Player Matchup

Loki
Loki
Giiiftedxviii
Loki
Level 18
God Stats
12W - 12L
1,458 SR
Queue Stats
69W - 86L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Rocky-Lennon
Cthulhu
Level 18
God Stats
32W - 28L
1,448 SR
Queue Stats
70W - 65L
1,260 Elo+
Solo
Bellona
Bellona
WhatIsISO-
Bellona
Level 29
God Stats
6W - 3L
1,393 SR
Queue Stats
107W - 139L
1,172 Elo+
Party 1
Tsukuyomi
Tsukuyomi
border-glint
Tsukuyomi
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 41L
1,299 Elo+
Solo
Chang'e
Chang'e
lafhinman
Chang'e
Level 8
God Stats
58W - 55L
1,422 SR
Queue Stats
142W - 161L
1,245 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,261 Elo+

VS

Team Averages
Level 20
1,450 SR
1,302 Elo+
Serqet
Serqet
ActedFuzzball63
Serqet
Level 16
God Stats
7W - 8L
1,380 SR
Queue Stats
16W - 16L
1,257 Elo+
Solo
Yemoja
Yemoja
CorrectAunt7790
Yemoja
Level 14
God Stats
10W - 14L
1,505 SR
Queue Stats
36W - 59L
1,308 Elo+
Solo
Izanami
Izanami
HumbleCrum
Izanami
Level 27
God Stats
13W - 17L
1,431 SR
Queue Stats
26W - 32L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Magikarp160
Cthulhu
Level 18
God Stats
7W - 9L
1,494 SR
Queue Stats
16W - 18L
1,341 Elo+
Solo
Ra
Ra
xTITANxPimponx
Ra
Level 24
God Stats
197W - 219L
1,439 SR
Queue Stats
440W - 570L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,423
632
1,619
3,507
794
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Rocky-Lennon
Cthulhu
7
0 / 0 / 2
4,126
589
1,331
3,073
1,103
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
WhatIsISO-
Bellona
6
1 / 1 / 0
3,715
531
2,122
4,468
2,384
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
border-glint
Tsukuyomi
8
5 / 0 / 0
4,995
714
2,034
2,978
838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
lafhinman
Chang'e
6
1 / 1 / 0
4,009
573
1,402
2,886
628
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,600
514
1,312
5,502
1,165
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,860
409
0
0
0
Izanami
HumbleCrum
Izanami
6
1 / 2 / 1
4,070
581
1,850
3,259
719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Magikarp160
Cthulhu
6
1 / 0 / 1
3,870
553
1,602
2,472
1,034
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 1 / 0
4,028
575
1,142
1,668
507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
8
Kills
2
2
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
0
0
0
W
1
0
0
1
L
Izanami
HumbleCrum
Izanami
1
2
1
0.75
L
Cthulhu
Magikarp160
Cthulhu
1
0
1
1.5
W
Cthulhu
Rocky-Lennon
Cthulhu
0
0
2
1
W
Bellona
WhatIsISO-
Bellona
1
1
0
1
W
Tsukuyomi
border-glint
Tsukuyomi
5
0
0
5
W
Chang'e
lafhinman
Chang'e
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,508
Damage
5,906
16,912
Taken
12,901
5,747
Mitigated
3,425
7,276
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,312
501
0
948
5,502
1,165
0
837
4,647
0
10,859
L
0
0
0
0
0
0
0
0
0
0
0
W
1,619
426
0
1,098
3,507
794
0
600
2,751
0
18,033
L
Izanami
HumbleCrum
Izanami
1,850
1,591
0
492
3,259
719
0
784
2,400
0
19,302
L
Cthulhu
Magikarp160
Cthulhu
1,602
215
135
234
2,472
1,034
0
618
1,714
5,246
0
W
Cthulhu
Rocky-Lennon
Cthulhu
1,331
240
0
1,052
3,073
1,103
28
542
2,531
16,305
0
W
Bellona
WhatIsISO-
Bellona
2,122
239
0
2,415
4,468
2,384
0
930
3,538
0
9,796
W
Tsukuyomi
border-glint
Tsukuyomi
2,034
656
0
847
2,978
838
1,384
0
2,978
0
16,536
W
Chang'e
lafhinman
Chang'e
1,402
325
456
1,408
2,886
628
258
672
2,214
11,896
0
L
1,142
0
0
428
1,668
507
426
494
1,174
16,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
18,428
130
Minions Killed
87
0
Camps Cleared
0
650,182
Distance Traveled
509,310
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,600
514
20
3
0
120,550
0
L
Yemoja
2,860
409
0
0
0
0
0
W
Loki
4,423
632
38
5
0
124,419
0
L
Izanami
4,070
581
32
5
0
120,142
1
L
Cthulhu
3,870
553
11
2
0
133,767
1
W
Cthulhu
4,126
589
26
4
0
129,948
1
W
Bellona
3,715
531
11
2
0
150,626
0
W
Tsukuyomi
4,995
714
32
5
0
120,840
0
W
Chang'e
4,009
573
23
3
0
124,349
0
L
Ra
4,028
575
24
3
0
134,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role