Player Matchup

Serqet
Serqet
Goon Failure
Serqet
Level 105
God Stats
6W - 4L
1,306 SR
Queue Stats
397W - 356L
1,448 Elo+
Party 2
Merlin
Merlin
JawSmasher2109
Merlin
Level 58
God Stats
19W - 18L
1,126 SR
Queue Stats
271W - 262L
1,378 Elo+
Party 2
Ullr
Ullr
MightyAlbino1
Ullr
Level 106
God Stats
3W - 8L
1,396 SR
Queue Stats
378W - 376L
1,445 Elo+
Party 2
Team Averages
Level 90
1,276 SR
1,424 Elo+

VS

Team Averages
Level 89
1,474 SR
1,387 Elo+
Nox
Nox
DaosManJesse
Nox
Level 79
God Stats
17W - 37L
1,382 SR
Queue Stats
31W - 51L
1,323 Elo+
Party 1
Khepri
Khepri
DemonKingHunter
Khepri
Level 89
God Stats
29W - 32L
1,523 SR
Queue Stats
38W - 44L
1,383 Elo+
Party 1
Bakasura
Bakasura
KING4GOLDD
Bakasura
Level 100
God Stats
49W - 37L
1,518 SR
Queue Stats
763W - 796L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 5 / 3
9,435
497
6,806
14,772
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 2
10,054
529
7,645
10,986
3,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
10,100
532
12,885
13,697
5,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
11,857
624
11,684
11,005
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 10
11,222
591
11,236
17,294
18,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
KING4GOLDD
Bakasura
16
6 / 1 / 4
12,620
664
9,386
14,735
8,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
1
2
10
3
L
Serqet
0
5
3
0.3
L
1
4
2
0.5
W
Bakasura
KING4GOLDD
Bakasura
6
1
4
8
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
32,306
39,455
Taken
43,034
14,221
Mitigated
33,094
6,064
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,684
1,357
0
2,901
11,005
6,106
876
1,574
9,115
46,325
0
W
11,236
457
301
4,704
17,294
18,927
366
4,156
13,138
30,282
0
L
Serqet
6,806
907
994
2,781
14,772
5,533
0
8,892
5,700
0
12,882
L
7,645
887
111
643
10,986
3,608
0
5,895
4,697
49,630
0
W
Bakasura
KING4GOLDD
Bakasura
9,386
7,843
685
10,039
14,735
8,061
2,142
2,147
12,237
0
66,773
L
12,885
6,545
0
1,535
13,697
5,080
0
8,149
5,303
0
46,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
35,699
157
Minions Killed
203
0
Camps Cleared
0
875,089
Distance Traveled
1,057,647
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,857
624
58
3
0
297,602
0
W
Khepri
11,222
591
31
2
0
345,206
2
L
Serqet
9,435
497
11
1
0
311,583
0
L
Merlin
10,054
529
66
3
0
253,984
1
W
Bakasura
12,620
664
114
6
0
414,839
0
L
Ullr
10,100
532
80
4
0
309,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role