
7,912
0
10,243
4,586
41,104
0
W
21,599
1,218
945
931
14,928
11,319
0
10,937
3,859
41,834
0
W
Cu Chulainn
rhino21505
Cu Chulainn
17,776
6,958
414
3,741
17,190
13,149
0
10,738
5,060
0
28,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
63,768
156
Minions Killed
197
4
Camps Cleared
1
986,093
Distance Traveled
1,040,324
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,832
986
37
3
0
235,817
0
W
Izanami
12,442
1,037
47
4
0
219,406
3
W
Ne Zha
10,774
898
27
2
0
214,250
0
L
Cerberus
11,221
935
85
7
0
211,135
0
L
Janus
10,541
878
12
1
0
195,348
1
L
Ares
10,123
844
5
0
0
131,999
0
L
Bellona
10,980
915
17
1
4
211,794
2
W
Hades
14,200
1,183
39
3
0
197,061
0
W
Cthulhu
12,556
1,046
61
5
0
177,716
1
W
Cu Chulainn
13,796
1,150
23
2
1
231,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role