Player Matchup

Cupid
Cupid
Illuminaty00
Cupid
Level 29
God Stats
29W - 23L
1,505 SR
Queue Stats
62W - 72L
1,190 Elo+
Solo
Anhur
Anhur
antlg318
Anhur
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 155L
1,187 Elo+
Solo
Arachne
Arachne
naya_koroleva
Arachne
Level 12
God Stats
16W - 16L
1,500 SR
Queue Stats
85W - 124L
1,192 Elo+
Party 1
Tsukuyomi
Tsukuyomi
trickAR_YT
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,090 Elo+
Solo
Skadi
Skadi
vibecheckinya
Skadi
Level 18
God Stats
14W - 9L
1,500 SR
Queue Stats
99W - 112L
1,011 Elo+
Party 1
Team Averages
Level 19
1,501 SR
1,134 Elo+

VS

Team Averages
Level 24
1,493 SR
1,154 Elo+
Anhur
Anhur
Titans873544
Anhur
Level 20
God Stats
23W - 29L
1,387 SR
Queue Stats
124W - 129L
1,146 Elo+
Solo
Yemoja
Yemoja
UwUmoo
Yemoja
Level 25
God Stats
4W - 2L
1,443 SR
Queue Stats
21W - 42L
1,242 Elo+
Solo
Ra
Ra
XxDJMMxX
Ra
Level 29
God Stats
4W - 6L
1,707 SR
Queue Stats
97W - 131L
1,153 Elo+
Solo
Scylla
Scylla
popileboss
Scylla
Level 15
God Stats
7W - 4L
1,427 SR
Queue Stats
33W - 38L
1,094 Elo+
Solo
Hou Yi
Hou Yi
topeat
Hou Yi
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 141L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,623
539
7,132
10,804
3,198
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
antlg318
Anhur
10
1 / 5 / 2
6,970
436
1,862
7,538
1,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
12
2 / 5 / 1
7,980
499
3,865
9,305
2,637
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
trickAR_YT
Tsukuyomi
9
1 / 3 / 3
6,712
420
2,278
7,112
1,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
3 / 7 / 1
6,975
436
9,189
10,942
3,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,654
603
8,147
9,677
3,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
UwUmoo
Yemoja
13
1 / 2 / 8
9,004
563
5,048
10,215
4,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 2 / 2
9,202
575
5,066
5,922
2,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
popileboss
Scylla
14
9 / 2 / 1
10,131
633
5,286
9,009
2,684
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
topeat
Hou Yi
14
6 / 1 / 4
8,980
561
7,240
8,647
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
24
24
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
5
4
1
1.38
W
Yemoja
UwUmoo
Yemoja
1
2
8
2.5
W
3
2
2
2
L
Anhur
antlg318
Anhur
1
5
2
0.4
L
Arachne
2
5
1
0.5
W
Scylla
popileboss
Scylla
9
2
1
4.75
W
Hou Yi
topeat
Hou Yi
6
1
4
8
L
Tsukuyomi
trickAR_YT
Tsukuyomi
1
3
3
0.83
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
30,787
45,701
Taken
43,470
12,647
Mitigated
16,314
3,639
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,132
3,442
113
1,017
10,804
3,198
285
3,817
6,987
0
39,654
W
8,147
3,700
0
1,332
9,677
3,354
3,254
0
9,663
0
51,603
W
Yemoja
UwUmoo
Yemoja
5,048
1,105
2,015
3,836
10,215
4,635
926
0
10,215
22,900
0
W
5,066
608
526
1,522
5,922
2,304
1,395
0
5,892
46,591
0
L
Anhur
antlg318
Anhur
1,862
1,242
0
0
7,538
1,795
70
1,838
5,700
0
25,785
L
Arachne
3,865
3,192
0
570
9,305
2,637
0
4,775
4,530
0
22,184
W
Scylla
popileboss
Scylla
5,286
287
0
4,857
9,009
2,684
317
0
9,009
57,539
0
W
Hou Yi
topeat
Hou Yi
7,240
4,159
636
913
8,647
3,337
1,360
0
8,647
0
43,961
L
Tsukuyomi
trickAR_YT
Tsukuyomi
2,278
814
0
1,939
7,112
1,801
0
1,708
5,404
0
24,984
L
9,189
3,134
0
0
10,942
3,216
24
3,262
7,680
0
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
46,971
235
Minions Killed
410
0
Camps Cleared
0
1,270,346
Distance Traveled
1,303,372
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,623
539
71
4
0
271,399
0
W
Anhur
9,654
603
78
5
0
216,470
4
W
Yemoja
9,004
563
54
3
0
261,559
1
W
Ra
9,202
575
93
6
0
254,260
0
L
Anhur
6,970
436
38
2
0
215,136
0
L
Arachne
7,980
499
53
3
0
300,423
0
W
Scylla
10,131
633
87
5
0
328,455
0
W
Hou Yi
8,980
561
98
6
0
242,628
2
L
Tsukuyomi
6,712
420
44
3
0
207,483
0
L
Skadi
6,975
436
29
2
0
275,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role