Player Matchup

Heimdallr
Heimdallr
GuN_Sh0t-_-
Heimdallr
Level 147
God Stats
1W - 1L
1,766 SR
Queue Stats
291W - 280L
1,615 Elo+
Party 3
Tyr
Tyr
Maximum_Fua
Tyr
Level 139
God Stats
6W - 8L
1,531 SR
Queue Stats
182W - 177L
1,588 Elo+
Party 3
Olorun
Olorun
Shadow Miracles
Olorun
Level 153
God Stats
2W - 2L
2,022 SR
Queue Stats
57W - 48L
1,594 Elo+
Solo
Hera
Hera
TheTwerkingJoker
Hera
Level 128
God Stats
10W - 9L
1,300 SR
Queue Stats
65W - 65L
1,564 Elo+
Solo
Team Averages
Level 142
1,655 SR
1,590 Elo+

VS

Team Averages
Level 71
1,706 SR
1,627 Elo+
Cthulhu
Cthulhu
AwolSyn
Cthulhu
Level 25
God Stats
2W - 0L
1,861 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 2
He Bo
He Bo
QisNOT
He Bo
Level 152
God Stats
8W - 10L
1,474 SR
Queue Stats
830W - 613L
1,699 Elo+
Party 1
Chaac
Chaac
XeroTheUnrated
Chaac
Level 81
God Stats
7W - 3L
1,722 SR
Queue Stats
72W - 69L
1,488 Elo+
Party 2
Rama
Rama
xXxendxmexnowxXx
Rama
Level 26
God Stats
53W - 19L
1,768 SR
Queue Stats
379W - 205L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuN_Sh0t-_-
Heimdallr
14
0 / 6 / 1
8,499
607
6,688
13,637
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 4 / 0
9,934
710
7,252
18,838
11,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 3
9,957
711
8,721
10,964
4,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 3 / 3
10,386
742
11,011
8,949
3,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AwolSyn
Cthulhu
17
3 / 0 / 6
11,222
802
11,250
10,922
9,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
QisNOT
He Bo
15
8 / 5 / 2
11,225
802
16,789
11,342
3,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 8
10,579
756
7,039
14,994
10,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 1 / 3
11,707
836
6,043
11,699
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
15
15
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AwolSyn
Cthulhu
3
0
6
6
L
Heimdallr
GuN_Sh0t-_-
Heimdallr
0
6
1
0.08
L
3
4
0
0.75
W
He Bo
QisNOT
He Bo
8
5
2
1.8
L
1
2
3
1.25
L
4
3
3
1.83
W
2
2
8
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
41,121
52,388
Taken
48,957
24,665
Mitigated
27,862
12,135
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AwolSyn
Cthulhu
11,250
144
403
1,221
10,922
9,022
354
6,253
4,669
44,486
0
L
Heimdallr
GuN_Sh0t-_-
Heimdallr
6,688
1,611
0
2,092
13,637
5,146
0
6,456
7,181
0
28,889
L
7,252
830
0
3,461
18,838
11,558
0
13,098
5,740
0
35,598
W
He Bo
QisNOT
He Bo
16,789
892
0
2,522
11,342
3,845
510
4,915
6,427
37,644
0
L
8,721
4,472
497
5,155
10,964
4,596
0
4,266
6,698
52,933
0
L
11,011
2,766
0
930
8,949
3,365
0
4,853
4,096
38,093
0
W
7,039
883
553
7,766
14,994
10,703
874
3,257
10,468
0
31,584
W
6,043
3,207
0
5,971
11,699
4,292
5,157
5,826
5,873
0
54,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
44,733
214
Minions Killed
257
10
Camps Cleared
12
993,627
Distance Traveled
1,214,949
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,222
802
65
5
1
323,432
0
L
Heimdallr
8,499
607
44
3
4
240,109
2
L
Tyr
9,934
710
45
3
2
273,801
2
W
He Bo
11,225
802
51
4
3
263,996
2
L
Olorun
9,957
711
73
5
3
227,257
3
L
Hera
10,386
742
52
4
1
252,460
3
W
Chaac
10,579
756
43
3
6
373,717
0
W
Rama
11,707
836
98
7
2
253,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role