Player Matchup

Cupid
Cupid
D4NK-KR4CK3R
Cupid
Level 24
God Stats
20W - 12L
1,627 SR
Queue Stats
53W - 38L
1,506 Elo+
Party 1
Cerberus
Cerberus
I-L1K3-PI3
Cerberus
Level 36
God Stats
12W - 4L
1,971 SR
Queue Stats
88W - 81L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shao-BONK
Tsukuyomi
Level 18
God Stats
5W - 4L
1,746 SR
Queue Stats
79W - 84L
1,521 Elo+
Party 1
Team Averages
Level 26
1,782 SR
1,512 Elo+

VS

Team Averages
Level 46
1,636 SR
1,408 Elo+
Chaac
Chaac
BCF Maxwell
Chaac
Level 62
God Stats
4W - 1L
1,727 SR
Queue Stats
57W - 50L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Damiuhn
Tsukuyomi
Level 48
God Stats
6W - 1L
1,768 SR
Queue Stats
52W - 45L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
llJACKBRAZll
Zhong Kui
Level 29
God Stats
3W - 3L
1,412 SR
Queue Stats
56W - 50L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
15,078
685
17,318
20,551
9,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
I-L1K3-PI3
Cerberus
19
6 / 8 / 9
16,225
738
12,264
30,738
35,406
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Shao-BONK
Tsukuyomi
16
4 / 10 / 8
13,567
617
12,143
20,984
10,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
14,734
670
16,866
22,775
26,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Damiuhn
Tsukuyomi
18
11 / 9 / 7
16,015
728
24,319
22,647
8,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
llJACKBRAZll
Zhong Kui
19
9 / 5 / 12
15,966
726
19,338
18,137
11,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
17
Kills
24
24
Deaths
18
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
7
6
8
1.83
W
Tsukuyomi
Damiuhn
Tsukuyomi
11
9
7
1.61
L
Cerberus
I-L1K3-PI3
Cerberus
6
8
9
1.31
L
Tsukuyomi
Shao-BONK
Tsukuyomi
4
10
8
0.8
W
Zhong Kui
llJACKBRAZll
Zhong Kui
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
60,523
72,273
Taken
63,559
55,448
Mitigated
46,355
20,692
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,866
2,102
1,131
9,267
22,775
26,339
408
6,124
16,595
0
66,330
L
17,318
8,649
966
5,051
20,551
9,676
564
5,999
14,123
0
81,346
W
Tsukuyomi
Damiuhn
Tsukuyomi
24,319
5,851
1,015
5,416
22,647
8,298
544
4,158
18,399
0
90,096
L
Cerberus
I-L1K3-PI3
Cerberus
12,264
1,026
1,007
8,561
30,738
35,406
56
8,392
21,427
73,460
0
L
Tsukuyomi
Shao-BONK
Tsukuyomi
12,143
2,896
1,368
3,739
20,984
10,366
680
5,126
15,460
0
44,953
W
Zhong Kui
llJACKBRAZll
Zhong Kui
19,338
3,016
944
4,556
18,137
11,718
1,252
2,931
15,054
60,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
46,715
295
Minions Killed
218
0
Camps Cleared
0
1,120,641
Distance Traveled
1,153,811
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,734
670
84
4
0
407,430
0
L
Cupid
15,078
685
87
4
0
349,167
3
W
Tsukuyomi
16,015
728
65
3
0
390,943
1
L
Cerberus
16,225
738
150
7
0
376,288
1
L
Tsukuyomi
13,567
617
58
3
0
395,186
2
W
Zhong Kui
15,966
726
69
3
0
355,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role