Player Matchup

Jing Wei
Jing Wei
Magna Effectz
Jing Wei
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 104L
1,474 Elo+
Solo
Bastet
Bastet
ScottieNesPas
Bastet
Level 106
God Stats
27W - 25L
1,588 SR
Queue Stats
242W - 240L
1,549 Elo+
Party 1
Discordia
Discordia
boatsnhos090
Discordia
Level 106
God Stats
8W - 6L
1,530 SR
Queue Stats
253W - 243L
1,558 Elo+
Party 1
Cerberus
Cerberus
flamesXonfire
Cerberus
Level 127
God Stats
26W - 22L
1,947 SR
Queue Stats
487W - 492L
1,524 Elo+
Party 1
Bacchus
Bacchus
l_am_Tobes
Bacchus
Level 88
God Stats
38W - 32L
1,517 SR
Queue Stats
57W - 63L
1,393 Elo+
Party 1
Team Averages
Level 94
1,616 SR
1,500 Elo+

VS

Team Averages
Level 62
1,461 SR
1,467 Elo+
Nemesis
Nemesis
Catra56
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,472 Elo+
Party 3
Vulcan
Vulcan
ProjectSkyward
Vulcan
Level 41
God Stats
25W - 14L
1,493 SR
Queue Stats
87W - 66L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Valnarim
Cthulhu
Level 65
God Stats
1W - 3L
1,470 SR
Queue Stats
88W - 78L
1,516 Elo+
Party 2
Discordia
Discordia
Zulene
Discordia
Level 60
God Stats
21W - 14L
1,186 SR
Queue Stats
335W - 306L
1,421 Elo+
Party 3
Skadi
Skadi
bigman45utn
Skadi
Level 97
God Stats
4W - 4L
1,658 SR
Queue Stats
85W - 72L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Magna Effectz
Jing Wei
17
5 / 1 / 10
11,305
1,028
9,000
10,150
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 1 / 10
11,995
1,090
18,376
11,420
4,841
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
boatsnhos090
Discordia
18
3 / 0 / 16
11,477
1,043
16,589
7,417
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
flamesXonfire
Cerberus
18
4 / 0 / 17
11,546
1,050
16,633
15,218
15,910
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
l_am_Tobes
Bacchus
17
3 / 1 / 14
10,551
959
5,769
9,776
10,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

234

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catra56
Nemesis
15
0 / 9 / 1
9,478
862
10,672
19,727
9,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 1
9,581
871
7,527
8,582
2,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Valnarim
Cthulhu
17
1 / 3 / 2
10,786
981
14,121
14,865
13,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Zulene
Discordia
16
1 / 2 / 0
9,841
895
9,530
7,633
1,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 8 / 2
10,140
922
7,738
17,542
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
9
25
Kills
3
3
Deaths
25
67
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Catra56
Nemesis
0
9
1
0.06
W
Jing Wei
Magna Effectz
Jing Wei
5
1
10
10
L
0
3
1
0.17
W
10
1
10
15
L
Cthulhu
Valnarim
Cthulhu
1
3
2
0.67
L
Discordia
Zulene
Discordia
1
2
0
0.5
L
1
8
2
0.25
W
Discordia
boatsnhos090
Discordia
3
0
16
11
W
Cerberus
flamesXonfire
Cerberus
4
0
17
12.5
W
Bacchus
l_am_Tobes
Bacchus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,367
Damage
49,588
53,981
Taken
68,349
38,281
Mitigated
31,126
6,846
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Catra56
Nemesis
10,672
3,640
0
1,849
19,727
9,101
0
10,964
8,438
0
16,321
W
Jing Wei
Magna Effectz
Jing Wei
9,000
7,677
0
1,332
10,150
4,409
0
5,837
4,313
0
27,094
L
7,527
1,807
606
357
8,582
2,449
0
4,974
3,558
27,539
0
W
18,376
4,031
0
0
11,420
4,841
0
5,311
6,109
0
34,576
L
Cthulhu
Valnarim
Cthulhu
14,121
443
574
250
14,865
13,230
0
7,370
7,350
47,856
0
L
Discordia
Zulene
Discordia
9,530
370
0
0
7,633
1,716
0
4,487
3,146
25,887
0
L
7,738
3,855
754
677
17,542
4,630
0
10,576
6,866
0
22,948
W
Discordia
boatsnhos090
Discordia
16,589
558
0
534
7,417
2,995
0
5,163
2,254
44,619
0
W
Cerberus
flamesXonfire
Cerberus
16,633
341
765
3,570
15,218
15,910
0
9,419
5,799
41,208
0
W
Bacchus
l_am_Tobes
Bacchus
5,769
0
255
390
9,776
10,126
0
5,448
4,328
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,874
Gold Earned
49,826
249
Minions Killed
237
4
Camps Cleared
4
1,176,183
Distance Traveled
1,066,678
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,478
862
20
2
1
211,210
1
W
Jing Wei
11,305
1,028
48
4
2
237,089
0
L
Vulcan
9,581
871
46
4
0
217,807
0
W
Bastet
11,995
1,090
41
4
0
255,471
4
L
Cthulhu
10,786
981
85
8
1
218,754
0
L
Discordia
9,841
895
43
4
0
209,603
3
L
Skadi
10,140
922
43
4
2
209,304
0
W
Discordia
11,477
1,043
74
7
1
223,436
0
W
Cerberus
11,546
1,050
76
7
1
251,363
2
W
Bacchus
10,551
959
10
1
0
208,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role