Player Matchup

Cerberus
Cerberus
Black Spyda369
Cerberus
Level 30
God Stats
2W - 17L
1,075 SR
Queue Stats
97W - 153L
1,200 Elo+
Party 1
Izanami
Izanami
Dread Primetime
Izanami
Level 60
God Stats
2W - 4L
1,351 SR
Queue Stats
81W - 92L
1,402 Elo+
Party 1
Scylla
Scylla
Kraigwood
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,076 Elo+
Party 1
Team Averages
Level 39
1,309 SR
1,226 Elo+

VS

Team Averages
Level 8
1,279 SR
1,189 Elo+
Sobek
Sobek
Brodawgs02
Sobek
Level 5
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 2
Hades
Hades
PVRSLC
Hades
Level 14
God Stats
2W - 6L
1,125 SR
Queue Stats
4W - 7L
1,189 Elo+
Party 2
Kukulkan
Kukulkan
poop_on_yer_lawn
Kukulkan
Level 6
God Stats
4W - 8L
1,293 SR
Queue Stats
17W - 22L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
7 / 1 / 15
10,207
851
4,842
9,241
7,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
10 / 1 / 11
10,304
859
14,910
9,285
3,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Kraigwood
Scylla
12
5 / 0 / 13
8,966
747
9,729
5,558
1,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 9 / 1
6,729
561
3,503
15,740
10,445
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hades
PVRSLC
Hades
9
0 / 9 / 2
7,151
596
3,738
11,932
9,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 0
8,373
698
7,120
8,096
2,489
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
22
Kills
2
2
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
1
15
14.5
L
Sobek
0
9
1
0.06
W
10
1
11
15.5
W
Scylla
Kraigwood
Scylla
5
0
13
11.5
L
Hades
PVRSLC
Hades
0
9
2
0.11
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
14,361
24,084
Taken
35,768
12,493
Mitigated
22,361
4,702
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,842
259
0
1,428
9,241
7,404
35
4,727
4,514
11,564
0
L
Sobek
3,503
207
0
1,259
15,740
10,445
0
7,218
8,522
6,488
0
W
14,910
10,850
0
1,905
9,285
3,139
2,574
5,440
3,845
0
62,155
W
Scylla
Kraigwood
Scylla
9,729
1,170
0
1,369
5,558
1,950
120
4,202
1,356
22,996
0
L
Hades
PVRSLC
Hades
3,738
425
25
807
11,932
9,427
90
4,259
7,673
20,479
0
L
7,120
1,069
0
484
8,096
2,489
17
3,187
4,909
29,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
22,253
128
Minions Killed
75
0
Camps Cleared
0
635,656
Distance Traveled
523,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,207
851
19
2
0
218,142
0
L
Sobek
6,729
561
0
0
0
174,526
0
W
Izanami
10,304
859
79
7
0
192,648
0
W
Scylla
8,966
747
30
3
0
224,866
0
L
Hades
7,151
596
28
2
0
165,346
1
L
Kukulkan
8,373
698
47
4
0
183,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role