Player Matchup

Cthulhu
Cthulhu
DEMURRER
Cthulhu
Level 16
God Stats
5W - 8L
1,349 SR
Queue Stats
8W - 18L
1,091 Elo+
Solo
Arachne
Arachne
EyeScratchKitty
Arachne
Level 15
God Stats
2W - 7L
1,078 SR
Queue Stats
27W - 30L
1,087 Elo+
Party 1
Izanami
Izanami
killswitch995010
Izanami
Level 26
God Stats
6W - 8L
1,278 SR
Queue Stats
24W - 26L
1,130 Elo+
Solo
Tsukuyomi
Tsukuyomi
sudexFT
Tsukuyomi
Level 18
God Stats
11W - 11L
978 SR
Queue Stats
73W - 82L
1,118 Elo+
Solo
Chaac
Chaac
superbumpyshadow
Chaac
Level 27
God Stats
2W - 2L
1,153 SR
Queue Stats
83W - 83L
1,081 Elo+
Party 1
Team Averages
Level 20
1,167 SR
1,101 Elo+

VS

Team Averages
Level 14
1,359 SR
1,012 Elo+
Set
Set
Katomic824
Set
Level 7
God Stats
3W - 6L
1,308 SR
Queue Stats
3W - 9L
1,001 Elo+
Solo
Kuzenbo
Kuzenbo
Mœth
Kuzenbo
Level 7
God Stats
1W - 3L
1,195 SR
Queue Stats
4W - 11L
852 Elo+
Solo
Kukulkan
Kukulkan
lobojusticiero69
Kukulkan
Level 28
God Stats
17W - 14L
1,484 SR
Queue Stats
156W - 213L
1,049 Elo+
Party 2
Persephone
Persephone
oouuf
Persephone
Level 7
God Stats
3W - 12L
1,405 SR
Queue Stats
3W - 12L
1,214 Elo+
Party 2
Baron Samedi
Baron Samedi
xXMareXx6181
Baron Samedi
Level 22
God Stats
62W - 43L
1,403 SR
Queue Stats
63W - 51L
943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEMURRER
Cthulhu
3
0 / 0 / 0
6,238
231
0
0
0
19
5 / 6 / 6
13,518
501
7,095
21,316
8,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 8
15,987
592
11,381
20,199
8,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
sudexFT
Tsukuyomi
20
16 / 3 / 11
14,122
523
27,917
30,678
20,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 4 / 9
14,571
540
24,081
29,839
34,453
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
7,582
281
0
302
75
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kuzenbo
Mœth
Kuzenbo
17
3 / 11 / 1
12,824
475
14,887
29,362
40,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
7 / 10 / 2
12,902
478
24,354
20,582
17,112
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
oouuf
Persephone
15
0 / 13 / 1
10,023
371
6,145
17,735
9,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
xXMareXx6181
Baron Samedi
18
5 / 5 / 5
12,962
480
18,666
19,463
19,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
37
Kills
15
18
Deaths
39
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEMURRER
Cthulhu
0
0
0
0
W
5
6
6
1.33
L
0
0
2
1
L
Kuzenbo
Mœth
Kuzenbo
3
11
1
0.32
W
6
5
8
2
L
7
10
2
0.8
L
Persephone
oouuf
Persephone
0
13
1
0.04
W
Tsukuyomi
sudexFT
Tsukuyomi
16
3
11
7.17
W
10
4
9
3.63
L
Baron Samedi
xXMareXx6181
Baron Samedi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,474
Damage
64,052
102,032
Taken
87,444
72,460
Mitigated
85,978
47,070
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEMURRER
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
7,095
5,284
0
5,048
21,316
8,822
752
9,412
11,904
0
77,821
L
0
0
0
0
302
75
0
0
302
0
0
L
Kuzenbo
Mœth
Kuzenbo
14,887
5,182
0
2,403
29,362
40,058
879
0
29,036
52,193
0
W
11,381
8,577
1,614
7,133
20,199
8,428
6,191
13,868
6,331
0
116,490
L
24,354
3,216
0
0
20,582
17,112
1,323
1,543
18,493
92,083
0
L
Persephone
oouuf
Persephone
6,145
1,172
0
2,078
17,735
9,571
556
0
17,599
34,429
0
W
Tsukuyomi
sudexFT
Tsukuyomi
27,917
8,538
961
13,232
30,678
20,757
892
21,002
9,676
0
84,774
W
24,081
9,587
1,027
18,055
29,839
34,453
2,191
20,677
9,162
0
95,638
L
Baron Samedi
xXMareXx6181
Baron Samedi
18,666
2,957
2,521
6,454
19,463
19,162
1,704
0
19,309
72,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,436
Gold Earned
56,293
550
Minions Killed
350
0
Camps Cleared
0
1,869,818
Distance Traveled
1,453,257
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,238
231
0
0
0
0
0
W
Arachne
13,518
501
102
4
0
505,234
3
L
Set
7,582
281
0
0
0
6,243
0
L
Kuzenbo
12,824
475
61
2
0
406,143
0
W
Izanami
15,987
592
250
9
0
444,270
1
L
Kukulkan
12,902
478
126
5
0
417,619
0
L
Persephone
10,023
371
67
2
0
287,110
7
W
Tsukuyomi
14,122
523
74
3
0
437,574
0
W
Chaac
14,571
540
124
5
0
482,740
6
L
Baron Samedi
12,962
480
96
4
0
336,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role