Player Matchup

Merlin
Merlin
Akuars
Merlin
Level 27
God Stats
33W - 41L
1,484 SR
Queue Stats
207W - 185L
1,558 Elo+
Solo
Loki
Loki
KotaroFumo
Loki
Level 29
God Stats
13W - 33L
1,500 SR
Queue Stats
285W - 286L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
LEOZINDEKONOHA
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,534 Elo+
Party 3
Chang'e
Chang'e
ThomazCastro
Chang'e
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
39W - 20L
1,655 Elo+
Solo
Neith
Neith
lTrakinex
Neith
Level 15
God Stats
1W - 1L
1,778 SR
Queue Stats
16W - 19L
1,487 Elo+
Party 3
Team Averages
Level 20
1,591 SR
1,543 Elo+

VS

Team Averages
Level 18
1,524 SR
1,539 Elo+
Cupid
Cupid
FelipeIIn4162
Cupid
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 152L
1,605 Elo+
Party 1
Thor
Thor
Magikarpu
Thor
Level 18
God Stats
2W - 0L
1,579 SR
Queue Stats
330W - 203L
1,595 Elo+
Party 1
Skadi
Skadi
Silrun1
Skadi
Level 28
God Stats
83W - 56L
1,610 SR
Queue Stats
265W - 273L
1,560 Elo+
Party 2
Ares
Ares
ZeroCool98
Ares
Level 12
God Stats
7W - 5L
1,520 SR
Queue Stats
17W - 13L
1,441 Elo+
Solo
Sobek
Sobek
nasakjgg
Sobek
Level 15
God Stats
2W - 2L
1,411 SR
Queue Stats
12W - 10L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akuars
Merlin
20
2 / 10 / 12
13,176
1,014
25,704
24,499
10,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 6
15,235
1,172
14,683
17,635
7,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LEOZINDEKONOHA
Tsukuyomi
18
3 / 12 / 6
12,302
946
16,815
22,193
10,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ThomazCastro
Chang'e
18
2 / 6 / 10
12,404
954
17,193
23,225
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
lTrakinex
Neith
18
2 / 6 / 10
12,518
963
14,783
11,463
4,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 25
14,237
1,095
22,331
19,740
10,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
13 / 3 / 15
15,255
1,173
17,847
15,780
8,263
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Silrun1
Skadi
20
13 / 4 / 18
14,664
1,128
32,981
17,782
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 4 / 29
14,123
1,086
11,038
16,553
17,773
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
nasakjgg
Sobek
20
2 / 3 / 27
12,856
989
8,700
27,097
29,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
154
18
Kills
40
40
Deaths
18
44
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akuars
Merlin
2
10
12
0.8
W
6
4
25
4.63
L
9
6
6
2
L
Tsukuyomi
LEOZINDEKONOHA
Tsukuyomi
3
12
6
0.5
W
Thor
13
3
15
6.83
W
Skadi
Silrun1
Skadi
13
4
18
5.5
L
Chang'e
ThomazCastro
Chang'e
2
6
10
1.17
W
6
4
29
5.13
L
Neith
lTrakinex
Neith
2
6
10
1.17
W
Sobek
nasakjgg
Sobek
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,178
Damage
92,897
99,015
Taken
96,952
42,656
Mitigated
74,629
12,207
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akuars
Merlin
25,704
1,079
335
1,818
24,499
10,688
0
5,035
19,464
62,881
0
W
22,331
13,293
2,988
7,375
19,740
10,661
0
9,745
9,890
0
62,077
L
14,683
4,284
0
0
17,635
7,643
0
3,217
14,418
0
40,964
L
Tsukuyomi
LEOZINDEKONOHA
Tsukuyomi
16,815
2,922
0
121
22,193
10,362
0
2,997
19,196
0
31,759
W
Thor
17,847
4,059
0
488
15,780
8,263
0
5,165
10,615
0
40,222
W
Skadi
Silrun1
Skadi
32,981
17,019
0
1,944
17,782
8,037
0
8,725
9,026
0
61,623
L
Chang'e
ThomazCastro
Chang'e
17,193
781
3,477
5,571
23,225
9,510
0
5,528
17,697
40,516
0
W
11,038
535
0
210
16,553
17,773
0
5,501
10,943
22,567
0
L
Neith
lTrakinex
Neith
14,783
7,169
0
885
11,463
4,453
0
2,961
8,502
0
28,471
W
Sobek
nasakjgg
Sobek
8,700
1,172
0
10,387
27,097
29,895
0
13,761
13,224
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,635
Gold Earned
71,135
247
Minions Killed
266
10
Camps Cleared
6
1,141,879
Distance Traveled
1,166,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,176
1,014
88
7
0
222,352
0
W
Cupid
14,237
1,095
133
10
0
186,566
0
L
Loki
15,235
1,172
45
3
6
279,719
0
L
Tsukuyomi
12,302
946
29
2
0
192,809
0
W
Thor
15,255
1,173
52
4
4
237,316
0
W
Skadi
14,664
1,128
52
4
1
252,777
0
L
Chang'e
12,404
954
53
4
2
257,967
0
W
Ares
14,123
1,086
15
1
1
250,099
1
L
Neith
12,518
963
32
2
2
189,032
0
W
Sobek
12,856
989
14
1
0
239,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role