Player Matchup

Hercules
Hercules
Hmu4Oregano
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
829 Elo+
Party 2
Discordia
Discordia
RealDiehl
Discordia
Level 11
God Stats
5W - 4L
1,353 SR
Queue Stats
8W - 14L
970 Elo+
Party 2
Neith
Neith
Serdiph
Neith
Level 6
God Stats
4W - 4L
1,226 SR
Queue Stats
4W - 4L
1,067 Elo+
Party 2
Arachne
Arachne
beastingflame
Arachne
Level 6
God Stats
7W - 6L
1,371 SR
Queue Stats
11W - 10L
1,066 Elo+
Party 2
Kuzenbo
Kuzenbo
hime6cents
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,479 Elo+
Party 2
Team Averages
Level 11
1,390 SR
1,082 Elo+

VS

Team Averages
Level 19
1,488 SR
1,305 Elo+
Fenrir
Fenrir
NUGGETK22
Fenrir
Level 16
God Stats
11W - 16L
1,624 SR
Queue Stats
99W - 123L
1,259 Elo+
Party 1
Bakasura
Bakasura
NightParakeet
Bakasura
Level 25
God Stats
4W - 7L
1,594 SR
Queue Stats
102W - 133L
1,442 Elo+
Party 1
Nemesis
Nemesis
TheKingDragon96
Nemesis
Level 18
God Stats
19W - 25L
1,294 SR
Queue Stats
243W - 227L
1,249 Elo+
Solo
Merlin
Merlin
UIGokugooff
Merlin
Level 14
God Stats
3W - 9L
1,500 SR
Queue Stats
29W - 49L
1,316 Elo+
Solo
Skadi
Skadi
redstonerival10
Skadi
Level 22
God Stats
46W - 42L
1,428 SR
Queue Stats
64W - 64L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hmu4Oregano
Hercules
14
2 / 6 / 5
11,649
466
4,181
14,550
8,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
RealDiehl
Discordia
14
0 / 6 / 9
10,766
431
4,105
8,872
2,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Serdiph
Neith
15
3 / 3 / 12
11,678
467
9,763
9,776
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
20
23 / 4 / 1
16,334
653
28,606
21,287
8,071
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
hime6cents
Kuzenbo
16
2 / 3 / 14
13,167
527
9,294
15,497
16,358
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NUGGETK22
Fenrir
13
5 / 7 / 1
9,920
397
3,726
12,348
5,202
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
NightParakeet
Bakasura
18
2 / 7 / 0
11,922
477
13,366
24,184
13,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 2 / 3
13,254
530
12,755
17,886
9,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
1 / 10 / 5
10,510
420
9,127
17,117
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 4 / 2
7,503
300
1,940
2,962
535
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
20
22
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hmu4Oregano
Hercules
2
6
5
0.75
L
Fenrir
NUGGETK22
Fenrir
5
7
1
0.79
L
Bakasura
NightParakeet
Bakasura
2
7
0
0.29
W
Discordia
RealDiehl
Discordia
0
6
9
0.75
W
Neith
Serdiph
Neith
3
3
12
3
L
11
2
3
6.25
L
Merlin
1
10
5
0.35
W
Arachne
23
4
1
5.88
W
Kuzenbo
hime6cents
Kuzenbo
2
3
14
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,949
Damage
40,914
69,982
Taken
74,497
38,724
Mitigated
34,929
20,434
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hmu4Oregano
Hercules
4,181
2,046
0
2,597
14,550
8,276
1,938
174
13,356
0
16,933
L
Fenrir
NUGGETK22
Fenrir
3,726
1,478
0
2,952
12,348
5,202
0
2,151
10,197
0
15,680
L
Bakasura
NightParakeet
Bakasura
13,366
10,230
0
8,310
24,184
13,456
324
5,215
18,892
0
70,916
W
Discordia
RealDiehl
Discordia
4,105
586
0
439
8,872
2,419
2,176
1,321
7,058
45,335
0
W
Neith
Serdiph
Neith
9,763
4,989
0
3,388
9,776
3,600
7,084
3,677
5,959
0
55,118
L
12,755
6,633
0
2,510
17,886
9,159
0
2,713
15,073
0
61,483
L
Merlin
9,127
421
0
429
17,117
6,577
379
3,320
13,747
52,617
0
W
Arachne
28,606
18,671
0
8,606
21,287
8,071
1,009
2,708
18,089
0
125,558
W
Kuzenbo
hime6cents
Kuzenbo
9,294
3,645
2,098
3,306
15,497
16,358
2,887
3,616
11,275
43,004
0
L
1,940
1,164
0
87
2,962
535
58
0
2,887
0
6,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,594
Gold Earned
53,109
388
Minions Killed
363
0
Camps Cleared
0
2,283,388
Distance Traveled
1,629,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,649
466
30
1
0
376,790
1
L
Fenrir
9,920
397
16
1
0
178,196
0
L
Bakasura
11,922
477
171
7
0
435,949
1
W
Discordia
10,766
431
63
3
0
444,785
0
W
Neith
11,678
467
83
3
0
416,099
0
L
Nemesis
13,254
530
103
4
0
534,252
0
L
Merlin
10,510
420
64
3
0
358,247
0
W
Arachne
16,334
653
157
6
0
553,760
0
W
Kuzenbo
13,167
527
55
2
0
491,954
1
L
Skadi
7,503
300
9
0
0
123,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role